#ifndef __SCROLLINGLAYER_H__ #define __SCROLLINGLAYER_H__ #include namespace gd { class GDH_DLL ScrollingLayer : public cocos2d::CCLayerColor { public: PAD(0x28) float m_fLayerHeight; PAD(0x4) cocos2d::CCLayer * m_pScrollLayer; cocos2d::CCNode* m_pParent; static ScrollingLayer * create(cocos2d::CCSize _size, cocos2d::CCPoint _point, float _unknown) { auto pRet = reinterpret_cast( base + 0x2d8e0 )( _size, _point, _unknown ); __asm add esp, 0x14 return pRet; } }; } #endif