# get_files_macro A Rust macro that can resolve a directory's file names before compile-time. # Usage ```rust // This scenario is meant to be executed from this repo's root let file_names = get_files!(true, true, true, true, true, "/", "./test"); // ^^^^^^^^^^^ -> Vec<&str> let test_names = vec![ "testfile1.test", "testfile2.test", "zzz", "zzz/testfile3.test", ".testfile.test", "testfile.link", ]; assert_eq!(file_names.len(), test_names.len()); for (index, file_name) in file_names.into_iter().enumerate() { assert_eq!(file_name, test_names[index]); } println!("All tests passed!"); ``` # Status Deployment status: [![Deploy](https://github.com/Kitt3120/get_files_macro/actions/workflows/deploy.yml/badge.svg)](https://github.com/Kitt3120/get_files_macro/actions/workflows/deploy.yml) # Why? I wanted to extend sqlx with a function that can check if a database's migrations are up-to-date. To do that, I needed to get the names of all files in a directory before compile-time. I couldn't find a way to do that, so I made this macro.