#ifndef __DIALOGOBJECT_H__ #define __DIALOGOBJECT_H__ #include namespace gd { class GDH_DLL DialogObject : public cocos2d::CCObject { public: std::string m_sText; std::string m_sTitle; int m_nDialogType; cocos2d::ccColor3B m_pColour; float m_fTextWidth; bool m_bCanSkip; }; } #endif