/********************************************************************** * * GEOS - Geometry Engine Open Source * http://geos.osgeo.org * * Copyright (C) 2020 Paul Ramsey * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * by the Free Software Foundation. * See the COPYING file for more information. * **********************************************************************/ #pragma once #include #include #include #include #include // Forward declarations namespace geos { namespace geom { class Coordinate; } namespace operation { namespace overlayng { class OverlayLabel; class OverlayGraph; class OverlayEdge; class InputGeometry; } } } namespace geos { // geos. namespace operation { // geos.operation namespace overlayng { // geos.operation.overlayng class GEOS_DLL OverlayLabeller { private: // Members OverlayGraph* graph; InputGeometry* inputGeometry; std::vector& edges; /** * Finds a boundary edge for this geom, if one exists. */ static OverlayEdge* findPropagationStartEdge(OverlayEdge* nodeEdge, uint8_t geomIndex); /** * At this point collapsed edges with unknown location * must be disconnected from the boundary edges of the parent * (because otherwise the location would have * been propagated from them). * This can occur with a collapsed hole or shell. * The edges can be labeled based on their parent ring role (shell or hole). * (This cannot be done earlier, because the location * based on the boundary edges must take precedence. * There are situations where a collapsed edge has a location * which is different to its ring role - * e.g. a narrow gore in a polygon, which is in * the interior of the reduced polygon, but whose * ring role would imply the location EXTERIOR.) * * Note that collapsed edges can NOT have location determined via a PIP location check, * because that is done against the unreduced input geometry, * which may give an invalid result due to topology collapse. * * The labeling is propagated to other connected linear edges, * since there may be NOT_PART edges which are connected, * and they can be labeled in the same way. * (These would get labeled anyway during subsequent disconnected labeling pass, * but may be more efficient and accurate to do it here.) */ void labelCollapsedEdges(); static void labelCollapsedEdge(OverlayEdge* edge, uint8_t geomIndex); /** * There can be edges which have unknown location * but are connected to a Line edge with known location. * In this case line location is propagated to the connected edges. */ void labelConnectedLinearEdges(); void propagateLinearLocations(uint8_t geomIndex); static void propagateLinearLocationAtNode(OverlayEdge* eNode, uint8_t geomIndex, bool isInputLine, std::deque& edgeStack); /** * Finds all OverlayEdges which are linear * (i.e. line or collapsed) and have a known location * for the given input geometry. */ static std::vector findLinearEdgesWithLocation(const std::vector &edges, uint8_t geomIndex); /** * At this point there may still be edges which have unknown location * relative to an input geometry. * This must be because they are NOT_PART edges for that geometry, * and are disconnected from any edges of that geometry. * An example of this is rings of one geometry wholly contained * in another geometry. * The location must be fully determined to compute a * correct result for all overlay operations. * * If the input geometry is an Area the edge location can * be determined via a PIP test. * If the input is not an Area the location is EXTERIOR. */ void labelDisconnectedEdges(); /** * Determines the location of an edge relative to a target input geometry. * The edge has no location information * because it is disconnected from other * edges that would provide that information. * The location is determined by checking * if the edge lies inside the target geometry area (if any). */ void labelDisconnectedEdge(OverlayEdge* edge, uint8_t geomIndex); /** * Determines the {@link Location} for an edge within an Area geometry * via point-in-polygon location. * * NOTE this is only safe to use for disconnected edges, * since the test is carried out against the original input geometry, * and precision reduction may cause incorrect results for edges * which are close enough to a boundary to become connected. */ geom::Location locateEdge(uint8_t geomIndex, OverlayEdge* edge); /** * Determines the {@link Location} for an edge within an Area geometry * via point-in-polygon location, * by checking that both endpoints are interior to the target geometry. * Checking both endpoints ensures correct results in the presence of topology collapse. *

* NOTE this is only safe to use for disconnected edges, * since the test is carried out against the original input geometry, * and precision reduction may cause incorrect results for edges * which are close enough to a boundary to become connected. */ geom::Location locateEdgeBothEnds(uint8_t geomIndex, OverlayEdge* edge); /** * Labels edges around nodes based on the arrangement * of incident area boundary edges. * Also propagates the labelling to connected linear edges. */ void labelAreaNodeEdges(std::vector& nodes); public: OverlayLabeller(OverlayGraph* p_graph, InputGeometry* p_inputGeometry) : graph(p_graph) , inputGeometry(p_inputGeometry) , edges(p_graph->getEdges()) {} /** * Computes the topological labelling for the edges in the graph-> */ void computeLabelling(); /** * Scans around a node CCW, propagating the side labels * for a given area geometry to all edges (and their sym) * with unknown locations for that geometry. */ void propagateAreaLocations(OverlayEdge* nodeEdge, uint8_t geomIndex); void markResultAreaEdges(int overlayOpCode); /** * Marks an edge which forms part of the boundary of the result area. * This is determined by the overlay operation being executed, * and the location of the edge. * The relevant location is either the right side of a boundary edge, * or the line location of a non-boundary edge. */ static void markInResultArea(OverlayEdge* e, int overlayOpCode); /** * Unmarks result area edges where the sym edge * is also marked as in the result. * This has the effect of merging edge-adjacent result areas, * as required by polygon validity rules. */ void unmarkDuplicateEdgesFromResultArea(); }; } // namespace geos.operation.overlayng } // namespace geos.operation } // namespace geos