# Defines box, sphere, cylinder, cone and prism. # All shapes are defined to have their bounding boxes centered around 0,0,0. uint8 BOX=1 uint8 SPHERE=2 uint8 CYLINDER=3 uint8 CONE=4 uint8 PRISM=5 # The type of the shape uint8 type # The dimensions of the shape float64[<=3] dimensions # At no point will dimensions have a length > 3. # The meaning of the shape dimensions: each constant defines the index in the 'dimensions' array. # For type BOX, the X, Y, and Z dimensions are the length of the corresponding sides of the box. uint8 BOX_X=0 uint8 BOX_Y=1 uint8 BOX_Z=2 # For the SPHERE type, only one component is used, and it gives the radius of the sphere. uint8 SPHERE_RADIUS=0 # For the CYLINDER and CONE types, the center line is oriented along the Z axis. # Therefore the CYLINDER_HEIGHT (CONE_HEIGHT) component of dimensions gives the # height of the cylinder (cone). # The CYLINDER_RADIUS (CONE_RADIUS) component of dimensions gives the radius of # the base of the cylinder (cone). # Cone and cylinder primitives are defined to be circular. The tip of the cone # is pointing up, along +Z axis. uint8 CYLINDER_HEIGHT=0 uint8 CYLINDER_RADIUS=1 uint8 CONE_HEIGHT=0 uint8 CONE_RADIUS=1 # For the type PRISM, the center line is oriented along Z axis. # The PRISM_HEIGHT component of dimensions gives the # height of the prism. # The polygon defines the Z axis centered base of the prism. # The prism is constructed by extruding the base in +Z and -Z # directions by half of the PRISM_HEIGHT # Only x and y fields of the points are used in the polygon. # Points of the polygon are ordered counter-clockwise. uint8 PRISM_HEIGHT=0 geometry_msgs/Polygon polygon