gfx_glyph [![crates.io](https://img.shields.io/crates/v/gfx_glyph.svg)](https://crates.io/crates/gfx_glyph) [![Documentation](https://docs.rs/gfx_glyph/badge.svg)](https://docs.rs/gfx_glyph) ================ Fast GPU cached text rendering using [gfx-rs v0.18](https://github.com/gfx-rs/gfx/tree/pre-ll) & [glyph-brush](https://github.com/alexheretic/glyph-brush/tree/master/glyph-brush). ```rust use gfx_glyph::{ab_glyph::FontArc, GlyphBrushBuilder, Section, Text}; let dejavu = FontArc::try_from_slice(include_bytes!("../../fonts/DejaVuSans.ttf"))?; let mut glyph_brush = GlyphBrushBuilder::using_font(dejavu).build(gfx_factory.clone()); // set the text scale, font, color, position, etc let section = Section::default() .add_text(Text::new("Hello gfx_glyph")); glyph_brush.queue(section); glyph_brush.queue(some_other_section); glyph_brush.use_queue().draw(&mut gfx_encoder, &gfx_color)?; ``` ## Examples Have a look at * `cargo run --example paragraph --release` * `cargo run --example performance --release` * `cargo run --example varied --release` * `cargo run --example depth --release` ## Limitations The current implementation supports OpenGL *(3.2 or later)* only. Use [glyph-brush](https://github.com/alexheretic/glyph-brush/tree/master/glyph-brush) directly if this is an issue.