cmake_minimum_required(VERSION 3.2) # TODO: SDK Versioning. project(GGPO VERSION 1.0.0) # Remove RelWithDebInfo and MinSizeRelease build types to match the original Visual Studio Project. set(CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING "" FORCE) include(src/cmake/properties.cmake) include(src/cmake/helper_methods.cmake) if(WIN32) ## Prevent the CMake trying to install GGPO in Program Files on Windows if (CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT) set (CMAKE_INSTALL_PREFIX "${CMAKE_BINARY_DIR}/installed" CACHE PATH "Default install path" FORCE) endif() endif() # What do we want to build? option(GGPO_BUILD_SDK "Enable the build of the GGPO SDK" ON) option(GGPO_BUILD_VECTORWAR "Enable the build of the Vector War example app" ON) option(BUILD_SHARED_LIBS "Enable the build of shared libraries (.dll/.so) instead of static ones (.lib/.a)" ON) if(GGPO_BUILD_SDK) add_subdirectory(src) endif() if(GGPO_BUILD_VECTORWAR) # Vector War is Windows only. if(WIN32) add_subdirectory(src/apps/vectorwar) else() message(WARNING "The Vector War app only supports Windows, skipping...") endif() endif()