#ifndef __GJEFFECTMANAGER_H__ #define __GJEFFECTMANAGER_H__ #include namespace gd { class ColorAction; class GDH_DLL GJEffectManager : public cocos2d::CCNode { public: PAD(4); cocos2d::CCDictionary* m_colorActionDict; // 0xF0 ColorAction* getColorAction(int num) { return reinterpret_cast( base + 0x11cde0 )( this, num ); } }; } #endif