[package] name = "gdnative-bindings" authors = ["The godot-rust developers"] description = "The Godot game engine's automatcally generated bindings to Godot classes." documentation = "https://docs.rs/crate/gdnative-bindings" repository = "https://github.com/godot-rust/godot-rust" homepage = "https://godot-rust.github.io/" version = "0.11.3" license = "MIT" workspace = ".." edition = "2021" rust-version = "1.63" [features] formatted = [] one-class-one-file = [] custom-godot = ["gdnative_bindings_generator/custom-godot"] ptrcall = ["gdnative_bindings_generator/ptrcall"] [dependencies] gdnative-core = { path = "../gdnative-core", version = "=0.11.3" } libc = "0.2" [build-dependencies] gdnative_bindings_generator = { path = "../bindings-generator", version = "=0.11.3" }