#ifndef __HARDSTREAK_H__ #define __HARDSTREAK_H__ #include namespace gd { class GDH_DLL HardStreak : public cocos2d::CCDrawNode { public: cocos2d::CCArray* m_pointsArr; // 0x011C cocos2d::CCPoint m_currentPoint; // 0x0120 where the wave is at rn float m_waveSize; // 0x0128 bad name but its 1.0 for regular and 0.6 mini float m_pulseSize; // 0x012C bool m_isSolid; // 0x0130 }; // size = 0x134 } #endif