#ifndef __GJMAPPACK_H__ #define __GJMAPPACK_H__ #include namespace gd { class GDH_DLL GJMapPack : public cocos2d::CCNode { public: cocos2d::CCArray* m_pLevels; int m_nPackID; GJDifficulty m_eDifficulty; int m_nStars; int m_nCoins; std::string m_sPackName; std::string m_sLevels; cocos2d::ccColor3B m_tTextColour; cocos2d::ccColor3B m_tBarColour; int m_nMId; bool m_bIsGauntlet; }; } #endif