#ifndef __TELEPORTPORTALOBJECT_H__ #define __TELEPORTPORTALOBJECT_H__ #include namespace gd { class GameObject; class GDH_DLL TeleportPortalObject : public GameObject { public: PAD(4); // i have no idea what this is, its not even set to 0 in the ctor TeleportPortalObject* m_pOrangePortal; // 0x46c bool unk470; float unk474; bool unk478; }; } #endif