[package] name = "gfx_window_sdl2" version = "0.2.0" authors = ["snorr "] description = "Use gfx rendering with SDL2 windows" repository = "https://github.com/snorr/gfx_window_sdl2" keywords = ["SDL", "gamedev", "gfx", "graphics"] license = "MIT" [dependencies] gfx = "0.8.1" gfx_device_gl = "0.7.0" sdl2 = "0.12.1"