GoalID goal_id uint8 status uint8 PENDING = 0 # The goal has yet to be processed by the action server. uint8 ACTIVE = 1 # The goal is currently being processed by the action server. uint8 PREEMPTED = 2 # The goal received a cancel request after it started executing # and has since completed its execution (Terminal State). uint8 SUCCEEDED = 3 # The goal was achieved successfully by the action server # (Terminal State). uint8 ABORTED = 4 # The goal was aborted during execution by the action server due # to some failure (Terminal State). uint8 REJECTED = 5 # The goal was rejected by the action server without being processed, # because the goal was unattainable or invalid (Terminal State). uint8 PREEMPTING = 6 # The goal received a cancel request after it started executing # and has not yet completed execution. uint8 RECALLING = 7 # The goal received a cancel request before it started executing, but # the action server has not yet confirmed that the goal is canceled. uint8 RECALLED = 8 # The goal received a cancel request before it started executing # and was successfully cancelled (Terminal State). uint8 LOST = 9 # An action client can determine that a goal is LOST. This should not # be sent over the wire by an action server. # Allow for the user to associate a string with GoalStatus for debugging. string text