# Time/frame info. std_msgs/Header header # Identifying string. Must be unique in the topic namespace. string client_id # Feedback message sent back from the GUI, e.g. # when the status of an interactive marker was modified by the user. # Specifies which interactive marker and control this message refers to string marker_name string control_name # Type of the event # KEEP_ALIVE: sent while dragging to keep up control of the marker # MENU_SELECT: a menu entry has been selected # BUTTON_CLICK: a button control has been clicked # POSE_UPDATE: the pose has been changed using one of the controls uint8 KEEP_ALIVE = 0 uint8 POSE_UPDATE = 1 uint8 MENU_SELECT = 2 uint8 BUTTON_CLICK = 3 uint8 MOUSE_DOWN = 4 uint8 MOUSE_UP = 5 uint8 event_type # Current pose of the marker # Note: Has to be valid for all feedback types. geometry_msgs/Pose pose # Contains the ID of the selected menu entry # Only valid for MENU_SELECT events. uint32 menu_entry_id # If event_type is BUTTON_CLICK, MOUSE_DOWN, or MOUSE_UP, mouse_point # may contain the 3 dimensional position of the event on the # control. If it does, mouse_point_valid will be true. mouse_point # will be relative to the frame listed in the header. geometry_msgs/Point mouse_point bool mouse_point_valid