# Declare of the type of feedback uint8 TYPE_LED = 0 uint8 TYPE_RUMBLE = 1 uint8 TYPE_BUZZER = 2 uint8 type # This will hold an id number for each type of each feedback. # Example, the first led would be id=0, the second would be id=1 uint8 id # Intensity of the feedback, from 0.0 to 1.0, inclusive. If device is # actually binary, driver should treat 0<=x<0.5 as off, 0.5<=x<=1 as on. float32 intensity