/********************************************************************** * * GEOS - Geometry Engine Open Source * http://geos.osgeo.org * * Copyright (C) 2020 Paul Ramsey * * This is free software; you can redistribute and/or modify it under * the terms of the GNU Lesser General Public Licence as published * by the Free Software Foundation. * See the COPYING file for more information. * **********************************************************************/ #pragma once #include #include #include #include #include // Forward declarations namespace geos { namespace geom { class Geometry; } } namespace geos { // geos. namespace operation { // geos.operation namespace overlayng { // geos.operation.overlayng /** * Unions a collection of geometries in an * efficient way, using {@link OverlayNG} * to ensure robust computation. * * @author Martin Davis * */ class GEOS_DLL UnaryUnionNG { private: // Members public: /** * Strategy class for NG unions. */ class NGUnionStrategy : public operation::geounion::UnionStrategy { public: NGUnionStrategy(const PrecisionModel& p_pm) : pm(p_pm) {}; std::unique_ptr Union(const geom::Geometry* g0, const geom::Geometry* g1) override { return OverlayNG::overlay(g0, g1, OverlayNG::UNION, &pm); } bool isFloatingPrecision() const override { return OverlayUtil::isFloating(&pm); } private: const geom::PrecisionModel& pm; }; // static methods static std::unique_ptr Union(const Geometry* geom, const PrecisionModel& pm); static std::unique_ptr Union(const Geometry* geom); }; } // namespace geos.operation.overlayng } // namespace geos.operation } // namespace geos