This is a singly-linked list (a #GSList) of #AtkAttribute. It is
used by atk_text_get_run_attributes(),
atk_text_get_default_attributes(),
atk_editable_text_set_run_attributes(),
atk_document_get_attributes() and atk_object_get_attributes()
An AtkState describes a single state of an object.
An AtkState describes a single state of an object. The full set of states
that apply to an object at a given time are contained in its #AtkStateSet.
See [id@atk_object_ref_state_set] and [id@atk_object_notify_state_change]
The ATK interface provided by UI components
which the user can activate/interact with.
#AtkAction should be implemented by instances of #AtkObject classes
with which the user can interact directly, i.e. buttons,
checkboxes, scrollbars, e.g. components which are not "passive"
providers of UI information.
Exceptions: when the user interaction is already covered by another
appropriate interface such as #AtkEditableText (insert/delete text,
etc.) or #AtkValue (set value) then these actions should not be
exposed by #AtkAction as well.
Though most UI interactions on components should be invocable via
keyboard as well as mouse, there will generally be a close mapping
between "mouse actions" that are possible on a component and the
AtkActions. Where mouse and keyboard actions are redundant in
effect, #AtkAction should expose only one action rather than
exposing redundant actions if possible. By convention we have been
using "mouse centric" terminology for #AtkAction names.
Perform the specified action on the object.
%TRUE if success, %FALSE otherwise
a #GObject instance that implements AtkActionIface
the action index corresponding to the action to be performed
Returns a description of the specified action of the object.
a description string, or %NULL if @action does
not implement this interface.
a #GObject instance that implements AtkActionIface
the action index corresponding to the action to be performed
Gets the keybinding which can be used to activate this action, if one
exists. The string returned should contain localized, human-readable,
key sequences as they would appear when displayed on screen. It must
be in the format "mnemonic;sequence;shortcut".
- The mnemonic key activates the object if it is presently enabled onscreen.
This typically corresponds to the underlined letter within the widget.
Example: "n" in a traditional "New..." menu item or the "a" in "Apply" for
a button.
- The sequence is the full list of keys which invoke the action even if the
relevant element is not currently shown on screen. For instance, for a menu
item the sequence is the keybindings used to open the parent menus before
invoking. The sequence string is colon-delimited. Example: "Alt+F:N" in a
traditional "New..." menu item.
- The shortcut, if it exists, will invoke the same action without showing
the component or its enclosing menus or dialogs. Example: "Ctrl+N" in a
traditional "New..." menu item.
Example: For a traditional "New..." menu item, the expected return value
would be: "N;Alt+F:N;Ctrl+N" for the English locale and "N;Alt+D:N;Strg+N"
for the German locale. If, hypothetically, this menu item lacked a mnemonic,
it would be represented by ";;Ctrl+N" and ";;Strg+N" respectively.
the keybinding which can be used to activate
this action, or %NULL if there is no keybinding for this action.
a #GObject instance that implements AtkActionIface
the action index corresponding to the action to be performed
Returns the localized name of the specified action of the object.
a name string, or %NULL if @action does not
implement this interface.
a #GObject instance that implements AtkActionIface
the action index corresponding to the action to be performed
Gets the number of accessible actions available on the object.
If there are more than one, the first one is considered the
"default" action of the object.
a the number of actions, or 0 if @action does not
implement this interface.
a #GObject instance that implements AtkActionIface
Returns a non-localized string naming the specified action of the
object. This name is generally not descriptive of the end result
of the action, but instead names the 'interaction type' which the
object supports. By convention, the above strings should be used to
represent the actions which correspond to the common point-and-click
interaction techniques of the same name: i.e.
"click", "press", "release", "drag", "drop", "popup", etc.
The "popup" action should be used to pop up a context menu for the
object, if one exists.
For technical reasons, some toolkits cannot guarantee that the
reported action is actually 'bound' to a nontrivial user event;
i.e. the result of some actions via atk_action_do_action() may be
NIL.
a name string, or %NULL if @action does not
implement this interface.
a #GObject instance that implements AtkActionIface
the action index corresponding to the action to be performed
Sets a description of the specified action of the object.
a gboolean representing if the description was successfully set;
a #GObject instance that implements AtkActionIface
the action index corresponding to the action to be performed
the description to be assigned to this action
Perform the specified action on the object.
%TRUE if success, %FALSE otherwise
a #GObject instance that implements AtkActionIface
the action index corresponding to the action to be performed
Returns a description of the specified action of the object.
a description string, or %NULL if @action does
not implement this interface.
a #GObject instance that implements AtkActionIface
the action index corresponding to the action to be performed
Gets the keybinding which can be used to activate this action, if one
exists. The string returned should contain localized, human-readable,
key sequences as they would appear when displayed on screen. It must
be in the format "mnemonic;sequence;shortcut".
- The mnemonic key activates the object if it is presently enabled onscreen.
This typically corresponds to the underlined letter within the widget.
Example: "n" in a traditional "New..." menu item or the "a" in "Apply" for
a button.
- The sequence is the full list of keys which invoke the action even if the
relevant element is not currently shown on screen. For instance, for a menu
item the sequence is the keybindings used to open the parent menus before
invoking. The sequence string is colon-delimited. Example: "Alt+F:N" in a
traditional "New..." menu item.
- The shortcut, if it exists, will invoke the same action without showing
the component or its enclosing menus or dialogs. Example: "Ctrl+N" in a
traditional "New..." menu item.
Example: For a traditional "New..." menu item, the expected return value
would be: "N;Alt+F:N;Ctrl+N" for the English locale and "N;Alt+D:N;Strg+N"
for the German locale. If, hypothetically, this menu item lacked a mnemonic,
it would be represented by ";;Ctrl+N" and ";;Strg+N" respectively.
the keybinding which can be used to activate
this action, or %NULL if there is no keybinding for this action.
a #GObject instance that implements AtkActionIface
the action index corresponding to the action to be performed
Returns the localized name of the specified action of the object.
a name string, or %NULL if @action does not
implement this interface.
a #GObject instance that implements AtkActionIface
the action index corresponding to the action to be performed
Gets the number of accessible actions available on the object.
If there are more than one, the first one is considered the
"default" action of the object.
a the number of actions, or 0 if @action does not
implement this interface.
a #GObject instance that implements AtkActionIface
Returns a non-localized string naming the specified action of the
object. This name is generally not descriptive of the end result
of the action, but instead names the 'interaction type' which the
object supports. By convention, the above strings should be used to
represent the actions which correspond to the common point-and-click
interaction techniques of the same name: i.e.
"click", "press", "release", "drag", "drop", "popup", etc.
The "popup" action should be used to pop up a context menu for the
object, if one exists.
For technical reasons, some toolkits cannot guarantee that the
reported action is actually 'bound' to a nontrivial user event;
i.e. the result of some actions via atk_action_do_action() may be
NIL.
a name string, or %NULL if @action does not
implement this interface.
a #GObject instance that implements AtkActionIface
the action index corresponding to the action to be performed
Sets a description of the specified action of the object.
a gboolean representing if the description was successfully set;
a #GObject instance that implements AtkActionIface
the action index corresponding to the action to be performed
the description to be assigned to this action
The #AtkAction interface should be supported by any object that can
perform one or more actions. The interface provides the standard
mechanism for an assistive technology to determine what those actions
are as well as tell the object to perform them. Any object that can
be manipulated should support this interface.
%TRUE if success, %FALSE otherwise
a #GObject instance that implements AtkActionIface
the action index corresponding to the action to be performed
a the number of actions, or 0 if @action does not
implement this interface.
a #GObject instance that implements AtkActionIface
a description string, or %NULL if @action does
not implement this interface.
a #GObject instance that implements AtkActionIface
the action index corresponding to the action to be performed
a name string, or %NULL if @action does not
implement this interface.
a #GObject instance that implements AtkActionIface
the action index corresponding to the action to be performed
the keybinding which can be used to activate
this action, or %NULL if there is no keybinding for this action.
a #GObject instance that implements AtkActionIface
the action index corresponding to the action to be performed
a gboolean representing if the description was successfully set;
a #GObject instance that implements AtkActionIface
the action index corresponding to the action to be performed
the description to be assigned to this action
a name string, or %NULL if @action does not
implement this interface.
a #GObject instance that implements AtkActionIface
the action index corresponding to the action to be performed
AtkAttribute is a string name/value pair representing a generic
attribute. This can be used to expose additional information from
an accessible object as a whole (see atk_object_get_attributes())
or an document (see atk_document_get_attributes()). In the case of
text attributes (see atk_text_get_default_attributes()),
#AtkTextAttribute enum defines all the possible text attribute
names. You can use atk_text_attribute_get_name() to get the string
name from the enum value. See also atk_text_attribute_for_name()
and atk_text_attribute_get_value() for more information.
A string name/value pair representing a generic attribute.
The attribute name.
the value of the attribute, represented as a string.
Frees the memory used by an #AtkAttributeSet, including all its
#AtkAttributes.
The #AtkAttributeSet to free
Like atk_get_binary_age(), but from the headers used at
application compile time, rather than from the library linked
against at application run time.
Returns %TRUE if the version of the ATK header files is the same as
or newer than the passed-in version.
major version (e.g. 1 for version 1.2.5)
minor version (e.g. 2 for version 1.2.5)
micro version (e.g. 5 for version 1.2.5)
The ATK interface provided by UI components
which occupy a physical area on the screen.
which the user can activate/interact with.
#AtkComponent should be implemented by most if not all UI elements
with an actual on-screen presence, i.e. components which can be
said to have a screen-coordinate bounding box. Virtually all
widgets will need to have #AtkComponent implementations provided
for their corresponding #AtkObject class. In short, only UI
elements which are *not* GUI elements will omit this ATK interface.
A possible exception might be textual information with a
transparent background, in which case text glyph bounding box
information is provided by #AtkText.
Add the specified handler to the set of functions to be called
when this object receives focus events (in or out). If the handler is
already added it is not added again
If you need to track when an object gains or
lose the focus, use the #AtkObject::state-change "focused" notification instead.
a handler id which can be used in atk_component_remove_focus_handler()
or zero if the handler was already added.
The #AtkComponent to attach the @handler to
The #AtkFocusHandler to be attached to @component
Checks whether the specified point is within the extent of the @component.
Toolkit implementor note: ATK provides a default implementation for
this virtual method. In general there are little reason to
re-implement it.
%TRUE or %FALSE indicating whether the specified point is within
the extent of the @component or not
the #AtkComponent
x coordinate
y coordinate
specifies whether the coordinates are relative to the screen
or to the components top level window
Returns the alpha value (i.e. the opacity) for this
@component, on a scale from 0 (fully transparent) to 1.0
(fully opaque).
An alpha value from 0 to 1.0, inclusive.
an #AtkComponent
Gets the rectangle which gives the extent of the @component.
If the extent can not be obtained (e.g. a non-embedded plug or missing
support), all of x, y, width, height are set to -1.
an #AtkComponent
address of #gint to put x coordinate
address of #gint to put y coordinate
address of #gint to put width
address of #gint to put height
specifies whether the coordinates are relative to the screen
or to the components top level window
Gets the layer of the component.
an #AtkLayer which is the layer of the component
an #AtkComponent
Gets the zorder of the component. The value G_MININT will be returned
if the layer of the component is not ATK_LAYER_MDI or ATK_LAYER_WINDOW.
a gint which is the zorder of the component, i.e. the depth at
which the component is shown in relation to other components in the same
container.
an #AtkComponent
Gets the position of @component in the form of
a point specifying @component's top-left corner.
If the position can not be obtained (e.g. a non-embedded plug or missing
support), x and y are set to -1.
Since 2.12. Use atk_component_get_extents() instead.
an #AtkComponent
address of #gint to put x coordinate position
address of #gint to put y coordinate position
specifies whether the coordinates are relative to the screen
or to the components top level window
Gets the size of the @component in terms of width and height.
If the size can not be obtained (e.g. a non-embedded plug or missing
support), width and height are set to -1.
Since 2.12. Use atk_component_get_extents() instead.
an #AtkComponent
address of #gint to put width of @component
address of #gint to put height of @component
Grabs focus for this @component.
%TRUE if successful, %FALSE otherwise.
an #AtkComponent
Gets a reference to the accessible child, if one exists, at the
coordinate point specified by @x and @y.
a reference to the accessible
child, if one exists
the #AtkComponent
x coordinate
y coordinate
specifies whether the coordinates are relative to the screen
or to the components top level window
Remove the handler specified by @handler_id from the list of
functions to be executed when this object receives focus events
(in or out).
If you need to track when an object gains or
lose the focus, use the #AtkObject::state-change "focused" notification instead.
the #AtkComponent to remove the focus handler from
the handler id of the focus handler to be removed
from @component
Makes @component visible on the screen by scrolling all necessary parents.
Contrary to atk_component_set_position, this does not actually move
@component in its parent, this only makes the parents scroll so that the
object shows up on the screen, given its current position within the parents.
whether scrolling was successful.
an #AtkComponent
specify where the object should be made visible.
Move the top-left of @component to a given position of the screen by
scrolling all necessary parents.
whether scrolling was successful.
an #AtkComponent
specify whether coordinates are relative to the screen or to the
parent object.
x-position where to scroll to
y-position where to scroll to
Sets the extents of @component.
%TRUE or %FALSE whether the extents were set or not
an #AtkComponent
x coordinate
y coordinate
width to set for @component
height to set for @component
specifies whether the coordinates are relative to the screen
or to the components top level window
Sets the position of @component.
Contrary to atk_component_scroll_to, this does not trigger any scrolling,
this just moves @component in its parent.
%TRUE or %FALSE whether or not the position was set or not
an #AtkComponent
x coordinate
y coordinate
specifies whether the coordinates are relative to the screen
or to the component's top level window
Set the size of the @component in terms of width and height.
%TRUE or %FALSE whether the size was set or not
an #AtkComponent
width to set for @component
height to set for @component
Add the specified handler to the set of functions to be called
when this object receives focus events (in or out). If the handler is
already added it is not added again
If you need to track when an object gains or
lose the focus, use the #AtkObject::state-change "focused" notification instead.
a handler id which can be used in atk_component_remove_focus_handler()
or zero if the handler was already added.
The #AtkComponent to attach the @handler to
The #AtkFocusHandler to be attached to @component
Checks whether the specified point is within the extent of the @component.
Toolkit implementor note: ATK provides a default implementation for
this virtual method. In general there are little reason to
re-implement it.
%TRUE or %FALSE indicating whether the specified point is within
the extent of the @component or not
the #AtkComponent
x coordinate
y coordinate
specifies whether the coordinates are relative to the screen
or to the components top level window
Returns the alpha value (i.e. the opacity) for this
@component, on a scale from 0 (fully transparent) to 1.0
(fully opaque).
An alpha value from 0 to 1.0, inclusive.
an #AtkComponent
Gets the rectangle which gives the extent of the @component.
If the extent can not be obtained (e.g. a non-embedded plug or missing
support), all of x, y, width, height are set to -1.
an #AtkComponent
address of #gint to put x coordinate
address of #gint to put y coordinate
address of #gint to put width
address of #gint to put height
specifies whether the coordinates are relative to the screen
or to the components top level window
Gets the layer of the component.
an #AtkLayer which is the layer of the component
an #AtkComponent
Gets the zorder of the component. The value G_MININT will be returned
if the layer of the component is not ATK_LAYER_MDI or ATK_LAYER_WINDOW.
a gint which is the zorder of the component, i.e. the depth at
which the component is shown in relation to other components in the same
container.
an #AtkComponent
Gets the position of @component in the form of
a point specifying @component's top-left corner.
If the position can not be obtained (e.g. a non-embedded plug or missing
support), x and y are set to -1.
Since 2.12. Use atk_component_get_extents() instead.
an #AtkComponent
address of #gint to put x coordinate position
address of #gint to put y coordinate position
specifies whether the coordinates are relative to the screen
or to the components top level window
Gets the size of the @component in terms of width and height.
If the size can not be obtained (e.g. a non-embedded plug or missing
support), width and height are set to -1.
Since 2.12. Use atk_component_get_extents() instead.
an #AtkComponent
address of #gint to put width of @component
address of #gint to put height of @component
Grabs focus for this @component.
%TRUE if successful, %FALSE otherwise.
an #AtkComponent
Gets a reference to the accessible child, if one exists, at the
coordinate point specified by @x and @y.
a reference to the accessible
child, if one exists
the #AtkComponent
x coordinate
y coordinate
specifies whether the coordinates are relative to the screen
or to the components top level window
Remove the handler specified by @handler_id from the list of
functions to be executed when this object receives focus events
(in or out).
If you need to track when an object gains or
lose the focus, use the #AtkObject::state-change "focused" notification instead.
the #AtkComponent to remove the focus handler from
the handler id of the focus handler to be removed
from @component
Makes @component visible on the screen by scrolling all necessary parents.
Contrary to atk_component_set_position, this does not actually move
@component in its parent, this only makes the parents scroll so that the
object shows up on the screen, given its current position within the parents.
whether scrolling was successful.
an #AtkComponent
specify where the object should be made visible.
Move the top-left of @component to a given position of the screen by
scrolling all necessary parents.
whether scrolling was successful.
an #AtkComponent
specify whether coordinates are relative to the screen or to the
parent object.
x-position where to scroll to
y-position where to scroll to
Sets the extents of @component.
%TRUE or %FALSE whether the extents were set or not
an #AtkComponent
x coordinate
y coordinate
width to set for @component
height to set for @component
specifies whether the coordinates are relative to the screen
or to the components top level window
Sets the position of @component.
Contrary to atk_component_scroll_to, this does not trigger any scrolling,
this just moves @component in its parent.
%TRUE or %FALSE whether or not the position was set or not
an #AtkComponent
x coordinate
y coordinate
specifies whether the coordinates are relative to the screen
or to the component's top level window
Set the size of the @component in terms of width and height.
%TRUE or %FALSE whether the size was set or not
an #AtkComponent
width to set for @component
height to set for @component
The 'bounds-changed" signal is emitted when the position or
size of the component changes.
The AtkRectangle giving the new position and size.
The AtkComponent interface should be supported by any object that is
rendered on the screen. The interface provides the standard mechanism
for an assistive technology to determine and set the graphical
representation of an object.
This virtual function is deprecated since 2.9.4
and it should not be overriden. See atk_component_add_focus_handler()
for more information.
a handler id which can be used in atk_component_remove_focus_handler()
or zero if the handler was already added.
The #AtkComponent to attach the @handler to
The #AtkFocusHandler to be attached to @component
%TRUE or %FALSE indicating whether the specified point is within
the extent of the @component or not
the #AtkComponent
x coordinate
y coordinate
specifies whether the coordinates are relative to the screen
or to the components top level window
a reference to the accessible
child, if one exists
the #AtkComponent
x coordinate
y coordinate
specifies whether the coordinates are relative to the screen
or to the components top level window
an #AtkComponent
address of #gint to put x coordinate
address of #gint to put y coordinate
address of #gint to put width
address of #gint to put height
specifies whether the coordinates are relative to the screen
or to the components top level window
This virtual function is deprecated since 2.12 and
it should not be overriden. Use @AtkComponentIface.get_extents instead.
an #AtkComponent
address of #gint to put x coordinate position
address of #gint to put y coordinate position
specifies whether the coordinates are relative to the screen
or to the components top level window
This virtual function is deprecated since 2.12 and it
should not be overriden. Use @AtkComponentIface.get_extents instead.
an #AtkComponent
address of #gint to put width of @component
address of #gint to put height of @component
%TRUE if successful, %FALSE otherwise.
an #AtkComponent
This virtual function is deprecated since
2.9.4 and it should not be overriden. See atk_component_remove_focus_handler()
for more information.
the #AtkComponent to remove the focus handler from
the handler id of the focus handler to be removed
from @component
%TRUE or %FALSE whether the extents were set or not
an #AtkComponent
x coordinate
y coordinate
width to set for @component
height to set for @component
specifies whether the coordinates are relative to the screen
or to the components top level window
%TRUE or %FALSE whether or not the position was set or not
an #AtkComponent
x coordinate
y coordinate
specifies whether the coordinates are relative to the screen
or to the component's top level window
%TRUE or %FALSE whether the size was set or not
an #AtkComponent
width to set for @component
height to set for @component
an #AtkLayer which is the layer of the component
an #AtkComponent
a gint which is the zorder of the component, i.e. the depth at
which the component is shown in relation to other components in the same
container.
an #AtkComponent
An alpha value from 0 to 1.0, inclusive.
an #AtkComponent
whether scrolling was successful.
an #AtkComponent
specify where the object should be made visible.
whether scrolling was successful.
an #AtkComponent
specify whether coordinates are relative to the screen or to the
parent object.
x-position where to scroll to
y-position where to scroll to
Specifies how xy coordinates are to be interpreted. Used by functions such
as atk_component_get_position() and atk_text_get_character_extents()
specifies xy coordinates relative to the screen
specifies xy coordinates relative to the widget's
top-level window
specifies xy coordinates relative to the widget's
immediate parent. Since: 2.30
A convenience macro for ATK type implementations.
Similar to ATK_DEFINE_TYPE(), but defines an abstract type.
The name of the new type, in Camel case.
The name of the new type, in lowercase, with words separated by '_'.
The #GType of the parent type.
A convenience macro for ATK type implementations.
Similar to ATK_DEFINE_TYPE_WITH_CODE(), but defines an abstract type.
The name of the new type, in Camel case.
The name of the new type, in lowercase, with words separated by '_'.
The #GType of the parent type.
Custom code that gets inserted in the _get_type() function.
A convenience macro for type ATK implementations, which declares a class
initialization function, an instance initialization function (see #GTypeInfo
for information about these) and a static variable named
@t_n _parent_class pointing to the parent class. Furthermore, it
defines a _get_type() function.
The name of the new type, in Camel case.
The name of the new type, in lowercase, with words separated by '_'.
The #GType of the parent type.
The most general convenience macro for ATK type implementations, on which
ATK_DEFINE_TYPE(), etc are based.
The name of the new type, in Camel case.
The name of the new type, in lowercase, with words separated by '_'.
The #GType of the parent type.
#GTypeFlags to pass to g_type_register_static()
Custom code that gets inserted in the _get_type() function.
A convenience macro for ATK type implementations.
Similar to ATK_DEFINE_TYPE(), but allows you to insert custom code into the
_get_type() function, e.g. interface implementations via G_IMPLEMENT_INTERFACE().
The name of the new type, in Camel case.
The name of the new type in lowercase, with words separated by '_'.
The #GType of the parent type.
Custom code that gets inserted in the _get_type() function.
The ATK interface which represents the toplevel
container for document content.
The AtkDocument interface should be supported by any object whose
content is a representation or view of a document. The AtkDocument
interface should appear on the toplevel container for the document
content; however AtkDocument instances may be nested (i.e. an
AtkDocument may be a descendant of another AtkDocument) in those
cases where one document contains "embedded content" which can
reasonably be considered a document in its own right.
Retrieves the current page number inside @document.
the current page number inside @document, or -1 if
not implemented, not know by the implementor, or irrelevant.
the #AtkDocument
Gets a %gpointer that points to an instance of the DOM. It is
up to the caller to check atk_document_get_type to determine
how to cast this pointer.
Since 2.12. @document is already a representation of
the document. Use it directly, or one of its children, as an
instance of the DOM.
a %gpointer that points to an instance of the DOM.
a #GObject instance that implements AtkDocumentIface
Retrieves the value of the given @attribute_name inside @document.
a string value associated with the named
attribute for this document, or %NULL if a value for
@attribute_name has not been specified for this document.
a #GObject instance that implements AtkDocumentIface
a character string representing the name of the attribute
whose value is being queried.
Gets an AtkAttributeSet which describes document-wide
attributes as name-value pairs.
An AtkAttributeSet containing the explicitly
set name-value-pair attributes associated with this document
as a whole.
a #GObject instance that implements AtkDocumentIface
Gets a UTF-8 string indicating the POSIX-style LC_MESSAGES locale
of the content of this document instance. Individual
text substrings or images within this document may have
a different locale, see atk_text_get_attributes and
atk_image_get_image_locale.
Please use atk_object_get_object_locale() instead.
a UTF-8 string indicating the POSIX-style LC_MESSAGES
locale of the document content as a whole, or NULL if
the document content does not specify a locale.
a #GObject instance that implements AtkDocumentIface
Gets a string indicating the document type.
Since 2.12. Please use atk_document_get_attributes() to
ask for the document type if it applies.
a string indicating the document type
a #GObject instance that implements AtkDocumentIface
Retrieves the total number of pages inside @document.
total page count of @document, or -1 if not implemented,
not know by the implementor or irrelevant.
the #AtkDocument
Returns an array of AtkTextSelections within this document.
a GArray of
AtkTextSelection structures representing the selection.
an #AtkDocument
Sets the value for the given @attribute_name inside @document.
%TRUE if @attribute_value is successfully associated
with @attribute_name for this @document, and %FALSE if if the
document does not allow the attribute to be modified
a #GObject instance that implements #AtkDocumentIface
a character string representing the name of the attribute
whose value is being set.
a string value to be associated with @attribute_name.
Makes 1 or more selections within this document denoted by the given
array of AtkTextSelections. Any existing physical selection (inside or
outside this document) is replaced by the new selections. All objects within
the given selection ranges must be descendants of this document. Otherwise
FALSE will be returned.
TRUE if the selection was made successfully; FALSE otherwise.
an #AtkDocument.
a GArray of AtkTextSelections
to be selected.
Retrieves the value of the given @attribute_name inside @document.
a string value associated with the named
attribute for this document, or %NULL if a value for
@attribute_name has not been specified for this document.
a #GObject instance that implements AtkDocumentIface
a character string representing the name of the attribute
whose value is being queried.
Gets an AtkAttributeSet which describes document-wide
attributes as name-value pairs.
An AtkAttributeSet containing the explicitly
set name-value-pair attributes associated with this document
as a whole.
a #GObject instance that implements AtkDocumentIface
Retrieves the current page number inside @document.
the current page number inside @document, or -1 if
not implemented, not know by the implementor, or irrelevant.
the #AtkDocument
Gets a %gpointer that points to an instance of the DOM. It is
up to the caller to check atk_document_get_type to determine
how to cast this pointer.
Since 2.12. @document is already a representation of
the document. Use it directly, or one of its children, as an
instance of the DOM.
a %gpointer that points to an instance of the DOM.
a #GObject instance that implements AtkDocumentIface
Gets a string indicating the document type.
Since 2.12. Please use atk_document_get_attributes() to
ask for the document type if it applies.
a string indicating the document type
a #GObject instance that implements AtkDocumentIface
Gets a UTF-8 string indicating the POSIX-style LC_MESSAGES locale
of the content of this document instance. Individual
text substrings or images within this document may have
a different locale, see atk_text_get_attributes and
atk_image_get_image_locale.
Please use atk_object_get_object_locale() instead.
a UTF-8 string indicating the POSIX-style LC_MESSAGES
locale of the document content as a whole, or NULL if
the document content does not specify a locale.
a #GObject instance that implements AtkDocumentIface
Retrieves the total number of pages inside @document.
total page count of @document, or -1 if not implemented,
not know by the implementor or irrelevant.
the #AtkDocument
Returns an array of AtkTextSelections within this document.
a GArray of
AtkTextSelection structures representing the selection.
an #AtkDocument
Sets the value for the given @attribute_name inside @document.
%TRUE if @attribute_value is successfully associated
with @attribute_name for this @document, and %FALSE if if the
document does not allow the attribute to be modified
a #GObject instance that implements #AtkDocumentIface
a character string representing the name of the attribute
whose value is being set.
a string value to be associated with @attribute_name.
Makes 1 or more selections within this document denoted by the given
array of AtkTextSelections. Any existing physical selection (inside or
outside this document) is replaced by the new selections. All objects within
the given selection ranges must be descendants of this document. Otherwise
FALSE will be returned.
TRUE if the selection was made successfully; FALSE otherwise.
an #AtkDocument.
a GArray of AtkTextSelections
to be selected.
The "document-attribute-changed" signal should be emitted when there is a
change to one of the document attributes returned by
atk_document_get_attributes.
the name of the attribute being modified, or %NULL if not
available.
the attribute's new value, or %null if not available.
The 'load-complete' signal is emitted when a pending load of
a static document has completed. This signal is to be
expected by ATK clients if and when AtkDocument implementors
expose ATK_STATE_BUSY. If the state of an AtkObject which
implements AtkDocument does not include ATK_STATE_BUSY, it
should be safe for clients to assume that the AtkDocument's
static contents are fully loaded into the container.
(Dynamic document contents should be exposed via other
signals.)
The 'load-stopped' signal is emitted when a pending load of
document contents is cancelled, paused, or otherwise
interrupted by the user or application logic. It should not
however be emitted while waiting for a resource (for instance
while blocking on a file or network read) unless a
user-significant timeout has occurred.
The 'page-changed' signal is emitted when the current page of
a document changes, e.g. pressing page up/down in a document
viewer.
the new page number. If this value is unknown
or not applicable, -1 should be provided.
The 'reload' signal is emitted when the contents of a
document is refreshed from its source. Once 'reload' has
been emitted, a matching 'load-complete' or 'load-stopped'
signal should follow, which clients may await before
interrogating ATK for the latest document content.
gets a string indicating the document
type. This virtual function is deprecated since 2.12 and it
should not be overriden.
a string indicating the document type
a #GObject instance that implements AtkDocumentIface
a #GObject instance that implements
AtkDocumentIface. This virtual method is deprecated since 2.12
and it should not be overriden.
a %gpointer that points to an instance of the DOM.
a #GObject instance that implements AtkDocumentIface
gets locale. This virtual function is
deprecated since 2.7.90 and it should not be overriden.
a UTF-8 string indicating the POSIX-style LC_MESSAGES
locale of the document content as a whole, or NULL if
the document content does not specify a locale.
a #GObject instance that implements AtkDocumentIface
gets an AtkAttributeSet which describes
document-wide attributes as name-value pairs.
An AtkAttributeSet containing the explicitly
set name-value-pair attributes associated with this document
as a whole.
a #GObject instance that implements AtkDocumentIface
returns a string value assocciated
with the named attribute for this document, or NULL
a string value associated with the named
attribute for this document, or %NULL if a value for
@attribute_name has not been specified for this document.
a #GObject instance that implements AtkDocumentIface
a character string representing the name of the attribute
whose value is being queried.
sets the value of an attribute. Returns
TRUE on success, FALSE otherwise
%TRUE if @attribute_value is successfully associated
with @attribute_name for this @document, and %FALSE if if the
document does not allow the attribute to be modified
a #GObject instance that implements #AtkDocumentIface
a character string representing the name of the attribute
whose value is being set.
a string value to be associated with @attribute_name.
gets the current page number. Since 2.12
the current page number inside @document, or -1 if
not implemented, not know by the implementor, or irrelevant.
the #AtkDocument
gets the page count of the document. Since 2.12
total page count of @document, or -1 if not implemented,
not know by the implementor or irrelevant.
the #AtkDocument
a GArray of
AtkTextSelection structures representing the selection.
an #AtkDocument
TRUE if the selection was made successfully; FALSE otherwise.
an #AtkDocument.
a GArray of AtkTextSelections
to be selected.
The ATK interface implemented by components containing user-editable text content.
#AtkEditableText should be implemented by UI components which
contain text which the user can edit, via the #AtkObject
corresponding to that component (see #AtkObject).
#AtkEditableText is a subclass of #AtkText, and as such, an object
which implements #AtkEditableText is by definition an #AtkText
implementor as well.
See [iface@AtkText]
Copy text from @start_pos up to, but not including @end_pos
to the clipboard.
an #AtkEditableText
start position
end position
Copy text from @start_pos up to, but not including @end_pos
to the clipboard and then delete from the widget.
an #AtkEditableText
start position
end position
Delete text @start_pos up to, but not including @end_pos.
an #AtkEditableText
start position
end position
Insert text at a given position.
an #AtkEditableText
the text to insert
the length of text to insert, in bytes
The caller initializes this to
the position at which to insert the text. After the call it
points at the position after the newly inserted text.
Paste text from clipboard to specified @position.
an #AtkEditableText
position to paste
Sets the attributes for a specified range. See the ATK_ATTRIBUTE
macros (such as #ATK_ATTRIBUTE_LEFT_MARGIN) for examples of attributes
that can be set. Note that other attributes that do not have corresponding
ATK_ATTRIBUTE macros may also be set for certain text widgets.
%TRUE if attributes successfully set for the specified
range, otherwise %FALSE
an #AtkEditableText
an #AtkAttributeSet
start of range in which to set attributes
end of range in which to set attributes
Set text contents of @text.
an #AtkEditableText
string to set for text contents of @text
Copy text from @start_pos up to, but not including @end_pos
to the clipboard.
an #AtkEditableText
start position
end position
Copy text from @start_pos up to, but not including @end_pos
to the clipboard and then delete from the widget.
an #AtkEditableText
start position
end position
Delete text @start_pos up to, but not including @end_pos.
an #AtkEditableText
start position
end position
Insert text at a given position.
an #AtkEditableText
the text to insert
the length of text to insert, in bytes
The caller initializes this to
the position at which to insert the text. After the call it
points at the position after the newly inserted text.
Paste text from clipboard to specified @position.
an #AtkEditableText
position to paste
Sets the attributes for a specified range. See the ATK_ATTRIBUTE
macros (such as #ATK_ATTRIBUTE_LEFT_MARGIN) for examples of attributes
that can be set. Note that other attributes that do not have corresponding
ATK_ATTRIBUTE macros may also be set for certain text widgets.
%TRUE if attributes successfully set for the specified
range, otherwise %FALSE
an #AtkEditableText
an #AtkAttributeSet
start of range in which to set attributes
end of range in which to set attributes
Set text contents of @text.
an #AtkEditableText
string to set for text contents of @text
%TRUE if attributes successfully set for the specified
range, otherwise %FALSE
an #AtkEditableText
an #AtkAttributeSet
start of range in which to set attributes
end of range in which to set attributes
an #AtkEditableText
string to set for text contents of @text
an #AtkEditableText
the text to insert
the length of text to insert, in bytes
The caller initializes this to
the position at which to insert the text. After the call it
points at the position after the newly inserted text.
an #AtkEditableText
start position
end position
an #AtkEditableText
start position
end position
an #AtkEditableText
start position
end position
an #AtkEditableText
position to paste
A function which is called when an object emits a matching event,
as used in #atk_add_focus_tracker.
Currently the only events for which object-specific handlers are
supported are events of type "focus:". Most clients of ATK will prefer to
attach signal handlers for the various ATK signals instead.
see [id@atk_add_focus_tracker]
An #AtkObject instance for whom the callback will be called when
the specified event (e.g. 'focus:') takes place.
An #AtkEventListenerInit function is a special function that is
called in order to initialize the per-object event registration system
used by #AtkEventListener, if any preparation is required.
see [id@atk_focus_tracker_init]
The type of callback function used for
atk_component_add_focus_handler() and
atk_component_remove_focus_handler()
Deprecated with atk_component_add_focus_handler()
and atk_component_remove_focus_handler(). See those
methods for more information.
the #AtkObject that receives/lose the focus
TRUE if the object receives the focus
An AtkFunction is a function definition used for padding which has
been added to class and interface structures to allow for expansion
in the future.
not used
custom data defined by the user
This object class is derived from AtkObject and can be used as a basis implementing accessible objects.
This object class is derived from AtkObject. It can be used as a
basis for implementing accessible objects for GObjects which are
not derived from GtkWidget. One example of its use is in providing
an accessible object for GnomeCanvasItem in the GAIL library.
Gets the accessible object for the specified @obj.
a #AtkObject which is the accessible object for
the @obj
a #GObject
Gets the GObject for which @obj is the accessible object.
a #GObject which is the object for which @obj is
the accessible object
a #AtkGObjectAccessible
An ATK object which encapsulates a link or set of links in a hypertext document.
An ATK object which encapsulates a link or set of links (for
instance in the case of client-side image maps) in a hypertext
document. It may implement the AtkAction interface. AtkHyperlink
may also be used to refer to inline embedded content, since it
allows specification of a start and end offset within the host
AtkHypertext object.
Gets the index with the hypertext document at which this link ends.
the index with the hypertext document at which this link ends
an #AtkHyperlink
Gets the number of anchors associated with this hyperlink.
the number of anchors associated with this hyperlink
an #AtkHyperlink
Returns the item associated with this hyperlinks nth anchor.
For instance, the returned #AtkObject will implement #AtkText
if @link_ is a text hyperlink, #AtkImage if @link_ is an image
hyperlink etc.
Multiple anchors are primarily used by client-side image maps.
an #AtkObject associated with this hyperlinks
i-th anchor
an #AtkHyperlink
a (zero-index) integer specifying the desired anchor
Gets the index with the hypertext document at which this link begins.
the index with the hypertext document at which this link begins
an #AtkHyperlink
Get a the URI associated with the anchor specified
by @i of @link_.
Multiple anchors are primarily used by client-side image maps.
a string specifying the URI
an #AtkHyperlink
a (zero-index) integer specifying the desired anchor
Determines whether this AtkHyperlink is selected
Please use ATK_STATE_FOCUSABLE for all links,
and ATK_STATE_FOCUSED for focused links.
True if the AtkHyperlink is selected, False otherwise
an #AtkHyperlink
Since the document that a link is associated with may have changed
this method returns %TRUE if the link is still valid (with
respect to the document it references) and %FALSE otherwise.
whether or not this link is still valid
an #AtkHyperlink
Gets the index with the hypertext document at which this link ends.
the index with the hypertext document at which this link ends
an #AtkHyperlink
Gets the number of anchors associated with this hyperlink.
the number of anchors associated with this hyperlink
an #AtkHyperlink
Returns the item associated with this hyperlinks nth anchor.
For instance, the returned #AtkObject will implement #AtkText
if @link_ is a text hyperlink, #AtkImage if @link_ is an image
hyperlink etc.
Multiple anchors are primarily used by client-side image maps.
an #AtkObject associated with this hyperlinks
i-th anchor
an #AtkHyperlink
a (zero-index) integer specifying the desired anchor
Gets the index with the hypertext document at which this link begins.
the index with the hypertext document at which this link begins
an #AtkHyperlink
Get a the URI associated with the anchor specified
by @i of @link_.
Multiple anchors are primarily used by client-side image maps.
a string specifying the URI
an #AtkHyperlink
a (zero-index) integer specifying the desired anchor
Indicates whether the link currently displays some or all of its
content inline. Ordinary HTML links will usually return
%FALSE, but an inline <src> HTML element will return
%TRUE.
whether or not this link displays its content inline.
an #AtkHyperlink
Determines whether this AtkHyperlink is selected
Please use ATK_STATE_FOCUSABLE for all links,
and ATK_STATE_FOCUSED for focused links.
True if the AtkHyperlink is selected, False otherwise
an #AtkHyperlink
Since the document that a link is associated with may have changed
this method returns %TRUE if the link is still valid (with
respect to the document it references) and %FALSE otherwise.
whether or not this link is still valid
an #AtkHyperlink
Selected link
Please use ATK_STATE_FOCUSABLE for all links, and
ATK_STATE_FOCUSED for focused links.
The signal link-activated is emitted when a link is activated.
a string specifying the URI
an #AtkHyperlink
a (zero-index) integer specifying the desired anchor
an #AtkObject associated with this hyperlinks
i-th anchor
an #AtkHyperlink
a (zero-index) integer specifying the desired anchor
the index with the hypertext document at which this link ends
an #AtkHyperlink
the index with the hypertext document at which this link begins
an #AtkHyperlink
whether or not this link is still valid
an #AtkHyperlink
the number of anchors associated with this hyperlink
an #AtkHyperlink
True if the AtkHyperlink is selected, False otherwise
an #AtkHyperlink
A queryable interface which allows AtkHyperlink instances
associated with an AtkObject to be obtained. AtkHyperlinkImpl
corresponds to AT-SPI's Hyperlink interface, and differs from
AtkHyperlink in that AtkHyperlink is an object type, rather than an
interface, and thus cannot be directly queried. FTW
Gets the hyperlink associated with this object.
an AtkHyperlink object which points to this
implementing AtkObject.
a #GObject instance that implements AtkHyperlinkImplIface
Gets the hyperlink associated with this object.
an AtkHyperlink object which points to this
implementing AtkObject.
a #GObject instance that implements AtkHyperlinkImplIface
an AtkHyperlink object which points to this
implementing AtkObject.
a #GObject instance that implements AtkHyperlinkImplIface
Describes the type of link
Link is inline
The ATK interface which provides standard mechanism for manipulating hyperlinks.
An interface used for objects which implement linking between
multiple resource or content locations, or multiple 'markers'
within a single document. A Hypertext instance is associated with
one or more Hyperlinks, which are associated with particular
offsets within the Hypertext's included content. While this
interface is derived from Text, there is no requirement that
Hypertext instances have textual content; they may implement Image
as well, and Hyperlinks need not have non-zero text offsets.
Gets the link in this hypertext document at index
@link_index
the link in this hypertext document at
index @link_index
an #AtkHypertext
an integer specifying the desired link
Gets the index into the array of hyperlinks that is associated with
the character specified by @char_index.
an index into the array of hyperlinks in @hypertext,
or -1 if there is no hyperlink associated with this character.
an #AtkHypertext
a character index
Gets the number of links within this hypertext document.
the number of links within this hypertext document
an #AtkHypertext
Gets the link in this hypertext document at index
@link_index
the link in this hypertext document at
index @link_index
an #AtkHypertext
an integer specifying the desired link
Gets the index into the array of hyperlinks that is associated with
the character specified by @char_index.
an index into the array of hyperlinks in @hypertext,
or -1 if there is no hyperlink associated with this character.
an #AtkHypertext
a character index
Gets the number of links within this hypertext document.
the number of links within this hypertext document
an #AtkHypertext
The "link-selected" signal is emitted by an AtkHyperText
object when one of the hyperlinks associated with the object
is selected.
the index of the hyperlink which is selected
the link in this hypertext document at
index @link_index
an #AtkHypertext
an integer specifying the desired link
the number of links within this hypertext document
an #AtkHypertext
an index into the array of hyperlinks in @hypertext,
or -1 if there is no hyperlink associated with this character.
an #AtkHypertext
a character index
Like atk_get_interface_age(), but from the headers used at
application compile time, rather than from the library linked
against at application run time.
The ATK Interface implemented by components
which expose image or pixmap content on-screen.
#AtkImage should be implemented by #AtkObject subtypes on behalf of
components which display image/pixmap information onscreen, and
which provide information (other than just widget borders, etc.)
via that image content. For instance, icons, buttons with icons,
toolbar elements, and image viewing panes typically should
implement #AtkImage.
#AtkImage primarily provides two types of information: coordinate
information (useful for screen review mode of screenreaders, and
for use by onscreen magnifiers), and descriptive information. The
descriptive information is provided for alternative, text-only
presentation of the most significant information present in the
image.
Get a textual description of this image.
a string representing the image description
a #GObject instance that implements AtkImageIface
Retrieves the locale identifier associated to the #AtkImage.
a string corresponding to the POSIX
`LC_MESSAGES` locale used by the image description, or
%NULL if the image does not specify a locale.
An #AtkImage
Gets the position of the image in the form of a point specifying the
images top-left corner.
If the position can not be obtained (e.g. missing support), x and y are set
to -1.
a #GObject instance that implements AtkImageIface
address of #gint to put x coordinate position; otherwise, -1 if value cannot be obtained.
address of #gint to put y coordinate position; otherwise, -1 if value cannot be obtained.
specifies whether the coordinates are relative to the screen
or to the components top level window
Get the width and height in pixels for the specified image.
The values of @width and @height are returned as -1 if the
values cannot be obtained (for instance, if the object is not onscreen).
If the size can not be obtained (e.g. missing support), x and y are set
to -1.
a #GObject instance that implements AtkImageIface
filled with the image width, or -1 if the value cannot be obtained.
filled with the image height, or -1 if the value cannot be obtained.
Sets the textual description for this image.
boolean TRUE, or FALSE if operation could
not be completed.
a #GObject instance that implements AtkImageIface
a string description to set for @image
Get a textual description of this image.
a string representing the image description
a #GObject instance that implements AtkImageIface
Retrieves the locale identifier associated to the #AtkImage.
a string corresponding to the POSIX
`LC_MESSAGES` locale used by the image description, or
%NULL if the image does not specify a locale.
An #AtkImage
Gets the position of the image in the form of a point specifying the
images top-left corner.
If the position can not be obtained (e.g. missing support), x and y are set
to -1.
a #GObject instance that implements AtkImageIface
address of #gint to put x coordinate position; otherwise, -1 if value cannot be obtained.
address of #gint to put y coordinate position; otherwise, -1 if value cannot be obtained.
specifies whether the coordinates are relative to the screen
or to the components top level window
Get the width and height in pixels for the specified image.
The values of @width and @height are returned as -1 if the
values cannot be obtained (for instance, if the object is not onscreen).
If the size can not be obtained (e.g. missing support), x and y are set
to -1.
a #GObject instance that implements AtkImageIface
filled with the image width, or -1 if the value cannot be obtained.
filled with the image height, or -1 if the value cannot be obtained.
Sets the textual description for this image.
boolean TRUE, or FALSE if operation could
not be completed.
a #GObject instance that implements AtkImageIface
a string description to set for @image
a #GObject instance that implements AtkImageIface
address of #gint to put x coordinate position; otherwise, -1 if value cannot be obtained.
address of #gint to put y coordinate position; otherwise, -1 if value cannot be obtained.
specifies whether the coordinates are relative to the screen
or to the components top level window
a string representing the image description
a #GObject instance that implements AtkImageIface
a #GObject instance that implements AtkImageIface
filled with the image width, or -1 if the value cannot be obtained.
filled with the image height, or -1 if the value cannot be obtained.
boolean TRUE, or FALSE if operation could
not be completed.
a #GObject instance that implements AtkImageIface
a string description to set for @image
a string corresponding to the POSIX
`LC_MESSAGES` locale used by the image description, or
%NULL if the image does not specify a locale.
An #AtkImage
Gets a reference to an object's #AtkObject implementation, if
the object implements #AtkObjectIface
a reference to an object's #AtkObject
implementation
The #GObject instance which should implement #AtkImplementorIface
if a non-null return value is required.
The AtkImplementor interface is implemented by objects for which
AtkObject peers may be obtained via calls to
iface->(ref_accessible)(implementor);
Encapsulates information about a key event.
An AtkKeyEventType, generally one of ATK_KEY_EVENT_PRESS or ATK_KEY_EVENT_RELEASE
A bitmask representing the state of the modifier keys immediately after the event takes place.
The meaning of the bits is currently defined to match the bitmask used by GDK in
GdkEventType.state, see
http://developer.gnome.org/doc/API/2.0/gdk/gdk-Event-Structures.html#GdkEventKey
A guint representing a keysym value corresponding to those used by GDK and X11: see
/usr/X11/include/keysymdef.h.
The length of member #string.
A string containing one of the following: either a string approximating the text that would
result from this keypress, if the key is a control or graphic character, or a symbolic name for this keypress.
Alphanumeric and printable keys will have the symbolic key name in this string member, for instance "A". "0",
"semicolon", "aacute". Keypad keys have the prefix "KP".
The raw hardware code that generated the key event. This field is raraly useful.
A timestamp in milliseconds indicating when the event occurred.
These timestamps are relative to a starting point which should be considered arbitrary,
and only used to compare the dispatch times of events to one another.
Specifies the type of a keyboard evemt.
specifies a key press event
specifies a key release event
Not a valid value; specifies end of enumeration
An #AtkKeySnoopFunc is a type of callback which is called whenever a key event occurs,
if registered via atk_add_key_event_listener. It allows for pre-emptive
interception of key events via the return code as described below.
TRUE (nonzero) if the event emission should be stopped and the event
discarded without being passed to the normal GUI recipient; FALSE (zero) if the
event dispatch to the client application should proceed as normal.
see [id@atk_add_key_event_listener]
an AtkKeyEventStruct containing information about the key event for which
notification is being given.
a block of data which will be passed to the event listener, on notification.
Describes the layer of a component
These enumerated "layer values" are used when determining which UI
rendering layer a component is drawn into, which can help in making
determinations of when components occlude one another.
The object does not have a layer
This layer is reserved for the desktop background
This layer is used for Canvas components
This layer is normally used for components
This layer is used for layered components
This layer is used for popup components, such as menus
This layer is reserved for future use.
This layer is used for toplevel windows.
Enumeration used to indicate a type of live region and how assertive it
should be in terms of speaking notifications. Currently, this is only used
for "notification" events, but it may be used for additional purposes
in the future.
No live region.
This live region should be considered polite.
This live region should be considered assertive.
Like atk_get_major_version(), but from the headers used at
application compile time, rather than from the library linked
against at application run time.
Like atk_get_micro_version(), but from the headers used at
application compile time, rather than from the library linked
against at application run time.
Like atk_get_minor_version(), but from the headers used at
application compile time, rather than from the library linked
against at application run time.
A set of ATK utility functions for thread locking
A set of utility functions for thread locking. This interface and
all his related methods are deprecated since 2.12.
Obtain the singleton instance of AtkMisc for this application.
Since 2.12.
The singleton instance of AtkMisc for this application.
Take the thread mutex for the GUI toolkit,
if one exists.
(This method is implemented by the toolkit ATK implementation layer;
for instance, for GTK+, GAIL implements this via GDK_THREADS_ENTER).
Since 2.12.
an AtkMisc instance for this application.
Release the thread mutex for the GUI toolkit,
if one exists. This method, and atk_misc_threads_enter,
are needed in some situations by threaded application code which
services ATK requests, since fulfilling ATK requests often
requires calling into the GUI toolkit. If a long-running or
potentially blocking call takes place inside such a block, it should
be bracketed by atk_misc_threads_leave/atk_misc_threads_enter calls.
(This method is implemented by the toolkit ATK implementation layer;
for instance, for GTK+, GAIL implements this via GDK_THREADS_LEAVE).
Since 2.12.
an AtkMisc instance for this application.
Take the thread mutex for the GUI toolkit,
if one exists.
(This method is implemented by the toolkit ATK implementation layer;
for instance, for GTK+, GAIL implements this via GDK_THREADS_ENTER).
Since 2.12.
an AtkMisc instance for this application.
Release the thread mutex for the GUI toolkit,
if one exists. This method, and atk_misc_threads_enter,
are needed in some situations by threaded application code which
services ATK requests, since fulfilling ATK requests often
requires calling into the GUI toolkit. If a long-running or
potentially blocking call takes place inside such a block, it should
be bracketed by atk_misc_threads_leave/atk_misc_threads_enter calls.
(This method is implemented by the toolkit ATK implementation layer;
for instance, for GTK+, GAIL implements this via GDK_THREADS_LEAVE).
Since 2.12.
an AtkMisc instance for this application.
Usage of AtkMisc is deprecated since 2.12 and heavily discouraged.
This virtual function is deprecated since 2.12 and
it should not be overriden.
an AtkMisc instance for this application.
This virtual function is deprecated sice 2.12 and
it should not be overriden.
an AtkMisc instance for this application.
An AtkObject which purports to implement all ATK interfaces.
An AtkNoOpObject is an AtkObject which purports to implement all
ATK interfaces. It is the type of AtkObject which is created if an
accessible object is requested for an object type for which no
factory type is specified.
Provides a default (non-functioning stub) #AtkObject.
Application maintainers should not use this method.
a default (non-functioning stub) #AtkObject
a #GObject
The AtkObjectFactory which creates an AtkNoOpObject.
The AtkObjectFactory which creates an AtkNoOpObject. An instance of
this is created by an AtkRegistry if no factory type has not been
specified to create an accessible object of a particular type.
Creates an instance of an #AtkObjectFactory which generates primitive
(non-functioning) #AtkObjects.
an instance of an #AtkObjectFactory
The base object class for the Accessibility Toolkit API.
This class is the primary class for accessibility support via the
Accessibility ToolKit (ATK). Objects which are instances of
#AtkObject (or instances of AtkObject-derived types) are queried
for properties which relate basic (and generic) properties of a UI
component such as name and description. Instances of #AtkObject
may also be queried as to whether they implement other ATK
interfaces (e.g. #AtkAction, #AtkComponent, etc.), as appropriate
to the role which a given UI component plays in a user interface.
All UI components in an application which provide useful
information or services to the user must provide corresponding
#AtkObject instances on request (in GTK+, for instance, usually on
a call to #gtk_widget_get_accessible ()), either via ATK support
built into the toolkit for the widget class or ancestor class, or
in the case of custom widgets, if the inherited #AtkObject
implementation is insufficient, via instances of a new #AtkObject
subclass.
See [class@AtkObjectFactory], [class@AtkRegistry]. (GTK+ users see also
#GtkAccessible).
Calls @handler on property changes.
Connect directly to #AtkObject::property-change or
the relevant #GObject::notify signal for each desired property.
a #guint which is the handler id used in
atk_object_remove_property_change_handler()
an #AtkObject
a function to be called when a property changes its value
The signal handler which is executed when there is a
focus event for an object. This virtual function is deprecated
since 2.9.4 and it should not be overriden. Use
the #AtkObject::state-change "focused" signal instead.
Get a list of properties applied to this object as a whole, as an #AtkAttributeSet consisting of
name-value pairs. As such these attributes may be considered weakly-typed properties or annotations,
as distinct from strongly-typed object data available via other get/set methods.
Not all objects have explicit "name-value pair" #AtkAttributeSet properties.
an #AtkAttributeSet consisting of all
explicit properties/annotations applied to the object, or an empty
set if the object has no name-value pair attributes assigned to
it. This #atkattributeset should be freed by a call to
atk_attribute_set_free().
An #AtkObject.
Gets the accessible description of the accessible.
a character string representing the accessible description
of the accessible.
an #AtkObject
Gets the 0-based index of this accessible in its parent; returns -1 if the
accessible does not have an accessible parent.
an integer which is the index of the accessible in its parent
an #AtkObject
Gets the layer of the accessible.
Use atk_component_get_layer instead.
an #AtkLayer which is the layer of the accessible
an #AtkObject
Gets the zorder of the accessible. The value G_MININT will be returned
if the layer of the accessible is not ATK_LAYER_MDI.
Use atk_component_get_mdi_zorder instead.
a gint which is the zorder of the accessible, i.e. the depth at
which the component is shown in relation to other components in the same
container.
an #AtkObject
Gets the accessible name of the accessible.
a character string representing the accessible name of the object.
an #AtkObject
Gets a UTF-8 string indicating the POSIX-style LC_MESSAGES locale
of @accessible.
a UTF-8 string indicating the POSIX-style LC_MESSAGES
locale of @accessible.
an #AtkObject
Gets the accessible parent of the accessible. By default this is
the one assigned with atk_object_set_parent(), but it is assumed
that ATK implementors have ways to get the parent of the object
without the need of assigning it manually with
atk_object_set_parent(), and will return it with this method.
If you are only interested on the parent assigned with
atk_object_set_parent(), use atk_object_peek_parent().
an #AtkObject representing the accessible
parent of the accessible
an #AtkObject
Gets the role of the accessible.
an #AtkRole which is the role of the accessible
an #AtkObject
This function is called when implementing subclasses of #AtkObject.
It does initialization required for the new object. It is intended
that this function should called only in the ..._new() functions used
to create an instance of a subclass of #AtkObject
a #AtkObject
a #gpointer which identifies the object for which the AtkObject was created.
Gets the #AtkRelationSet associated with the object.
an #AtkRelationSet representing the relation set
of the object.
an #AtkObject
Gets a reference to the state set of the accessible; the caller must
unreference it when it is no longer needed.
a reference to an #AtkStateSet which is the state
set of the accessible
an #AtkObject
Removes a property change handler.
See atk_object_connect_property_change_handler()
an #AtkObject
a guint which identifies the handler to be removed.
Sets the accessible description of the accessible. You can't set
the description to NULL. This is reserved for the initial value. In
this aspect NULL is similar to ATK_ROLE_UNKNOWN. If you want to set
the name to a empty value you can use "".
an #AtkObject
a character string to be set as the accessible description
Sets the accessible name of the accessible. You can't set the name
to NULL. This is reserved for the initial value. In this aspect
NULL is similar to ATK_ROLE_UNKNOWN. If you want to set the name to
a empty value you can use "".
an #AtkObject
a character string to be set as the accessible name
Sets the accessible parent of the accessible. @parent can be NULL.
an #AtkObject
an #AtkObject to be set as the accessible parent
Sets the role of the accessible.
an #AtkObject
an #AtkRole to be set as the role
Adds a relationship of the specified type with the specified target.
TRUE if the relationship is added.
The #AtkObject to which an AtkRelation is to be added.
The #AtkRelationType of the relation
The #AtkObject which is to be the target of the relation.
Calls @handler on property changes.
Connect directly to #AtkObject::property-change or
the relevant #GObject::notify signal for each desired property.
a #guint which is the handler id used in
atk_object_remove_property_change_handler()
an #AtkObject
a function to be called when a property changes its value
Gets the accessible id of the accessible.
a character string representing the accessible id of the object, or
NULL if no such string was set.
an #AtkObject
Get a list of properties applied to this object as a whole, as an #AtkAttributeSet consisting of
name-value pairs. As such these attributes may be considered weakly-typed properties or annotations,
as distinct from strongly-typed object data available via other get/set methods.
Not all objects have explicit "name-value pair" #AtkAttributeSet properties.
an #AtkAttributeSet consisting of all
explicit properties/annotations applied to the object, or an empty
set if the object has no name-value pair attributes assigned to
it. This #atkattributeset should be freed by a call to
atk_attribute_set_free().
An #AtkObject.
Gets the accessible description of the accessible.
a character string representing the accessible description
of the accessible.
an #AtkObject
Gets the help text associated with the accessible.
a character string representing the help text or the object, or
NULL if no such string was set.
an #AtkObject
Gets the 0-based index of this accessible in its parent; returns -1 if the
accessible does not have an accessible parent.
an integer which is the index of the accessible in its parent
an #AtkObject
Gets the layer of the accessible.
Use atk_component_get_layer instead.
an #AtkLayer which is the layer of the accessible
an #AtkObject
Gets the zorder of the accessible. The value G_MININT will be returned
if the layer of the accessible is not ATK_LAYER_MDI.
Use atk_component_get_mdi_zorder instead.
a gint which is the zorder of the accessible, i.e. the depth at
which the component is shown in relation to other components in the same
container.
an #AtkObject
Gets the number of accessible children of the accessible.
an integer representing the number of accessible children
of the accessible.
an #AtkObject
Gets the accessible name of the accessible.
a character string representing the accessible name of the object.
an #AtkObject
Gets a UTF-8 string indicating the POSIX-style LC_MESSAGES locale
of @accessible.
a UTF-8 string indicating the POSIX-style LC_MESSAGES
locale of @accessible.
an #AtkObject
Gets the accessible parent of the accessible. By default this is
the one assigned with atk_object_set_parent(), but it is assumed
that ATK implementors have ways to get the parent of the object
without the need of assigning it manually with
atk_object_set_parent(), and will return it with this method.
If you are only interested on the parent assigned with
atk_object_set_parent(), use atk_object_peek_parent().
an #AtkObject representing the accessible
parent of the accessible
an #AtkObject
Gets the role of the accessible.
an #AtkRole which is the role of the accessible
an #AtkObject
This function is called when implementing subclasses of #AtkObject.
It does initialization required for the new object. It is intended
that this function should called only in the ..._new() functions used
to create an instance of a subclass of #AtkObject
a #AtkObject
a #gpointer which identifies the object for which the AtkObject was created.
Emits a state-change signal for the specified state.
Note that as a general rule when the state of an existing object changes,
emitting a notification is expected.
an #AtkObject
an #AtkState whose state is changed
a gboolean which indicates whether the state is being set on or off
Gets the accessible parent of the accessible, if it has been
manually assigned with atk_object_set_parent. Otherwise, this
function returns %NULL.
This method is intended as an utility for ATK implementors, and not
to be exposed to accessible tools. See atk_object_get_parent() for
further reference.
an #AtkObject representing the accessible
parent of the accessible if assigned
an #AtkObject
Gets a reference to the specified accessible child of the object.
The accessible children are 0-based so the first accessible child is
at index 0, the second at index 1 and so on.
an #AtkObject representing the specified
accessible child of the accessible.
an #AtkObject
a gint representing the position of the child, starting from 0
Gets the #AtkRelationSet associated with the object.
an #AtkRelationSet representing the relation set
of the object.
an #AtkObject
Gets a reference to the state set of the accessible; the caller must
unreference it when it is no longer needed.
a reference to an #AtkStateSet which is the state
set of the accessible
an #AtkObject
Removes a property change handler.
See atk_object_connect_property_change_handler()
an #AtkObject
a guint which identifies the handler to be removed.
Removes a relationship of the specified type with the specified target.
TRUE if the relationship is removed.
The #AtkObject from which an AtkRelation is to be removed.
The #AtkRelationType of the relation
The #AtkObject which is the target of the relation to be removed.
Sets the accessible ID of the accessible. This is not meant to be presented
to the user, but to be an ID which is stable over application development.
Typically, this is the gtkbuilder ID. Such an ID will be available for
instance to identify a given well-known accessible object for tailored screen
reading, or for automatic regression testing.
an #AtkObject
a character string to be set as the accessible id
Sets the accessible description of the accessible. You can't set
the description to NULL. This is reserved for the initial value. In
this aspect NULL is similar to ATK_ROLE_UNKNOWN. If you want to set
the name to a empty value you can use "".
an #AtkObject
a character string to be set as the accessible description
Sets the help text associated with the accessible. This can be used to
expose context-sensitive information to help a user understand how to
interact with the object. You can't set the help text to NULL.
This is reserved for the initial value. If you want to set the name to
an empty value, you can use "".
an #AtkObject
a character string to be set as the accessible's help text
Sets the accessible name of the accessible. You can't set the name
to NULL. This is reserved for the initial value. In this aspect
NULL is similar to ATK_ROLE_UNKNOWN. If you want to set the name to
a empty value you can use "".
an #AtkObject
a character string to be set as the accessible name
Sets the accessible parent of the accessible. @parent can be NULL.
an #AtkObject
an #AtkObject to be set as the accessible parent
Sets the role of the accessible.
an #AtkObject
an #AtkRole to be set as the role
Table caption.
Since 1.3. Use table-caption-object instead.
Accessible table column description.
Since 2.12. Use atk_table_get_column_description()
and atk_table_set_column_description() instead.
Accessible table column header.
Since 2.12. Use atk_table_get_column_header() and
atk_table_set_column_header() instead.
Accessible table row description.
Since 2.12. Use atk_table_get_row_description() and
atk_table_set_row_description() instead.
Accessible table row header.
Since 2.12. Use atk_table_get_row_header() and
atk_table_set_row_header() instead.
Numeric value of this object, in case being and AtkValue.
Since 2.12. Use atk_value_get_value_and_text() to get
the value, and value-changed signal to be notified on their value
changes.
The "active-descendant-changed" signal is emitted by an object
which has the state ATK_STATE_MANAGES_DESCENDANTS when the focus
object in the object changes. For instance, a table will emit the
signal when the cell in the table which has focus changes.
the newly focused object.
The "announcement" signal can be emitted to pass an announcement on to
be read by a screen reader.
Depcrecated (2.50): Use AtkObject::notification instead.
the text to be announced.
The "attribute-changed" signal should be emitted when one of an object's
attributes changes.
the name of the attribute being modified, or %NULL if not
available.
the attribute's new value, or %null if not available.
The signal "children-changed" is emitted when a child is added or
removed from an object. It supports two details: "add" and
"remove"
The index of the added or removed child. The value can be
-1. This is used if the value is not known by the implementor
when the child is added/removed or irrelevant.
A gpointer to the child AtkObject which was added or
removed. If the child was removed, it is possible that it is not
available for the implementor. In that case this pointer can be
NULL.
The signal "focus-event" is emitted when an object gained or lost
focus.
Use the #AtkObject::state-change signal instead.
a boolean value which indicates whether the object gained
or lost focus.
The "notification" signal can be emitted to pass an announcement on to
be read by a screen reader.
the text to be announced.
an #AtkLive specifying the politeness of the notification.
Should be either ATK_LIVE_POLITE or ATK_LIVE_ASSERTIVE.
The signal "property-change" is emitted when an object's property
value changes. @arg1 contains an #AtkPropertyValues with the name
and the new value of the property whose value has changed. Note
that, as with GObject notify, getting this signal does not
guarantee that the value of the property has actually changed; it
may also be emitted when the setter of the property is called to
reinstate the previous value.
Toolkit implementor note: ATK implementors should use
g_object_notify() to emit property-changed
notifications. #AtkObject::property-changed is needed by the
implementation of atk_add_global_event_listener() because GObject
notify doesn't support emission hooks.
an #AtkPropertyValues containing the new
value of the property which changed.
The "state-change" signal is emitted when an object's state
changes. The detail value identifies the state type which has
changed.
The name of the state which has changed
A boolean which indicates whether the state has been set or unset.
The "visible-data-changed" signal is emitted when the visual
appearance of the object changed.
a character string representing the accessible name of the object.
an #AtkObject
a character string representing the accessible description
of the accessible.
an #AtkObject
an #AtkObject representing the accessible
parent of the accessible
an #AtkObject
an integer which is the index of the accessible in its parent
an #AtkObject
an #AtkRelationSet representing the relation set
of the object.
an #AtkObject
an #AtkRole which is the role of the accessible
an #AtkObject
an #AtkLayer which is the layer of the accessible
an #AtkObject
a gint which is the zorder of the accessible, i.e. the depth at
which the component is shown in relation to other components in the same
container.
an #AtkObject
a reference to an #AtkStateSet which is the state
set of the accessible
an #AtkObject
an #AtkObject
a character string to be set as the accessible name
an #AtkObject
a character string to be set as the accessible description
an #AtkObject
an #AtkObject to be set as the accessible parent
an #AtkObject
an #AtkRole to be set as the role
specifies a function to be called
when a property changes value. This virtual function is
deprecated since 2.12 and it should not be overriden. Connect
directly to property-change or notify signal instead.
a #guint which is the handler id used in
atk_object_remove_property_change_handler()
an #AtkObject
a function to be called when a property changes its value
removes a property changed handler
as returned by @connect_property_change_handler. This virtual
function is deprecated sice 2.12 and it should not be overriden.
an #AtkObject
a guint which identifies the handler to be removed.
a #AtkObject
a #gpointer which identifies the object for which the AtkObject was created.
The signal handler which is executed when there is a
focus event for an object. This virtual function is deprecated
since 2.9.4 and it should not be overriden. Use
the #AtkObject::state-change "focused" signal instead.
an #AtkAttributeSet consisting of all
explicit properties/annotations applied to the object, or an empty
set if the object has no name-value pair attributes assigned to
it. This #atkattributeset should be freed by a call to
atk_attribute_set_free().
An #AtkObject.
a UTF-8 string indicating the POSIX-style LC_MESSAGES
locale of @accessible.
an #AtkObject
The base object class for a factory used to
create accessible objects for objects of a specific GType.
This class is the base object class for a factory used to create an
accessible object for a specific GType. The function
atk_registry_set_factory_type() is normally called to store in the
registry the factory type to be used to create an accessible of a
particular GType.
Inform @factory that it is no longer being used to create
accessibles. When called, @factory may need to inform
#AtkObjects which it has created that they need to be re-instantiated.
Note: primarily used for runtime replacement of #AtkObjectFactorys
in object registries.
an #AtkObjectFactory to invalidate
Provides an #AtkObject that implements an accessibility interface
on behalf of @obj
an #AtkObject that implements an accessibility
interface on behalf of @obj
The #AtkObjectFactory associated with @obj's
object type
a #GObject
Gets the GType of the accessible which is created by the factory.
the type of the accessible which is created by the @factory.
The value G_TYPE_INVALID is returned if no type if found.
an #AtkObjectFactory
Inform @factory that it is no longer being used to create
accessibles. When called, @factory may need to inform
#AtkObjects which it has created that they need to be re-instantiated.
Note: primarily used for runtime replacement of #AtkObjectFactorys
in object registries.
an #AtkObjectFactory to invalidate
an #AtkObjectFactory to invalidate
Toplevel for embedding into other processes
See [class@AtkSocket]
Creates a new #AtkPlug instance.
the newly created #AtkPlug
Gets the unique ID of an #AtkPlug object, which can be used to
embed inside of an #AtkSocket using atk_socket_embed().
Internally, this calls a class function that should be registered
by the IPC layer (usually at-spi2-atk). The implementor of an
#AtkPlug object should call this function (after atk-bridge is
loaded) and pass the value to the process implementing the
#AtkSocket, so it could embed the plug.
the unique ID for the plug
an #AtkPlug
Sets @child as accessible child of @plug and @plug as accessible parent of
@child. @child can be NULL.
In some cases, one can not use the AtkPlug type directly as accessible
object for the toplevel widget of the application. For instance in the gtk
case, GtkPlugAccessible can not inherit both from GtkWindowAccessible and
from AtkPlug. In such a case, one can create, in addition to the standard
accessible object for the toplevel widget, an AtkPlug object, and make the
former the child of the latter by calling atk_plug_set_child().
an #AtkPlug to be set as accessible parent of @child.
an #AtkObject to be set as accessible child of @plug.
An AtkPropertyChangeHandler is a function which is executed when an
AtkObject's property changes value. It is specified in a call to
atk_object_connect_property_change_handler().
Since 2.12.
atkobject which property changes
values changed
Note: @old_value field of #AtkPropertyValues will not contain a
valid value. This is a field defined with the purpose of contain
the previous value of the property, but is not used anymore.
The name of the ATK property which has changed.
NULL. This field is not used anymore.
The new value of the named property.
A given range or subrange, to be used with #AtkValue
#AtkRange are used on #AtkValue, in order to represent the full
range of a given component (for example an slider or a range
control), or to define each individual subrange this full range is
splitted if available. See #AtkValue documentation for further
details.
Creates a new #AtkRange.
a new #AtkRange
inferior limit for this range
superior limit for this range
human readable description of this range.
Returns a new #AtkRange that is a exact copy of @src
a new #AtkRange copy of @src
#AtkRange to copy
Free @range
#AtkRange to free
Returns the human readable description of @range
the human-readable description of @range
an #AtkRange
Returns the lower limit of @range
the lower limit of @range
an #AtkRange
Returns the upper limit of @range
the upper limit of @range
an #AtkRange
A data structure for holding a rectangle. Those coordinates are
relative to the component top-level parent.
X coordinate of the left side of the rectangle.
Y coordinate of the top side of the rectangle.
width of the rectangle.
height of the rectangle.
An object used to store the GType of the
factories used to create an accessible object for an object of a
particular GType.
The AtkRegistry is normally used to create appropriate ATK "peers"
for user interface components. Application developers usually need
only interact with the AtkRegistry by associating appropriate ATK
implementation classes with GObject classes via the
atk_registry_set_factory_type call, passing the appropriate GType
for application custom widget classes.
Gets an #AtkObjectFactory appropriate for creating #AtkObjects
appropriate for @type.
an #AtkObjectFactory appropriate for creating
#AtkObjects appropriate for @type.
an #AtkRegistry
a #GType with which to look up the associated #AtkObjectFactory
Provides a #GType indicating the #AtkObjectFactory subclass
associated with @type.
a #GType associated with type @type
an #AtkRegistry
a #GType with which to look up the associated #AtkObjectFactory
subclass
Associate an #AtkObjectFactory subclass with a #GType. Note:
The associated @factory_type will thereafter be responsible for
the creation of new #AtkObject implementations for instances
appropriate for @type.
the #AtkRegistry in which to register the type association
an #AtkObject type
an #AtkObjectFactory type to associate with @type. Must
implement AtkObject appropriate for @type.
An object used to describe a relation between a
object and one or more other objects.
An AtkRelation describes a relation between an object and one or
more other objects. The actual relations that an object has with
other objects are defined as an AtkRelationSet, which is a set of
AtkRelations.
Create a new relation for the specified key and the specified list
of targets. See also atk_object_add_relationship().
a pointer to a new #AtkRelation
an array of pointers to
#AtkObjects
number of #AtkObjects pointed to by @targets
an #AtkRelationType with which to create the new
#AtkRelation
Adds the specified AtkObject to the target for the relation, if it is
not already present. See also atk_object_add_relationship().
an #AtkRelation
an #AtkObject
Gets the type of @relation
the type of @relation
an #AtkRelation
Gets the target list of @relation
the target list of @relation
an #AtkRelation
Remove the specified AtkObject from the target for the relation.
TRUE if the removal is successful.
an #AtkRelation
an #AtkObject
A set of AtkRelations, normally the set of
AtkRelations which an AtkObject has.
The AtkRelationSet held by an object establishes its relationships
with objects beyond the normal "parent/child" hierarchical
relationships that all user interface objects have.
AtkRelationSets establish whether objects are labelled or
controlled by other components, share group membership with other
components (for instance within a radio-button group), or share
content which "flows" between them, among other types of possible
relationships.
Creates a new empty relation set.
a new #AtkRelationSet
Add a new relation to the current relation set if it is not already
present.
This function ref's the AtkRelation so the caller of this function
should unref it to ensure that it will be destroyed when the AtkRelationSet
is destroyed.
an #AtkRelationSet
an #AtkRelation
Add a new relation of the specified type with the specified target to
the current relation set if the relation set does not contain a relation
of that type. If it is does contain a relation of that typea the target
is added to the relation.
an #AtkRelationSet
an #AtkRelationType
an #AtkObject
Determines whether the relation set contains a relation that matches the
specified type.
%TRUE if @relationship is the relationship type of a relation
in @set, %FALSE otherwise
an #AtkRelationSet
an #AtkRelationType
Determines whether the relation set contains a relation that
matches the specified pair formed by type @relationship and object
@target.
%TRUE if @set contains a relation with the relationship
type @relationship with an object @target, %FALSE otherwise
an #AtkRelationSet
an #AtkRelationType
an #AtkObject
Determines the number of relations in a relation set.
an integer representing the number of relations in the set.
an #AtkRelationSet
Determines the relation at the specified position in the relation set.
a #AtkRelation, which is the relation at
position i in the set.
an #AtkRelationSet
a gint representing a position in the set, starting from 0.
Finds a relation that matches the specified type.
an #AtkRelation, which is a relation matching the
specified type.
an #AtkRelationSet
an #AtkRelationType
Removes a relation from the relation set.
This function unref's the #AtkRelation so it will be deleted unless there
is another reference to it.
an #AtkRelationSet
an #AtkRelation
Describes the type of the relation
Not used, represens "no relationship" or an error condition.
Indicates an object controlled by one or more target objects.
Indicates an object is an controller for one or more target objects.
Indicates an object is a label for one or more target objects.
Indicates an object is labelled by one or more target objects.
Indicates an object is a member of a group of one or more target objects.
Indicates an object is a cell in a treetable which is displayed because a cell in the same column is expanded and identifies that cell.
Indicates that the object has content that flows logically to another
AtkObject in a sequential way, (for instance text-flow).
Indicates that the object has content that flows logically from
another AtkObject in a sequential way, (for instance text-flow).
Indicates a subwindow attached to a component but otherwise has no connection in the UI heirarchy to that component.
Indicates that the object visually embeds
another object's content, i.e. this object's content flows around
another's content.
Reciprocal of %ATK_RELATION_EMBEDS, indicates that
this object's content is visualy embedded in another object.
Indicates that an object is a popup for another object.
Indicates that an object is a parent window of another object.
Reciprocal of %ATK_RELATION_DESCRIPTION_FOR. Indicates that one
or more target objects provide descriptive information about this object. This relation
type is most appropriate for information that is not essential as its presentation may
be user-configurable and/or limited to an on-demand mechanism such as an assistive
technology command. For brief, essential information such as can be found in a widget's
on-screen label, use %ATK_RELATION_LABELLED_BY. For an on-screen error message, use
%ATK_RELATION_ERROR_MESSAGE. For lengthy extended descriptive information contained in
an on-screen object, consider using %ATK_RELATION_DETAILS as assistive technologies may
provide a means for the user to navigate to objects containing detailed descriptions so
that their content can be more closely reviewed.
Reciprocal of %ATK_RELATION_DESCRIBED_BY. Indicates that this
object provides descriptive information about the target object(s). See also
%ATK_RELATION_DETAILS_FOR and %ATK_RELATION_ERROR_FOR.
Indicates an object is a cell in a treetable and is expanded to display other cells in the same column.
Reciprocal of %ATK_RELATION_DETAILS_FOR. Indicates that this object
has a detailed or extended description, the contents of which can be found in the target
object(s). This relation type is most appropriate for information that is sufficiently
lengthy as to make navigation to the container of that information desirable. For less
verbose information suitable for announcement only, see %ATK_RELATION_DESCRIBED_BY. If
the detailed information describes an error condition, %ATK_RELATION_ERROR_FOR should be
used instead. @Since: ATK-2.26.
Reciprocal of %ATK_RELATION_DETAILS. Indicates that this object
provides a detailed or extended description about the target object(s). See also
%ATK_RELATION_DESCRIPTION_FOR and %ATK_RELATION_ERROR_FOR. @Since: ATK-2.26.
Reciprocal of %ATK_RELATION_ERROR_FOR. Indicates that this object
has one or more errors, the nature of which is described in the contents of the target
object(s). Objects that have this relation type should also contain %ATK_STATE_INVALID_ENTRY
in their #AtkStateSet. @Since: ATK-2.26.
Reciprocal of %ATK_RELATION_ERROR_MESSAGE. Indicates that this object
contains an error message describing an invalid condition in the target object(s). @Since:
ATK_2.26.
Not used, this value indicates the end of the enumeration.
Get the #AtkRelationType type corresponding to a relation name.
the #AtkRelationType enumerated type corresponding to the specified name,
or #ATK_RELATION_NULL if no matching relation type is found.
a string which is the (non-localized) name of an ATK relation type.
Gets the description string describing the #AtkRelationType @type.
the string describing the AtkRelationType
The #AtkRelationType whose name is required
Associate @name with a new #AtkRelationType
an #AtkRelationType associated with @name
a name string
Describes the role of an object
These are the built-in enumerated roles that UI components can have
in ATK. Other roles may be added at runtime, so an AtkRole >=
%ATK_ROLE_LAST_DEFINED is not necessarily an error.
Invalid role
A label which represents an accelerator
An object which is an alert to the user. Assistive Technologies typically respond to ATK_ROLE_ALERT by reading the entire onscreen contents of containers advertising this role. Should be used for warning dialogs, etc.
An object which is an animated image
An arrow in one of the four cardinal directions
An object that displays a calendar and allows the user to select a date
An object that can be drawn into and is used to trap events
A choice that can be checked or unchecked and provides a separate indicator for the current state
A menu item with a check box
A specialized dialog that lets the user choose a color
The header for a column of data
A collapsible list of choices the user can select from
An object whose purpose is to allow a user to edit a date
An inconifed internal frame within a DESKTOP_PANE
A pane that supports internal frames and iconified versions of those internal frames
An object whose purpose is to allow a user to set a value
A top level window with title bar and a border
A pane that allows the user to navigate through and select the contents of a directory
An object used for drawing custom user interface elements
A specialized dialog that lets the user choose a file
A object that fills up space in a user interface
A specialized dialog that lets the user choose a font
A top level window with a title bar, border, menubar, etc.
A pane that is guaranteed to be painted on top of all panes beneath it
A document container for HTML, whose children represent the document content
A small fixed size picture, typically used to decorate components
An object whose primary purpose is to display an image
A frame-like object that is clipped by a desktop pane
An object used to present an icon or short string in an interface
A specialized pane that allows its children to be drawn in layers, providing a form of stacking order
An object that presents a list of objects to the user and allows the user to select one or more of them
An object that represents an element of a list
An object usually found inside a menu bar that contains a list of actions the user can choose from
An object usually drawn at the top of the primary dialog box of an application that contains a list of menus the user can choose from
An object usually contained in a menu that presents an action the user can choose
A specialized pane whose primary use is inside a DIALOG
An object that is a child of a page tab list
An object that presents a series of panels (or page tabs), one at a time, through some mechanism provided by the object
A generic container that is often used to group objects
A text object uses for passwords, or other places where the text content is not shown visibly to the user
A temporary window that is usually used to offer the user a list of choices, and then hides when the user selects one of those choices
An object used to indicate how much of a task has been completed
An object the user can manipulate to tell the application to do something
A specialized check box that will cause other radio buttons in the same group to become unchecked when this one is checked
A check menu item which belongs to a group. At each instant exactly one of the radio menu items from a group is selected
A specialized pane that has a glass pane and a layered pane as its children
The header for a row of data
An object usually used to allow a user to incrementally view a large amount of data.
An object that allows a user to incrementally view a large amount of information
An object usually contained in a menu to provide a visible and logical separation of the contents in a menu
An object that allows the user to select from a bounded range
A specialized panel that presents two other panels at the same time
An object used to get an integer or floating point number from the user
An object which reports messages of minor importance to the user
An object used to represent information in terms of rows and columns
A cell in a table
The header for a column of a table
The header for a row of a table
A menu item used to tear off and reattach its menu
An object that represents an accessible terminal. (Since: 0.6)
An interactive widget that supports multiple lines of text and
optionally accepts user input, but whose purpose is not to solicit user input.
Thus ATK_ROLE_TEXT is appropriate for the text view in a plain text editor
but inappropriate for an input field in a dialog box or web form. For widgets
whose purpose is to solicit input from the user, see ATK_ROLE_ENTRY and
ATK_ROLE_PASSWORD_TEXT. For generic objects which display a brief amount of
textual information, see ATK_ROLE_STATIC.
A specialized push button that can be checked or unchecked, but does not provide a separate indicator for the current state
A bar or palette usually composed of push buttons or toggle buttons
An object that provides information about another object
An object used to represent hierarchical information to the user
An object capable of expanding and collapsing rows as well as showing multiple columns of data. (Since: 0.7)
The object contains some Accessible information, but its role is not known
An object usually used in a scroll pane
A top level window with no title or border.
An object that serves as a document header. (Since: 1.1.1)
An object that serves as a document footer. (Since: 1.1.1)
An object which is contains a paragraph of text content. (Since: 1.1.1)
An object which describes margins and tab stops, etc. for text objects which it controls (should have CONTROLLER_FOR relation to such). (Since: 1.1.1)
The object is an application object, which may contain @ATK_ROLE_FRAME objects or other types of accessibles. The root accessible of any application's ATK hierarchy should have ATK_ROLE_APPLICATION. (Since: 1.1.4)
The object is a dialog or list containing items for insertion into an entry widget, for instance a list of words for completion of a text entry. (Since: 1.3)
The object is an editable text object in a toolbar. (Since: 1.5)
The object is an embedded container within a document or panel. This role is a grouping "hint" indicating that the contained objects share a context. (Since: 1.7.2)
The object is a component whose textual content may be entered or modified by the user, provided @ATK_STATE_EDITABLE is present. (Since: 1.11)
The object is a graphical depiction of quantitative data. It may contain multiple subelements whose attributes and/or description may be queried to obtain both the quantitative data and information about how the data is being presented. The LABELLED_BY relation is particularly important in interpreting objects of this type, as is the accessible-description property. (Since: 1.11)
The object contains descriptive information, usually textual, about another user interface element such as a table, chart, or image. (Since: 1.11)
The object is a visual frame or container which contains a view of document content. Document frames may occur within another Document instance, in which case the second document may be said to be embedded in the containing instance. HTML frames are often ROLE_DOCUMENT_FRAME. Either this object, or a singleton descendant, should implement the Document interface. (Since: 1.11)
The object serves as a heading for content which follows it in a document. The 'heading level' of the heading, if availabe, may be obtained by querying the object's attributes.
The object is a containing instance which encapsulates a page of information. @ATK_ROLE_PAGE is used in documents and content which support a paginated navigation model. (Since: 1.11)
The object is a containing instance of document content which constitutes a particular 'logical' section of the document. The type of content within a section, and the nature of the section division itself, may be obtained by querying the object's attributes. Sections may be nested. (Since: 1.11)
The object is redundant with another object in the hierarchy, and is exposed for purely technical reasons. Objects of this role should normally be ignored by clients. (Since: 1.11)
The object is a container for form controls, for instance as part of a
web form or user-input form within a document. This role is primarily a tag/convenience for
clients when navigating complex documents, it is not expected that ordinary GUI containers will
always have ATK_ROLE_FORM. (Since: 1.12.0)
The object is a hypertext anchor, i.e. a "link" in a
hypertext document. Such objects are distinct from 'inline'
content which may also use the Hypertext/Hyperlink interfaces
to indicate the range/location within a text object where
an inline or embedded object lies. (Since: 1.12.1)
The object is a window or similar viewport
which is used to allow composition or input of a 'complex character',
in other words it is an "input method window." (Since: 1.12.1)
A row in a table. (Since: 2.1.0)
An object that represents an element of a tree. (Since: 2.1.0)
A document frame which contains a spreadsheet. (Since: 2.1.0)
A document frame which contains a presentation or slide content. (Since: 2.1.0)
A document frame which contains textual content, such as found in a word processing application. (Since: 2.1.0)
A document frame which contains HTML or other markup suitable for display in a web browser. (Since: 2.1.0)
A document frame which contains email content to be displayed or composed either in plain text or HTML. (Since: 2.1.0)
An object found within a document and designed to present a comment, note, or other annotation. In some cases, this object might not be visible until activated. (Since: 2.1.0)
A non-collapsible list of choices the user can select from. (Since: 2.1.0)
A group of related widgets. This group typically has a label. (Since: 2.1.0)
An image map object. Usually a graphic with multiple hotspots, where each hotspot can be activated resulting in the loading of another document or section of a document. (Since: 2.1.0)
A transitory object designed to present a message to the user, typically at the desktop level rather than inside a particular application. (Since: 2.1.0)
An object designed to present a message to the user within an existing window. (Since: 2.1.0)
A bar that serves as a level indicator to, for instance, show the strength of a password or the state of a battery. (Since: 2.7.3)
A bar that serves as the title of a window or a
dialog. (Since: 2.12)
An object which contains a text section
that is quoted from another source. (Since: 2.12)
An object which represents an audio element. (Since: 2.12)
An object which represents a video element. (Since: 2.12)
A definition of a term or concept. (Since: 2.12)
A section of a page that consists of a
composition that forms an independent part of a document, page, or
site. Examples: A blog entry, a news story, a forum post. (Since: 2.12)
A region of a web page intended as a
navigational landmark. This is designed to allow Assistive
Technologies to provide quick navigation among key regions within a
document. (Since: 2.12)
A text widget or container holding log content, such
as chat history and error logs. In this role there is a
relationship between the arrival of new items in the log and the
reading order. The log contains a meaningful sequence and new
information is added only to the end of the log, not at arbitrary
points. (Since: 2.12)
A container where non-essential information
changes frequently. Common usages of marquee include stock tickers
and ad banners. The primary difference between a marquee and a log
is that logs usually have a meaningful order or sequence of
important content changes. (Since: 2.12)
A text widget or container that holds a mathematical
expression. (Since: 2.12)
A widget whose purpose is to display a rating,
such as the number of stars associated with a song in a media
player. Objects of this role should also implement
AtkValue. (Since: 2.12)
An object containing a numerical counter which
indicates an amount of elapsed time from a start point, or the time
remaining until an end point. (Since: 2.12)
An object that represents a list of
term-value groups. A term-value group represents a individual
description and consist of one or more names
(ATK_ROLE_DESCRIPTION_TERM) followed by one or more values
(ATK_ROLE_DESCRIPTION_VALUE). For each list, there should not be
more than one group with the same term name. (Since: 2.12)
An object that represents a term or phrase
with a corresponding definition. (Since: 2.12)
An object that represents the
description, definition or value of a term. (Since: 2.12)
A generic non-container object whose purpose is to display a
brief amount of information to the user and whose role is known by the
implementor but lacks semantic value for the user. Examples in which
%ATK_ROLE_STATIC is appropriate include the message displayed in a message box
and an image used as an alternative means to display text. %ATK_ROLE_STATIC
should not be applied to widgets which are traditionally interactive, objects
which display a significant amount of content, or any object which has an
accessible relation pointing to another object. Implementors should expose the
displayed information through the accessible name of the object. If doing so seems
inappropriate, it may indicate that a different role should be used. For
labels which describe another widget, see %ATK_ROLE_LABEL. For text views, see
%ATK_ROLE_TEXT. For generic containers, see %ATK_ROLE_PANEL. For objects whose
role is not known by the implementor, see %ATK_ROLE_UNKNOWN. (Since: 2.16)
An object that represents a mathematical fraction.
(Since: 2.16)
An object that represents a mathematical expression
displayed with a radical. (Since: 2.16)
An object that contains text that is displayed as a
subscript. (Since: 2.16)
An object that contains text that is displayed as a
superscript. (Since: 2.16)
An object that contains the text of a footnote. (Since: 2.26)
Content previously deleted or proposed to be
deleted, e.g. in revision history or a content view providing suggestions
from reviewers. (Since: 2.34)
Content previously inserted or proposed to be
inserted, e.g. in revision history or a content view providing suggestions
from reviewers. (Since: 2.34)
A run of content that is marked or highlighted, such as for
reference purposes, or to call it out as having a special purpose. If the
marked content has an associated section in the document elaborating on the
reason for the mark, then %ATK_RELATION_DETAILS should be used on the mark
to point to that associated section. In addition, the reciprocal relation
%ATK_RELATION_DETAILS_FOR should be used on the associated content section
to point back to the mark. (Since: 2.36)
A container for content that is called out as a proposed
change from the current version of the document, such as by a reviewer of the
content. This role should include either %ATK_ROLE_CONTENT_DELETION and/or
%ATK_ROLE_CONTENT_INSERTION children, in any order, to indicate what the
actual change is. (Since: 2.36)
A specialized push button to open a menu.
(Since: 2.46)
not a valid role, used for finding end of the enumeration
Get the #AtkRole type corresponding to a rolew name.
the #AtkRole enumerated type corresponding to the specified name,
or #ATK_ROLE_INVALID if no matching role is found.
a string which is the (non-localized) name of an ATK role.
Gets the localized description string describing the #AtkRole @role.
the localized string describing the AtkRole
The #AtkRole whose localized name is required
Gets the description string describing the #AtkRole @role.
the string describing the AtkRole
The #AtkRole whose name is required
Registers the role specified by @name. @name must be a meaningful
name. So it should not be empty, or consisting on whitespaces.
Since 2.12. If your application/toolkit doesn't find a
suitable role for a specific object defined at #AtkRole, please
submit a bug in order to add a new role to the specification.
an #AtkRole for the new role if added
properly. ATK_ROLE_INVALID in case of error.
a character string describing the new role.
Specifies where an object should be placed on the screen when using scroll_to.
Scroll the object vertically and horizontally to bring
its top left corner to the top left corner of the window.
Scroll the object vertically and horizontally to
bring its bottom right corner to the bottom right corner of the window.
Scroll the object vertically to bring its top edge to
the top edge of the window.
Scroll the object vertically to bring its bottom
edge to the bottom edge of the window.
Scroll the object vertically and horizontally to bring
its left edge to the left edge of the window.
Scroll the object vertically and horizontally to
bring its right edge to the right edge of the window.
Scroll the object vertically and horizontally so that
as much as possible of the object becomes visible. The exact placement is
determined by the application.
The ATK interface implemented by container objects whose #AtkObject children can be selected.
#AtkSelection should be implemented by UI components with children
which are exposed by #atk_object_ref_child and
#atk_object_get_n_children, if the use of the parent UI component
ordinarily involves selection of one or more of the objects
corresponding to those #AtkObject children - for example,
selectable lists.
Note that other types of "selection" (for instance text selection)
are accomplished a other ATK interfaces - #AtkSelection is limited
to the selection/deselection of children.
Adds the specified accessible child of the object to the
object's selection.
TRUE if success, FALSE otherwise.
a #GObject instance that implements AtkSelectionIface
a #gint specifying the child index.
Clears the selection in the object so that no children in the object
are selected.
TRUE if success, FALSE otherwise.
a #GObject instance that implements AtkSelectionIface
Gets the number of accessible children currently selected.
Note: callers should not rely on %NULL or on a zero value for
indication of whether AtkSelectionIface is implemented, they should
use type checking/interface checking macros or the
atk_get_accessible_value() convenience method.
a gint representing the number of items selected, or 0
if @selection does not implement this interface.
a #GObject instance that implements AtkSelectionIface
Determines if the current child of this object is selected
Note: callers should not rely on %NULL or on a zero value for
indication of whether AtkSelectionIface is implemented, they should
use type checking/interface checking macros or the
atk_get_accessible_value() convenience method.
a gboolean representing the specified child is selected, or 0
if @selection does not implement this interface.
a #GObject instance that implements AtkSelectionIface
a #gint specifying the child index.
Gets a reference to the accessible object representing the specified
selected child of the object.
Note: callers should not rely on %NULL or on a zero value for
indication of whether AtkSelectionIface is implemented, they should
use type checking/interface checking macros or the
atk_get_accessible_value() convenience method.
an #AtkObject representing the
selected accessible, or %NULL if @selection does not implement this
interface.
a #GObject instance that implements AtkSelectionIface
a #gint specifying the index in the selection set. (e.g. the
ith selection as opposed to the ith child).
Removes the specified child of the object from the object's selection.
TRUE if success, FALSE otherwise.
a #GObject instance that implements AtkSelectionIface
a #gint specifying the index in the selection set. (e.g. the
ith selection as opposed to the ith child).
Causes every child of the object to be selected if the object
supports multiple selections.
TRUE if success, FALSE otherwise.
a #GObject instance that implements AtkSelectionIface
Adds the specified accessible child of the object to the
object's selection.
TRUE if success, FALSE otherwise.
a #GObject instance that implements AtkSelectionIface
a #gint specifying the child index.
Clears the selection in the object so that no children in the object
are selected.
TRUE if success, FALSE otherwise.
a #GObject instance that implements AtkSelectionIface
Gets the number of accessible children currently selected.
Note: callers should not rely on %NULL or on a zero value for
indication of whether AtkSelectionIface is implemented, they should
use type checking/interface checking macros or the
atk_get_accessible_value() convenience method.
a gint representing the number of items selected, or 0
if @selection does not implement this interface.
a #GObject instance that implements AtkSelectionIface
Determines if the current child of this object is selected
Note: callers should not rely on %NULL or on a zero value for
indication of whether AtkSelectionIface is implemented, they should
use type checking/interface checking macros or the
atk_get_accessible_value() convenience method.
a gboolean representing the specified child is selected, or 0
if @selection does not implement this interface.
a #GObject instance that implements AtkSelectionIface
a #gint specifying the child index.
Gets a reference to the accessible object representing the specified
selected child of the object.
Note: callers should not rely on %NULL or on a zero value for
indication of whether AtkSelectionIface is implemented, they should
use type checking/interface checking macros or the
atk_get_accessible_value() convenience method.
an #AtkObject representing the
selected accessible, or %NULL if @selection does not implement this
interface.
a #GObject instance that implements AtkSelectionIface
a #gint specifying the index in the selection set. (e.g. the
ith selection as opposed to the ith child).
Removes the specified child of the object from the object's selection.
TRUE if success, FALSE otherwise.
a #GObject instance that implements AtkSelectionIface
a #gint specifying the index in the selection set. (e.g. the
ith selection as opposed to the ith child).
Causes every child of the object to be selected if the object
supports multiple selections.
TRUE if success, FALSE otherwise.
a #GObject instance that implements AtkSelectionIface
The "selection-changed" signal is emitted by an object which
implements AtkSelection interface when the selection changes.
TRUE if success, FALSE otherwise.
a #GObject instance that implements AtkSelectionIface
a #gint specifying the child index.
TRUE if success, FALSE otherwise.
a #GObject instance that implements AtkSelectionIface
an #AtkObject representing the
selected accessible, or %NULL if @selection does not implement this
interface.
a #GObject instance that implements AtkSelectionIface
a #gint specifying the index in the selection set. (e.g. the
ith selection as opposed to the ith child).
a gint representing the number of items selected, or 0
if @selection does not implement this interface.
a #GObject instance that implements AtkSelectionIface
a gboolean representing the specified child is selected, or 0
if @selection does not implement this interface.
a #GObject instance that implements AtkSelectionIface
a #gint specifying the child index.
TRUE if success, FALSE otherwise.
a #GObject instance that implements AtkSelectionIface
a #gint specifying the index in the selection set. (e.g. the
ith selection as opposed to the ith child).
TRUE if success, FALSE otherwise.
a #GObject instance that implements AtkSelectionIface
Container for AtkPlug objects from other processes
Together with #AtkPlug, #AtkSocket provides the ability to embed
accessibles from one process into another in a fashion that is
transparent to assistive technologies. #AtkSocket works as the
container of #AtkPlug, embedding it using the method
atk_socket_embed(). Any accessible contained in the #AtkPlug will
appear to the assistive technologies as being inside the
application that created the #AtkSocket.
The communication between a #AtkSocket and a #AtkPlug is done by
the IPC layer of the accessibility framework, normally implemented
by the D-Bus based implementation of AT-SPI (at-spi2). If that is
the case, at-spi-atk2 is the responsible to implement the abstract
methods atk_plug_get_id() and atk_socket_embed(), so an ATK
implementor shouldn't reimplement them. The process that contains
the #AtkPlug is responsible to send the ID returned by
atk_plug_id() to the process that contains the #AtkSocket, so it
could call the method atk_socket_embed() in order to embed it.
For the same reasons, an implementor doesn't need to implement
atk_object_get_n_accessible_children() and
atk_object_ref_accessible_child(). All the logic related to those
functions will be implemented by the IPC layer.
See [class@AtkPlug]
Creates a new #AtkSocket.
the newly created #AtkSocket instance
Embeds the children of an #AtkPlug as the children of the
#AtkSocket. The plug may be in the same process or in a different
process.
The class item used by this function should be filled in by the IPC
layer (usually at-spi2-atk). The implementor of the AtkSocket
should call this function and pass the id for the plug as returned
by atk_plug_get_id(). It is the responsibility of the application
to pass the plug id on to the process implementing the #AtkSocket
as needed.
an #AtkSocket
the ID of an #AtkPlug
Embeds the children of an #AtkPlug as the children of the
#AtkSocket. The plug may be in the same process or in a different
process.
The class item used by this function should be filled in by the IPC
layer (usually at-spi2-atk). The implementor of the AtkSocket
should call this function and pass the id for the plug as returned
by atk_plug_get_id(). It is the responsibility of the application
to pass the plug id on to the process implementing the #AtkSocket
as needed.
an #AtkSocket
the ID of an #AtkPlug
Determines whether or not the socket has an embedded plug.
TRUE if a plug is embedded in the socket
an #AtkSocket
an #AtkSocket
the ID of an #AtkPlug
An AtkStateSet contains the states of an object.
An AtkStateSet is a read-only representation of the full set of #AtkStates
that apply to an object at a given time. This set is not meant to be
modified, but rather created when #atk_object_ref_state_set() is called.
Creates a new empty state set.
a new #AtkStateSet
Adds the state of the specified type to the state set if it is not already
present.
Note that because an #AtkStateSet is a read-only object, this method should
be used to add a state to a newly-created set which will then be returned by
#atk_object_ref_state_set. It should not be used to modify the existing state
of an object. See also #atk_object_notify_state_change.
%TRUE if the state for @type is not already in @set.
an #AtkStateSet
an #AtkStateType
Adds the states of the specified types to the state set.
Note that because an #AtkStateSet is a read-only object, this method should
be used to add states to a newly-created set which will then be returned by
#atk_object_ref_state_set. It should not be used to modify the existing state
of an object. See also #atk_object_notify_state_change.
an #AtkStateSet
an array of #AtkStateType
The number of elements in the array
Constructs the intersection of the two sets, returning %NULL if the
intersection is empty.
a new #AtkStateSet which is the intersection of
the two sets.
an #AtkStateSet
another #AtkStateSet
Removes all states from the state set.
an #AtkStateSet
Checks whether the state for the specified type is in the specified set.
%TRUE if @type is the state type is in @set.
an #AtkStateSet
an #AtkStateType
Checks whether the states for all the specified types are in the
specified set.
%TRUE if all the states for @type are in @set.
an #AtkStateSet
an array of #AtkStateType
The number of elements in the array
Checks whether the state set is empty, i.e. has no states set.
%TRUE if @set has no states set, otherwise %FALSE
an #AtkStateType
Constructs the union of the two sets.
a new #AtkStateSet which is
the union of the two sets, returning %NULL is empty.
an #AtkStateSet
another #AtkStateSet
Removes the state for the specified type from the state set.
Note that because an #AtkStateSet is a read-only object, this method should
be used to remove a state to a newly-created set which will then be returned
by #atk_object_ref_state_set. It should not be used to modify the existing
state of an object. See also #atk_object_notify_state_change.
%TRUE if @type was the state type is in @set.
an #AtkStateSet
an #AtkType
Constructs the exclusive-or of the two sets, returning %NULL is empty.
The set returned by this operation contains the states in exactly
one of the two sets.
a new #AtkStateSet which contains the states
which are in exactly one of the two sets.
an #AtkStateSet
another #AtkStateSet
The possible types of states of an object
Indicates an invalid state - probably an error condition.
Indicates a window is currently the active window, or an object is the active subelement within a container or table. ATK_STATE_ACTIVE should not be used for objects which have ATK_STATE_FOCUSABLE or ATK_STATE_SELECTABLE: Those objects should use ATK_STATE_FOCUSED and ATK_STATE_SELECTED respectively. ATK_STATE_ACTIVE is a means to indicate that an object which is not focusable and not selectable is the currently-active item within its parent container.
Indicates that the object is 'armed', i.e. will be activated by if a pointer button-release event occurs within its bounds. Buttons often enter this state when a pointer click occurs within their bounds, as a precursor to activation. ATK_STATE_ARMED has been deprecated since ATK-2.16 and should not be used in newly-written code.
Indicates the current object is busy, i.e. onscreen representation is in the process of changing, or the object is temporarily unavailable for interaction due to activity already in progress. This state may be used by implementors of Document to indicate that content loading is underway. It also may indicate other 'pending' conditions; clients may wish to interrogate this object when the ATK_STATE_BUSY flag is removed.
Indicates this object is currently checked, for instance a checkbox is 'non-empty'.
Indicates that this object no longer has a valid backing widget (for instance, if its peer object has been destroyed)
Indicates that this object can contain text, and that the
user can change the textual contents of this object by editing those contents
directly. For an object which is expected to be editable due to its type, but
which cannot be edited due to the application or platform preventing the user
from doing so, that object's #AtkStateSet should lack ATK_STATE_EDITABLE and
should contain ATK_STATE_READ_ONLY.
Indicates that this object is enabled, i.e. that it currently reflects some application state. Objects that are "greyed out" may lack this state, and may lack the STATE_SENSITIVE if direct user interaction cannot cause them to acquire STATE_ENABLED. See also: ATK_STATE_SENSITIVE
Indicates this object allows progressive disclosure of its children
Indicates this object its expanded - see ATK_STATE_EXPANDABLE above
Indicates this object can accept keyboard focus, which means all events resulting from typing on the keyboard will normally be passed to it when it has focus
Indicates this object currently has the keyboard focus
Indicates the orientation of this object is horizontal; used, for instance, by objects of ATK_ROLE_SCROLL_BAR. For objects where vertical/horizontal orientation is especially meaningful.
Indicates this object is minimized and is represented only by an icon
Indicates something must be done with this object before the user can interact with an object in a different window
Indicates this (text) object can contain multiple lines of text
Indicates this object allows more than one of its children to be selected at the same time, or in the case of text objects, that the object supports non-contiguous text selections.
Indicates this object paints every pixel within its rectangular region.
Indicates this object is currently pressed.
Indicates the size of this object is not fixed
Indicates this object is the child of an object that allows its children to be selected and that this child is one of those children that can be selected
Indicates this object is the child of an object that allows its children to be selected and that this child is one of those children that has been selected
Indicates this object is sensitive, e.g. to user interaction.
STATE_SENSITIVE usually accompanies STATE_ENABLED for user-actionable controls,
but may be found in the absence of STATE_ENABLED if the current visible state of the
control is "disconnected" from the application state. In such cases, direct user interaction
can often result in the object gaining STATE_SENSITIVE, for instance if a user makes
an explicit selection using an object whose current state is ambiguous or undefined.
@see STATE_ENABLED, STATE_INDETERMINATE.
Indicates this object, the object's parent, the object's parent's parent, and so on,
are all 'shown' to the end-user, i.e. subject to "exposure" if blocking or obscuring objects do not interpose
between this object and the top of the window stack.
Indicates this (text) object can contain only a single line of text
Indicates that the information returned for this object may no longer be
synchronized with the application state. This is implied if the object has STATE_TRANSIENT,
and can also occur towards the end of the object peer's lifecycle. It can also be used to indicate that
the index associated with this object has changed since the user accessed the object (in lieu of
"index-in-parent-changed" events).
Indicates this object is transient, i.e. a snapshot which may not emit events when its
state changes. Data from objects with ATK_STATE_TRANSIENT should not be cached, since there may be no
notification given when the cached data becomes obsolete.
Indicates the orientation of this object is vertical
Indicates this object is visible, e.g. has been explicitly marked for exposure to the user.
**note**: %ATK_STATE_VISIBLE is no guarantee that the object is actually unobscured on the screen, only
that it is 'potentially' visible, barring obstruction, being scrolled or clipped out of the
field of view, or having an ancestor container that has not yet made visible.
A widget is potentially onscreen if it has both %ATK_STATE_VISIBLE and %ATK_STATE_SHOWING.
The absence of %ATK_STATE_VISIBLE and %ATK_STATE_SHOWING is semantically equivalent to saying
that an object is 'hidden'. See also %ATK_STATE_TRUNCATED, which applies if an object with
%ATK_STATE_VISIBLE and %ATK_STATE_SHOWING set lies within a viewport which means that its
contents are clipped, e.g. a truncated spreadsheet cell or
an image within a scrolling viewport. Mostly useful for screen-review and magnification
algorithms.
Indicates that "active-descendant-changed" event
is sent when children become 'active' (i.e. are selected or navigated to onscreen).
Used to prevent need to enumerate all children in very large containers, like tables.
The presence of STATE_MANAGES_DESCENDANTS is an indication to the client.
that the children should not, and need not, be enumerated by the client.
Objects implementing this state are expected to provide relevant state
notifications to listening clients, for instance notifications of visibility
changes and activation of their contained child objects, without the client
having previously requested references to those children.
Indicates that the value, or some other quantifiable
property, of this AtkObject cannot be fully determined. In the case of a large
data set in which the total number of items in that set is unknown (e.g. 1 of
999+), implementors should expose the currently-known set size (999) along
with this state. In the case of a check box, this state should be used to
indicate that the check box is a tri-state check box which is currently
neither checked nor unchecked.
Indicates that an object is truncated, e.g. a text value in a speradsheet cell.
Indicates that explicit user interaction with an object is required by the user interface, e.g. a required field in a "web-form" interface.
Indicates that the object has encountered an error condition due to failure of input validation. For instance, a form control may acquire this state in response to invalid or malformed user input.
Indicates that the object in question implements some form of ¨typeahead¨ or
pre-selection behavior whereby entering the first character of one or more sub-elements
causes those elements to scroll into view or become selected. Subsequent character input
may narrow the selection further as long as one or more sub-elements match the string.
This state is normally only useful and encountered on objects that implement Selection.
In some cases the typeahead behavior may result in full or partial ¨completion¨ of
the data in the input field, in which case these input events may trigger text-changed
events from the AtkText interface. This state supplants @ATK_ROLE_AUTOCOMPLETE.
Indicates that the object in question supports text selection. It should only be exposed on objects which implement the Text interface, in order to distinguish this state from @ATK_STATE_SELECTABLE, which infers that the object in question is a selectable child of an object which implements Selection. While similar, text selection and subelement selection are distinct operations.
Indicates that the object is the "default" active component, i.e. the object which is activated by an end-user press of the "Enter" or "Return" key. Typically a "close" or "submit" button.
Indicates that the object changes its appearance dynamically as an inherent part of its presentation. This state may come and go if an object is only temporarily animated on the way to a 'final' onscreen presentation.
**note**: some applications, notably content viewers, may not be able to detect
all kinds of animated content. Therefore the absence of this state should not
be taken as definitive evidence that the object's visual representation is
static; this state is advisory.
Indicates that the object (typically a hyperlink) has already been 'activated', and/or its backing data has already been downloaded, rendered, or otherwise "visited".
Indicates this object has the potential to be
checked, such as a checkbox or toggle-able table cell. @Since:
ATK-2.12
Indicates that the object has a popup context
menu or sub-level menu which may or may not be showing. This means
that activation renders conditional content. Note that ordinary
tooltips are not considered popups in this context. @Since: ATK-2.12
Indicates this object has a tooltip. @Since: ATK-2.16
Indicates that a widget which is ENABLED and SENSITIVE
has a value which can be read, but not modified, by the user. Note that this
state should only be applied to widget types whose value is normally directly
user modifiable, such as check boxes, radio buttons, spin buttons, text input
fields, and combo boxes, as a means to convey that the expected interaction
with that widget is not possible. When the expected interaction with a
widget does not include modification by the user, as is the case with
labels and containers, ATK_STATE_READ_ONLY should not be applied. See also
ATK_STATE_EDITABLE. @Since: ATK-2-16
Indicates this object is collapsed. @Since: ATK-2.38
Not a valid state, used for finding end of enumeration
Gets the #AtkStateType corresponding to the description string @name.
an #AtkStateType corresponding to @name
a character string state name
Gets the description string describing the #AtkStateType @type.
the string describing the AtkStateType
The #AtkStateType whose name is required
Register a new object state.
an #AtkState value for the new state.
a character string describing the new state.
The ATK interface which provides access to streamable content.
An interface whereby an object allows its backing content to be
streamed to clients. Typical implementors would be images or
icons, HTML content, or multimedia display/rendering widgets.
Negotiation of content type is allowed. Clients may examine the
backing data and transform, convert, or parse the content in order
to present it in an alternate form to end-users.
The AtkStreamableContent interface is particularly useful for
saving, printing, or post-processing entire documents, or for
persisting alternate views of a document. If document content
itself is being serialized, stored, or converted, then use of the
AtkStreamableContent interface can help address performance
issues. Unlike most ATK interfaces, this interface is not strongly
tied to the current user-agent view of the a particular document,
but may in some cases give access to the underlying model data.
Gets the character string of the specified mime type. The first mime
type is at position 0, the second at position 1, and so on.
a gchar* representing the specified mime type; the caller
should not free the character string.
a GObject instance that implements AtkStreamableContent
a gint representing the position of the mime type starting from 0
Gets the number of mime types supported by this object.
a gint which is the number of mime types supported by the object.
a GObject instance that implements AtkStreamableContentIface
Gets the content in the specified mime type.
A #GIOChannel which contains the content in the
specified mime type.
a GObject instance that implements AtkStreamableContentIface
a gchar* representing the mime type
Get a string representing a URI in IETF standard format
(see http://www.ietf.org/rfc/rfc2396.txt) from which the object's content
may be streamed in the specified mime-type, if one is available.
If mime_type is NULL, the URI for the default (and possibly only) mime-type is
returned.
Note that it is possible for get_uri to return NULL but for
get_stream to work nonetheless, since not all GIOChannels connect to URIs.
Returns a string representing a URI, or %NULL
if no corresponding URI can be constructed.
a GObject instance that implements AtkStreamableContentIface
a gchar* representing the mime type, or NULL to request a URI
for the default mime type.
Gets the character string of the specified mime type. The first mime
type is at position 0, the second at position 1, and so on.
a gchar* representing the specified mime type; the caller
should not free the character string.
a GObject instance that implements AtkStreamableContent
a gint representing the position of the mime type starting from 0
Gets the number of mime types supported by this object.
a gint which is the number of mime types supported by the object.
a GObject instance that implements AtkStreamableContentIface
Gets the content in the specified mime type.
A #GIOChannel which contains the content in the
specified mime type.
a GObject instance that implements AtkStreamableContentIface
a gchar* representing the mime type
Get a string representing a URI in IETF standard format
(see http://www.ietf.org/rfc/rfc2396.txt) from which the object's content
may be streamed in the specified mime-type, if one is available.
If mime_type is NULL, the URI for the default (and possibly only) mime-type is
returned.
Note that it is possible for get_uri to return NULL but for
get_stream to work nonetheless, since not all GIOChannels connect to URIs.
Returns a string representing a URI, or %NULL
if no corresponding URI can be constructed.
a GObject instance that implements AtkStreamableContentIface
a gchar* representing the mime type, or NULL to request a URI
for the default mime type.
a gint which is the number of mime types supported by the object.
a GObject instance that implements AtkStreamableContentIface
a gchar* representing the specified mime type; the caller
should not free the character string.
a GObject instance that implements AtkStreamableContent
a gint representing the position of the mime type starting from 0
A #GIOChannel which contains the content in the
specified mime type.
a GObject instance that implements AtkStreamableContentIface
a gchar* representing the mime type
Returns a string representing a URI, or %NULL
if no corresponding URI can be constructed.
a GObject instance that implements AtkStreamableContentIface
a gchar* representing the mime type, or NULL to request a URI
for the default mime type.
The ATK interface implemented for UI components which contain tabular or row/column information.
#AtkTable should be implemented by components which present
elements ordered via rows and columns. It may also be used to
present tree-structured information if the nodes of the trees can
be said to contain multiple "columns". Individual elements of an
#AtkTable are typically referred to as "cells". Those cells should
implement the interface #AtkTableCell, but #Atk doesn't require
them to be direct children of the current #AtkTable. They can be
grand-children, grand-grand-children etc. #AtkTable provides the
API needed to get a individual cell based on the row and column
numbers.
Children of #AtkTable are frequently "lightweight" objects, that
is, they may not have backing widgets in the host UI toolkit. They
are therefore often transient.
Since tables are often very complex, #AtkTable includes provision
for offering simplified summary information, as well as row and
column headers and captions. Headers and captions are #AtkObjects
which may implement other interfaces (#AtkText, #AtkImage, etc.) as
appropriate. #AtkTable summaries may themselves be (simplified)
#AtkTables, etc.
Note for implementors: in the past, #AtkTable required that all the
cells should be direct children of #AtkTable, and provided some
index based methods to request the cells. The practice showed that
that forcing made #AtkTable implementation complex, and hard to
expose other kind of children, like rows or captions. Right now,
index-based methods are deprecated.
Adds the specified @column to the selection.
a gboolean representing if the column was successfully added to
the selection, or 0 if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a column in @table
Adds the specified @row to the selection.
a gboolean representing if row was successfully added to selection,
or 0 if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
Gets the caption for the @table.
a AtkObject* representing the
table caption, or %NULL if value does not implement this interface.
a GObject instance that implements AtkTableInterface
Gets a #gint representing the column at the specified @index_.
Since 2.12.
a gint representing the column at the specified index,
or -1 if the table does not implement this method.
a GObject instance that implements AtkTableInterface
a #gint representing an index in @table
Gets the description text of the specified @column in the table
a gchar* representing the column description, or %NULL
if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a column in @table
Gets the number of columns occupied by the accessible object
at the specified @row and @column in the @table.
a gint representing the column extent at specified position, or 0
if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
a #gint representing a column in @table
Gets the column header of a specified column in an accessible table.
a AtkObject* representing the
specified column header, or %NULL if value does not implement this
interface.
a GObject instance that implements AtkTableIface
a #gint representing a column in the table
Gets a #gint representing the index at the specified @row and
@column.
Since 2.12. Use atk_table_ref_at() in order to get the
accessible that represents the cell at (@row, @column)
a #gint representing the index at specified position.
The value -1 is returned if the object at row,column is not a child
of table or table does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
a #gint representing a column in @table
Gets the number of columns in the table.
a gint representing the number of columns, or 0
if value does not implement this interface.
a GObject instance that implements AtkTableIface
Gets the number of rows in the table.
a gint representing the number of rows, or 0
if value does not implement this interface.
a GObject instance that implements AtkTableIface
Gets a #gint representing the row at the specified @index_.
since 2.12.
a gint representing the row at the specified index,
or -1 if the table does not implement this method.
a GObject instance that implements AtkTableInterface
a #gint representing an index in @table
Gets the description text of the specified row in the table
a gchar* representing the row description, or
%NULL if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
Gets the number of rows occupied by the accessible object
at a specified @row and @column in the @table.
a gint representing the row extent at specified position, or 0
if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
a #gint representing a column in @table
Gets the row header of a specified row in an accessible table.
a AtkObject* representing the
specified row header, or %NULL if value does not implement this
interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in the table
Gets the selected columns of the table by initializing **selected with
the selected column numbers. This array should be freed by the caller.
a gint representing the number of selected columns,
or %0 if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint** that is to contain the selected columns numbers
Gets the selected rows of the table by initializing **selected with
the selected row numbers. This array should be freed by the caller.
a gint representing the number of selected rows,
or zero if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint** that is to contain the selected row numbers
Gets the summary description of the table.
a AtkObject* representing a summary description
of the table, or zero if value does not implement this interface.
a GObject instance that implements AtkTableIface
Gets a boolean value indicating whether the specified @column
is selected
a gboolean representing if the column is selected, or 0
if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a column in @table
Gets a boolean value indicating whether the specified @row
is selected
a gboolean representing if the row is selected, or 0
if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
Gets a boolean value indicating whether the accessible object
at the specified @row and @column is selected
a gboolean representing if the cell is selected, or 0
if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
a #gint representing a column in @table
Get a reference to the table cell at @row, @column. This cell
should implement the interface #AtkTableCell
an #AtkObject representing the referred
to accessible
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
a #gint representing a column in @table
Adds the specified @column to the selection.
a gboolean representing if the column was successfully removed from
the selection, or 0 if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a column in @table
Removes the specified @row from the selection.
a gboolean representing if the row was successfully removed from
the selection, or 0 if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
Sets the caption for the table.
a GObject instance that implements AtkTableIface
a #AtkObject representing the caption to set for @table
Sets the description text for the specified @column of the @table.
a GObject instance that implements AtkTableIface
a #gint representing a column in @table
a #gchar representing the description text
to set for the specified @column of the @table
Sets the specified column header to @header.
a GObject instance that implements AtkTableIface
a #gint representing a column in @table
an #AtkTable
Sets the description text for the specified @row of @table.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
a #gchar representing the description text
to set for the specified @row of @table
Sets the specified row header to @header.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
an #AtkTable
Sets the summary description of the table.
a GObject instance that implements AtkTableIface
an #AtkObject representing the summary description
to set for @table
Adds the specified @column to the selection.
a gboolean representing if the column was successfully added to
the selection, or 0 if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a column in @table
Adds the specified @row to the selection.
a gboolean representing if row was successfully added to selection,
or 0 if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
Gets the caption for the @table.
a AtkObject* representing the
table caption, or %NULL if value does not implement this interface.
a GObject instance that implements AtkTableInterface
Gets a #gint representing the column at the specified @index_.
Since 2.12.
a gint representing the column at the specified index,
or -1 if the table does not implement this method.
a GObject instance that implements AtkTableInterface
a #gint representing an index in @table
Gets the description text of the specified @column in the table
a gchar* representing the column description, or %NULL
if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a column in @table
Gets the number of columns occupied by the accessible object
at the specified @row and @column in the @table.
a gint representing the column extent at specified position, or 0
if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
a #gint representing a column in @table
Gets the column header of a specified column in an accessible table.
a AtkObject* representing the
specified column header, or %NULL if value does not implement this
interface.
a GObject instance that implements AtkTableIface
a #gint representing a column in the table
Gets a #gint representing the index at the specified @row and
@column.
Since 2.12. Use atk_table_ref_at() in order to get the
accessible that represents the cell at (@row, @column)
a #gint representing the index at specified position.
The value -1 is returned if the object at row,column is not a child
of table or table does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
a #gint representing a column in @table
Gets the number of columns in the table.
a gint representing the number of columns, or 0
if value does not implement this interface.
a GObject instance that implements AtkTableIface
Gets the number of rows in the table.
a gint representing the number of rows, or 0
if value does not implement this interface.
a GObject instance that implements AtkTableIface
Gets a #gint representing the row at the specified @index_.
since 2.12.
a gint representing the row at the specified index,
or -1 if the table does not implement this method.
a GObject instance that implements AtkTableInterface
a #gint representing an index in @table
Gets the description text of the specified row in the table
a gchar* representing the row description, or
%NULL if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
Gets the number of rows occupied by the accessible object
at a specified @row and @column in the @table.
a gint representing the row extent at specified position, or 0
if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
a #gint representing a column in @table
Gets the row header of a specified row in an accessible table.
a AtkObject* representing the
specified row header, or %NULL if value does not implement this
interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in the table
Gets the selected columns of the table by initializing **selected with
the selected column numbers. This array should be freed by the caller.
a gint representing the number of selected columns,
or %0 if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint** that is to contain the selected columns numbers
Gets the selected rows of the table by initializing **selected with
the selected row numbers. This array should be freed by the caller.
a gint representing the number of selected rows,
or zero if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint** that is to contain the selected row numbers
Gets the summary description of the table.
a AtkObject* representing a summary description
of the table, or zero if value does not implement this interface.
a GObject instance that implements AtkTableIface
Gets a boolean value indicating whether the specified @column
is selected
a gboolean representing if the column is selected, or 0
if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a column in @table
Gets a boolean value indicating whether the specified @row
is selected
a gboolean representing if the row is selected, or 0
if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
Gets a boolean value indicating whether the accessible object
at the specified @row and @column is selected
a gboolean representing if the cell is selected, or 0
if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
a #gint representing a column in @table
Get a reference to the table cell at @row, @column. This cell
should implement the interface #AtkTableCell
an #AtkObject representing the referred
to accessible
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
a #gint representing a column in @table
Adds the specified @column to the selection.
a gboolean representing if the column was successfully removed from
the selection, or 0 if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a column in @table
Removes the specified @row from the selection.
a gboolean representing if the row was successfully removed from
the selection, or 0 if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
Sets the caption for the table.
a GObject instance that implements AtkTableIface
a #AtkObject representing the caption to set for @table
Sets the description text for the specified @column of the @table.
a GObject instance that implements AtkTableIface
a #gint representing a column in @table
a #gchar representing the description text
to set for the specified @column of the @table
Sets the specified column header to @header.
a GObject instance that implements AtkTableIface
a #gint representing a column in @table
an #AtkTable
Sets the description text for the specified @row of @table.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
a #gchar representing the description text
to set for the specified @row of @table
Sets the specified row header to @header.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
an #AtkTable
Sets the summary description of the table.
a GObject instance that implements AtkTableIface
an #AtkObject representing the summary description
to set for @table
The "column-deleted" signal is emitted by an object which
implements the AtkTable interface when a column is deleted.
The index of the first column deleted.
The number of columns deleted.
The "column-inserted" signal is emitted by an object which
implements the AtkTable interface when a column is inserted.
The index of the column inserted.
The number of colums inserted.
The "column-reordered" signal is emitted by an object which
implements the AtkTable interface when the columns are
reordered.
The "model-changed" signal is emitted by an object which
implements the AtkTable interface when the model displayed by
the table changes.
The "row-deleted" signal is emitted by an object which
implements the AtkTable interface when a row is deleted.
The index of the first row deleted.
The number of rows deleted.
The "row-inserted" signal is emitted by an object which
implements the AtkTable interface when a row is inserted.
The index of the first row inserted.
The number of rows inserted.
The "row-reordered" signal is emitted by an object which
implements the AtkTable interface when the rows are
reordered.
The ATK interface implemented for a cell inside a two-dimentional #AtkTable
Being #AtkTable a component which present elements ordered via rows
and columns, an #AtkTableCell is the interface which each of those
elements, so "cells" should implement.
See [iface@AtkTable]
Returns the column headers as an array of cell accessibles.
a GPtrArray of AtkObjects
representing the column header cells.
a GObject instance that implements AtkTableCellIface
Returns the number of columns occupied by this cell accessible.
a gint representing the number of columns occupied by this cell,
or 0 if the cell does not implement this method.
a GObject instance that implements AtkTableCellIface
Retrieves the tabular position of this cell.
TRUE if successful; FALSE otherwise.
a GObject instance that implements AtkTableCellIface
the row of the given cell.
the column of the given cell.
Gets the row and column indexes and span of this cell accessible.
Note: If the object does not implement this function, then, by default, atk
will implement this function by calling get_row_span and get_column_span
on the object.
TRUE if successful; FALSE otherwise.
a GObject instance that implements AtkTableCellIface
the row index of the given cell.
the column index of the given cell.
the number of rows occupied by this cell.
the number of columns occupied by this cell.
Returns the row headers as an array of cell accessibles.
a GPtrArray of AtkObjects
representing the row header cells.
a GObject instance that implements AtkTableCellIface
Returns the number of rows occupied by this cell accessible.
a gint representing the number of rows occupied by this cell,
or 0 if the cell does not implement this method.
a GObject instance that implements AtkTableCellIface
Returns a reference to the accessible of the containing table.
the atk object for the containing table.
a GObject instance that implements AtkTableCellIface
Returns the column headers as an array of cell accessibles.
a GPtrArray of AtkObjects
representing the column header cells.
a GObject instance that implements AtkTableCellIface
Returns the number of columns occupied by this cell accessible.
a gint representing the number of columns occupied by this cell,
or 0 if the cell does not implement this method.
a GObject instance that implements AtkTableCellIface
Retrieves the tabular position of this cell.
TRUE if successful; FALSE otherwise.
a GObject instance that implements AtkTableCellIface
the row of the given cell.
the column of the given cell.
Gets the row and column indexes and span of this cell accessible.
Note: If the object does not implement this function, then, by default, atk
will implement this function by calling get_row_span and get_column_span
on the object.
TRUE if successful; FALSE otherwise.
a GObject instance that implements AtkTableCellIface
the row index of the given cell.
the column index of the given cell.
the number of rows occupied by this cell.
the number of columns occupied by this cell.
Returns the row headers as an array of cell accessibles.
a GPtrArray of AtkObjects
representing the row header cells.
a GObject instance that implements AtkTableCellIface
Returns the number of rows occupied by this cell accessible.
a gint representing the number of rows occupied by this cell,
or 0 if the cell does not implement this method.
a GObject instance that implements AtkTableCellIface
Returns a reference to the accessible of the containing table.
the atk object for the containing table.
a GObject instance that implements AtkTableCellIface
AtkTableCell is an interface for cells inside an #AtkTable.
virtual function that returns the number of
columns occupied by this cell accessible
a gint representing the number of columns occupied by this cell,
or 0 if the cell does not implement this method.
a GObject instance that implements AtkTableCellIface
virtual function that returns the column
headers as an array of cell accessibles
a GPtrArray of AtkObjects
representing the column header cells.
a GObject instance that implements AtkTableCellIface
virtual function that retrieves the tabular position
of this cell
TRUE if successful; FALSE otherwise.
a GObject instance that implements AtkTableCellIface
the row of the given cell.
the column of the given cell.
virtual function that returns the number of rows
occupied by this cell
a gint representing the number of rows occupied by this cell,
or 0 if the cell does not implement this method.
a GObject instance that implements AtkTableCellIface
virtual function that returns the row
headers as an array of cell accessibles
a GPtrArray of AtkObjects
representing the row header cells.
a GObject instance that implements AtkTableCellIface
virtual function that get the row an column
indexes and span of this cell
TRUE if successful; FALSE otherwise.
a GObject instance that implements AtkTableCellIface
the row index of the given cell.
the column index of the given cell.
the number of rows occupied by this cell.
the number of columns occupied by this cell.
virtual function that returns a reference to the
accessible of the containing table
the atk object for the containing table.
a GObject instance that implements AtkTableCellIface
an #AtkObject representing the referred
to accessible
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
a #gint representing a column in @table
a #gint representing the index at specified position.
The value -1 is returned if the object at row,column is not a child
of table or table does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
a #gint representing a column in @table
a gint representing the column at the specified index,
or -1 if the table does not implement this method.
a GObject instance that implements AtkTableInterface
a #gint representing an index in @table
a gint representing the row at the specified index,
or -1 if the table does not implement this method.
a GObject instance that implements AtkTableInterface
a #gint representing an index in @table
a gint representing the number of columns, or 0
if value does not implement this interface.
a GObject instance that implements AtkTableIface
a gint representing the number of rows, or 0
if value does not implement this interface.
a GObject instance that implements AtkTableIface
a gint representing the column extent at specified position, or 0
if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
a #gint representing a column in @table
a gint representing the row extent at specified position, or 0
if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
a #gint representing a column in @table
a AtkObject* representing the
table caption, or %NULL if value does not implement this interface.
a GObject instance that implements AtkTableInterface
a gchar* representing the column description, or %NULL
if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a column in @table
a AtkObject* representing the
specified column header, or %NULL if value does not implement this
interface.
a GObject instance that implements AtkTableIface
a #gint representing a column in the table
a gchar* representing the row description, or
%NULL if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
a AtkObject* representing the
specified row header, or %NULL if value does not implement this
interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in the table
a AtkObject* representing a summary description
of the table, or zero if value does not implement this interface.
a GObject instance that implements AtkTableIface
a GObject instance that implements AtkTableIface
a #AtkObject representing the caption to set for @table
a GObject instance that implements AtkTableIface
a #gint representing a column in @table
a #gchar representing the description text
to set for the specified @column of the @table
a GObject instance that implements AtkTableIface
a #gint representing a column in @table
an #AtkTable
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
a #gchar representing the description text
to set for the specified @row of @table
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
an #AtkTable
a GObject instance that implements AtkTableIface
an #AtkObject representing the summary description
to set for @table
a gint representing the number of selected columns,
or %0 if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint** that is to contain the selected columns numbers
a gint representing the number of selected rows,
or zero if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint** that is to contain the selected row numbers
a gboolean representing if the column is selected, or 0
if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a column in @table
a gboolean representing if the row is selected, or 0
if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
a gboolean representing if the cell is selected, or 0
if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
a #gint representing a column in @table
a gboolean representing if row was successfully added to selection,
or 0 if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
a gboolean representing if the row was successfully removed from
the selection, or 0 if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a row in @table
a gboolean representing if the column was successfully added to
the selection, or 0 if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a column in @table
a gboolean representing if the column was successfully removed from
the selection, or 0 if value does not implement this interface.
a GObject instance that implements AtkTableIface
a #gint representing a column in @table
The ATK interface implemented by components with text content.
#AtkText should be implemented by #AtkObjects on behalf of widgets
that have text content which is either attributed or otherwise
non-trivial. #AtkObjects whose text content is simple,
unattributed, and very brief may expose that content via
#atk_object_get_name instead; however if the text is editable,
multi-line, typically longer than three or four words, attributed,
selectable, or if the object already uses the 'name' ATK property
for other information, the #AtkText interface should be used to
expose the text content. In the case of editable text content,
#AtkEditableText (a subtype of the #AtkText interface) should be
implemented instead.
#AtkText provides not only traversal facilities and change
notification for text content, but also caret tracking and glyph
bounding box calculations. Note that the text strings are exposed
as UTF-8, and are therefore potentially multi-byte, and
caret-to-byte offset mapping makes no assumptions about the
character length; also bounding box glyph-to-offset mapping may be
complex for languages which use ligatures.
Frees the memory associated with an array of AtkTextRange. It is assumed
that the array was returned by the function atk_text_get_bounded_ranges
and is NULL terminated.
A pointer to an array of #AtkTextRange which is
to be freed.
Adds a selection bounded by the specified offsets.
%TRUE if successful, %FALSE otherwise
an #AtkText
the starting character offset of the selected region
the offset of the first character after the selected region.
Get the ranges of text in the specified bounding box.
Array of AtkTextRange. The last
element of the array returned by this function will be NULL.
an #AtkText
An AtkTextRectangle giving the dimensions of the bounding box.
Specify whether coordinates are relative to the screen or widget window.
Specify the horizontal clip type.
Specify the vertical clip type.
Gets the offset of the position of the caret (cursor).
the character offset of the position of the caret or -1 if
the caret is not located inside the element or in the case of
any other failure.
an #AtkText
Gets the specified text.
the character at @offset or 0 in the case of failure.
an #AtkText
a character offset within @text
Gets the character count.
the number of characters or -1 in case of failure.
an #AtkText
If the extent can not be obtained (e.g. missing support), all of x, y, width,
height are set to -1.
Get the bounding box containing the glyph representing the character at
a particular text offset.
an #AtkText
The offset of the text character for which bounding information is required.
Pointer for the x coordinate of the bounding box
Pointer for the y coordinate of the bounding box
Pointer for the width of the bounding box
Pointer for the height of the bounding box
specify whether coordinates are relative to the screen or widget window
Creates an #AtkAttributeSet which consists of the default values of
attributes for the text. See the enum AtkTextAttribute for types of text
attributes that can be returned. Note that other attributes may also be
returned.
an #AtkAttributeSet which contains the default text
attributes for this #AtkText. This #AtkAttributeSet should be freed by
a call to atk_attribute_set_free().
an #AtkText
Gets the number of selected regions.
The number of selected regions, or -1 in the case of failure.
an #AtkText
Gets the offset of the character located at coordinates @x and @y. @x and @y
are interpreted as being relative to the screen or this widget's window
depending on @coords.
the offset to the character which is located at the specified
@x and @y coordinates of -1 in case of failure.
an #AtkText
screen x-position of character
screen y-position of character
specify whether coordinates are relative to the screen or
widget window
Get the bounding box for text within the specified range.
If the extents can not be obtained (e.g. or missing support), the rectangle
fields are set to -1.
an #AtkText
The offset of the first text character for which boundary
information is required.
The offset of the text character after the last character
for which boundary information is required.
Specify whether coordinates are relative to the screen or widget window.
A pointer to a AtkTextRectangle which is filled in by this function.
Creates an #AtkAttributeSet which consists of the attributes explicitly
set at the position @offset in the text. @start_offset and @end_offset are
set to the start and end of the range around @offset where the attributes are
invariant. Note that @end_offset is the offset of the first character
after the range. See the enum AtkTextAttribute for types of text
attributes that can be returned. Note that other attributes may also be
returned.
an #AtkAttributeSet which contains the attributes
explicitly set at @offset. This #AtkAttributeSet should be freed by
a call to atk_attribute_set_free().
an #AtkText
the character offset at which to get the attributes, -1 means the offset of
the character to be inserted at the caret location.
the address to put the start offset of the range
the address to put the end offset of the range
Gets the text from the specified selection.
a newly allocated string containing the selected text. Use g_free()
to free the returned string.
an #AtkText
The selection number. The selected regions are
assigned numbers that correspond to how far the region is from the
start of the text. The selected region closest to the beginning
of the text region is assigned the number 0, etc. Note that adding,
moving or deleting a selected region can change the numbering.
passes back the starting character offset of the selected region
passes back the ending character offset (offset immediately past)
of the selected region
Gets a portion of the text exposed through an #AtkText according to a given @offset
and a specific @granularity, along with the start and end offsets defining the
boundaries of such a portion of text.
If @granularity is ATK_TEXT_GRANULARITY_CHAR the character at the
offset is returned.
If @granularity is ATK_TEXT_GRANULARITY_WORD the returned string
is from the word start at or before the offset to the word start after
the offset.
The returned string will contain the word at the offset if the offset
is inside a word and will contain the word before the offset if the
offset is not inside a word.
If @granularity is ATK_TEXT_GRANULARITY_SENTENCE the returned string
is from the sentence start at or before the offset to the sentence
start after the offset.
The returned string will contain the sentence at the offset if the offset
is inside a sentence and will contain the sentence before the offset
if the offset is not inside a sentence.
If @granularity is ATK_TEXT_GRANULARITY_LINE the returned string
is from the line start at or before the offset to the line
start after the offset.
If @granularity is ATK_TEXT_GRANULARITY_PARAGRAPH the returned string
is from the start of the paragraph at or before the offset to the start
of the following paragraph after the offset.
a newly allocated string containing the text at
the @offset bounded by the specified @granularity. Use g_free()
to free the returned string. Returns %NULL if the offset is invalid
or no implementation is available.
an #AtkText
position
An #AtkTextGranularity
the starting character offset of the returned string, or -1
in the case of error (e.g. invalid offset, not implemented)
the offset of the first character after the returned string,
or -1 in the case of error (e.g. invalid offset, not implemented)
Gets the specified text.
a newly allocated string containing the text from @start_offset up
to, but not including @end_offset. Use g_free() to free the returned
string.
an #AtkText
a starting character offset within @text
an ending character offset within @text, or -1 for the end of the string.
Gets the specified text.
Please use atk_text_get_string_at_offset() instead.
a newly allocated string containing the text after @offset bounded
by the specified @boundary_type. Use g_free() to free the returned
string.
an #AtkText
position
An #AtkTextBoundary
the starting character offset of the returned string
the offset of the first character after the
returned substring
Gets the specified text.
If the boundary_type if ATK_TEXT_BOUNDARY_CHAR the character at the
offset is returned.
If the boundary_type is ATK_TEXT_BOUNDARY_WORD_START the returned string
is from the word start at or before the offset to the word start after
the offset.
The returned string will contain the word at the offset if the offset
is inside a word and will contain the word before the offset if the
offset is not inside a word.
If the boundary type is ATK_TEXT_BOUNDARY_SENTENCE_START the returned
string is from the sentence start at or before the offset to the sentence
start after the offset.
The returned string will contain the sentence at the offset if the offset
is inside a sentence and will contain the sentence before the offset
if the offset is not inside a sentence.
If the boundary type is ATK_TEXT_BOUNDARY_LINE_START the returned
string is from the line start at or before the offset to the line
start after the offset.
This method is deprecated since ATK version
2.9.4. Please use atk_text_get_string_at_offset() instead.
a newly allocated string containing the text at @offset bounded
by the specified @boundary_type. Use g_free() to free the returned
string.
an #AtkText
position
An #AtkTextBoundary
the starting character offset of the returned string
the offset of the first character after the
returned substring
Gets the specified text.
Please use atk_text_get_string_at_offset() instead.
a newly allocated string containing the text before @offset bounded
by the specified @boundary_type. Use g_free() to free the returned
string.
an #AtkText
position
An #AtkTextBoundary
the starting character offset of the returned string
the offset of the first character after the
returned substring
Removes the specified selection.
%TRUE if successful, %FALSE otherwise
an #AtkText
The selection number. The selected regions are
assigned numbers that correspond to how far the region is from the
start of the text. The selected region closest to the beginning
of the text region is assigned the number 0, etc. Note that adding,
moving or deleting a selected region can change the numbering.
Makes a substring of @text visible on the screen by scrolling all necessary parents.
whether scrolling was successful.
an #AtkText
start offset in the @text
end offset in the @text, or -1 for the end of the text.
specify where the object should be made visible.
Move the top-left of a substring of @text to a given position of the screen
by scrolling all necessary parents.
whether scrolling was successful.
an #AtkText
start offset in the @text
end offset in the @text, or -1 for the end of the text.
specify whether coordinates are relative to the screen or to the
parent object.
x-position where to scroll to
y-position where to scroll to
Sets the caret (cursor) position to the specified @offset.
In the case of rich-text content, this method should either grab focus
or move the sequential focus navigation starting point (if the application
supports this concept) as if the user had clicked on the new caret position.
Typically, this means that the target of this operation is the node containing
the new caret position or one of its ancestors. In other words, after this
method is called, if the user advances focus, it should move to the first
focusable node following the new caret position.
Calling this method should also scroll the application viewport in a way
that matches the behavior of the application's typical caret motion or tab
navigation as closely as possible. This also means that if the application's
caret motion or focus navigation does not trigger a scroll operation, this
method should not trigger one either. If the application does not have a caret
motion or focus navigation operation, this method should try to scroll the new
caret position into view while minimizing unnecessary scroll motion.
%TRUE if successful, %FALSE otherwise.
an #AtkText
the character offset of the new caret position
Changes the start and end offset of the specified selection.
%TRUE if successful, %FALSE otherwise
an #AtkText
The selection number. The selected regions are
assigned numbers that correspond to how far the region is from the
start of the text. The selected region closest to the beginning
of the text region is assigned the number 0, etc. Note that adding,
moving or deleting a selected region can change the numbering.
the new starting character offset of the selection
the new end position of (e.g. offset immediately past)
the selection
the signal handler which is executed when there is a
text change. This virtual function is deprecated sice 2.9.4 and
it should not be overriden.
Adds a selection bounded by the specified offsets.
%TRUE if successful, %FALSE otherwise
an #AtkText
the starting character offset of the selected region
the offset of the first character after the selected region.
Get the ranges of text in the specified bounding box.
Array of AtkTextRange. The last
element of the array returned by this function will be NULL.
an #AtkText
An AtkTextRectangle giving the dimensions of the bounding box.
Specify whether coordinates are relative to the screen or widget window.
Specify the horizontal clip type.
Specify the vertical clip type.
Gets the offset of the position of the caret (cursor).
the character offset of the position of the caret or -1 if
the caret is not located inside the element or in the case of
any other failure.
an #AtkText
Gets the specified text.
the character at @offset or 0 in the case of failure.
an #AtkText
a character offset within @text
Gets the character count.
the number of characters or -1 in case of failure.
an #AtkText
If the extent can not be obtained (e.g. missing support), all of x, y, width,
height are set to -1.
Get the bounding box containing the glyph representing the character at
a particular text offset.
an #AtkText
The offset of the text character for which bounding information is required.
Pointer for the x coordinate of the bounding box
Pointer for the y coordinate of the bounding box
Pointer for the width of the bounding box
Pointer for the height of the bounding box
specify whether coordinates are relative to the screen or widget window
Creates an #AtkAttributeSet which consists of the default values of
attributes for the text. See the enum AtkTextAttribute for types of text
attributes that can be returned. Note that other attributes may also be
returned.
an #AtkAttributeSet which contains the default text
attributes for this #AtkText. This #AtkAttributeSet should be freed by
a call to atk_attribute_set_free().
an #AtkText
Gets the number of selected regions.
The number of selected regions, or -1 in the case of failure.
an #AtkText
Gets the offset of the character located at coordinates @x and @y. @x and @y
are interpreted as being relative to the screen or this widget's window
depending on @coords.
the offset to the character which is located at the specified
@x and @y coordinates of -1 in case of failure.
an #AtkText
screen x-position of character
screen y-position of character
specify whether coordinates are relative to the screen or
widget window
Get the bounding box for text within the specified range.
If the extents can not be obtained (e.g. or missing support), the rectangle
fields are set to -1.
an #AtkText
The offset of the first text character for which boundary
information is required.
The offset of the text character after the last character
for which boundary information is required.
Specify whether coordinates are relative to the screen or widget window.
A pointer to a AtkTextRectangle which is filled in by this function.
Creates an #AtkAttributeSet which consists of the attributes explicitly
set at the position @offset in the text. @start_offset and @end_offset are
set to the start and end of the range around @offset where the attributes are
invariant. Note that @end_offset is the offset of the first character
after the range. See the enum AtkTextAttribute for types of text
attributes that can be returned. Note that other attributes may also be
returned.
an #AtkAttributeSet which contains the attributes
explicitly set at @offset. This #AtkAttributeSet should be freed by
a call to atk_attribute_set_free().
an #AtkText
the character offset at which to get the attributes, -1 means the offset of
the character to be inserted at the caret location.
the address to put the start offset of the range
the address to put the end offset of the range
Gets the text from the specified selection.
a newly allocated string containing the selected text. Use g_free()
to free the returned string.
an #AtkText
The selection number. The selected regions are
assigned numbers that correspond to how far the region is from the
start of the text. The selected region closest to the beginning
of the text region is assigned the number 0, etc. Note that adding,
moving or deleting a selected region can change the numbering.
passes back the starting character offset of the selected region
passes back the ending character offset (offset immediately past)
of the selected region
Gets a portion of the text exposed through an #AtkText according to a given @offset
and a specific @granularity, along with the start and end offsets defining the
boundaries of such a portion of text.
If @granularity is ATK_TEXT_GRANULARITY_CHAR the character at the
offset is returned.
If @granularity is ATK_TEXT_GRANULARITY_WORD the returned string
is from the word start at or before the offset to the word start after
the offset.
The returned string will contain the word at the offset if the offset
is inside a word and will contain the word before the offset if the
offset is not inside a word.
If @granularity is ATK_TEXT_GRANULARITY_SENTENCE the returned string
is from the sentence start at or before the offset to the sentence
start after the offset.
The returned string will contain the sentence at the offset if the offset
is inside a sentence and will contain the sentence before the offset
if the offset is not inside a sentence.
If @granularity is ATK_TEXT_GRANULARITY_LINE the returned string
is from the line start at or before the offset to the line
start after the offset.
If @granularity is ATK_TEXT_GRANULARITY_PARAGRAPH the returned string
is from the start of the paragraph at or before the offset to the start
of the following paragraph after the offset.
a newly allocated string containing the text at
the @offset bounded by the specified @granularity. Use g_free()
to free the returned string. Returns %NULL if the offset is invalid
or no implementation is available.
an #AtkText
position
An #AtkTextGranularity
the starting character offset of the returned string, or -1
in the case of error (e.g. invalid offset, not implemented)
the offset of the first character after the returned string,
or -1 in the case of error (e.g. invalid offset, not implemented)
Gets the specified text.
a newly allocated string containing the text from @start_offset up
to, but not including @end_offset. Use g_free() to free the returned
string.
an #AtkText
a starting character offset within @text
an ending character offset within @text, or -1 for the end of the string.
Gets the specified text.
Please use atk_text_get_string_at_offset() instead.
a newly allocated string containing the text after @offset bounded
by the specified @boundary_type. Use g_free() to free the returned
string.
an #AtkText
position
An #AtkTextBoundary
the starting character offset of the returned string
the offset of the first character after the
returned substring
Gets the specified text.
If the boundary_type if ATK_TEXT_BOUNDARY_CHAR the character at the
offset is returned.
If the boundary_type is ATK_TEXT_BOUNDARY_WORD_START the returned string
is from the word start at or before the offset to the word start after
the offset.
The returned string will contain the word at the offset if the offset
is inside a word and will contain the word before the offset if the
offset is not inside a word.
If the boundary type is ATK_TEXT_BOUNDARY_SENTENCE_START the returned
string is from the sentence start at or before the offset to the sentence
start after the offset.
The returned string will contain the sentence at the offset if the offset
is inside a sentence and will contain the sentence before the offset
if the offset is not inside a sentence.
If the boundary type is ATK_TEXT_BOUNDARY_LINE_START the returned
string is from the line start at or before the offset to the line
start after the offset.
This method is deprecated since ATK version
2.9.4. Please use atk_text_get_string_at_offset() instead.
a newly allocated string containing the text at @offset bounded
by the specified @boundary_type. Use g_free() to free the returned
string.
an #AtkText
position
An #AtkTextBoundary
the starting character offset of the returned string
the offset of the first character after the
returned substring
Gets the specified text.
Please use atk_text_get_string_at_offset() instead.
a newly allocated string containing the text before @offset bounded
by the specified @boundary_type. Use g_free() to free the returned
string.
an #AtkText
position
An #AtkTextBoundary
the starting character offset of the returned string
the offset of the first character after the
returned substring
Removes the specified selection.
%TRUE if successful, %FALSE otherwise
an #AtkText
The selection number. The selected regions are
assigned numbers that correspond to how far the region is from the
start of the text. The selected region closest to the beginning
of the text region is assigned the number 0, etc. Note that adding,
moving or deleting a selected region can change the numbering.
Makes a substring of @text visible on the screen by scrolling all necessary parents.
whether scrolling was successful.
an #AtkText
start offset in the @text
end offset in the @text, or -1 for the end of the text.
specify where the object should be made visible.
Move the top-left of a substring of @text to a given position of the screen
by scrolling all necessary parents.
whether scrolling was successful.
an #AtkText
start offset in the @text
end offset in the @text, or -1 for the end of the text.
specify whether coordinates are relative to the screen or to the
parent object.
x-position where to scroll to
y-position where to scroll to
Sets the caret (cursor) position to the specified @offset.
In the case of rich-text content, this method should either grab focus
or move the sequential focus navigation starting point (if the application
supports this concept) as if the user had clicked on the new caret position.
Typically, this means that the target of this operation is the node containing
the new caret position or one of its ancestors. In other words, after this
method is called, if the user advances focus, it should move to the first
focusable node following the new caret position.
Calling this method should also scroll the application viewport in a way
that matches the behavior of the application's typical caret motion or tab
navigation as closely as possible. This also means that if the application's
caret motion or focus navigation does not trigger a scroll operation, this
method should not trigger one either. If the application does not have a caret
motion or focus navigation operation, this method should try to scroll the new
caret position into view while minimizing unnecessary scroll motion.
%TRUE if successful, %FALSE otherwise.
an #AtkText
the character offset of the new caret position
Changes the start and end offset of the specified selection.
%TRUE if successful, %FALSE otherwise
an #AtkText
The selection number. The selected regions are
assigned numbers that correspond to how far the region is from the
start of the text. The selected region closest to the beginning
of the text region is assigned the number 0, etc. Note that adding,
moving or deleting a selected region can change the numbering.
the new starting character offset of the selection
the new end position of (e.g. offset immediately past)
the selection
The "text-attributes-changed" signal is emitted when the text
attributes of the text of an object which implements AtkText
changes.
The "text-caret-moved" signal is emitted when the caret
position of the text of an object which implements AtkText
changes.
The new position of the text caret.
The "text-changed" signal is emitted when the text of the
object which implements the AtkText interface changes, This
signal will have a detail which is either "insert" or
"delete" which identifies whether the text change was an
insertion or a deletion.
Use #AtkObject::text-insert or
#AtkObject::text-remove instead.
The position (character offset) of the insertion or deletion.
The length (in characters) of text inserted or deleted.
The "text-insert" signal is emitted when a new text is
inserted. If the signal was not triggered by the user
(e.g. typing or pasting text), the "system" detail should be
included.
The position (character offset) of the insertion.
The length (in characters) of text inserted.
The new text inserted
The "text-remove" signal is emitted when a new text is
removed. If the signal was not triggered by the user
(e.g. typing or pasting text), the "system" detail should be
included.
The position (character offset) of the removal.
The length (in characters) of text removed.
The old text removed
The "text-selection-changed" signal is emitted when the
selected text of an object which implements AtkText changes.
Describes the text attributes supported
Invalid attribute, like bad spelling or grammar.
The pixel width of the left margin
The pixel width of the right margin
The number of pixels that the text is indented
Either "true" or "false" indicating whether text is visible or not
Either "true" or "false" indicating whether text is editable or not
Pixels of blank space to leave above each newline-terminated line.
Pixels of blank space to leave below each newline-terminated line.
Pixels of blank space to leave between wrapped lines inside the same newline-terminated line (paragraph).
"true" or "false" whether to make the background color for each character the height of the highest font used on the current line, or the height of the font used for the current character.
Number of pixels that the characters are risen above the baseline. See also ATK_TEXT_ATTR_TEXT_POSITION.
"none", "single", "double", "low", or "error"
"true" or "false" whether the text is strikethrough
The size of the characters in points. eg: 10
The scale of the characters. The value is a string representation of a double
The weight of the characters.
The language used
The font family name
The background color. The value is an RGB value of the format "%u,%u,%u"
The foreground color. The value is an RGB value of the format "%u,%u,%u"
"true" if a #GdkBitmap is set for stippling the background color.
"true" if a #GdkBitmap is set for stippling the foreground color.
The wrap mode of the text, if any. Values are "none", "char", "word", or "word_char".
The direction of the text, if set. Values are "none", "ltr" or "rtl"
The justification of the text, if set. Values are "left", "right", "center" or "fill"
The stretch of the text, if set. Values are "ultra_condensed", "extra_condensed", "condensed", "semi_condensed", "normal", "semi_expanded", "expanded", "extra_expanded" or "ultra_expanded"
The capitalization variant of the text, if set. Values are "normal" or "small_caps"
The slant style of the text, if set. Values are "normal", "oblique" or "italic"
The vertical position with respect to the baseline. Values are "baseline", "super", or "sub". Note that a super or sub text attribute refers to position with respect to the baseline of the prior character.
not a valid text attribute, used for finding end of enumeration
Get the #AtkTextAttribute type corresponding to a text attribute name.
the #AtkTextAttribute enumerated type corresponding to the specified
name, or #ATK_TEXT_ATTRIBUTE_INVALID if no matching text attribute
is found.
a string which is the (non-localized) name of an ATK text attribute.
Gets the name corresponding to the #AtkTextAttribute
a string containing the name; this string should not be freed
The #AtkTextAttribute whose name is required
Gets the value for the index of the #AtkTextAttribute
a string containing the value; this string
should not be freed; %NULL is returned if there are no values
maintained for the attr value.
The #AtkTextAttribute for which a value is required
The index of the required value
Associate @name with a new #AtkTextAttribute
an #AtkTextAttribute associated with @name
a name string
Text boundary types used for specifying boundaries for regions of text.
This enumeration is deprecated since 2.9.4 and should not be used. Use
AtkTextGranularity with #atk_text_get_string_at_offset instead.
Boundary is the boundary between characters
(including non-printing characters)
Boundary is the start (i.e. first character) of a word.
Boundary is the end (i.e. last
character) of a word.
Boundary is the first character in a sentence.
Boundary is the last (terminal)
character in a sentence; in languages which use "sentence stop"
punctuation such as English, the boundary is thus the '.', '?', or
similar terminal punctuation character.
Boundary is the initial character of the content or a
character immediately following a newline, linefeed, or return character.
Boundary is the linefeed, or return
character.
Describes the type of clipping required.
No clipping to be done
Text clipped by min coordinate is omitted
Text clipped by max coordinate is omitted
Only text fully within mix/max bound is retained
Text granularity types used for specifying the granularity of the region of
text we are interested in.
Granularity is defined by the boundaries between characters
(including non-printing characters)
Granularity is defined by the boundaries of a word,
starting at the beginning of the current word and finishing at the beginning of
the following one, if present.
Granularity is defined by the boundaries of a sentence,
starting at the beginning of the current sentence and finishing at the beginning of
the following one, if present.
Granularity is defined by the boundaries of a line,
starting at the beginning of the current line and finishing at the beginning of
the following one, if present.
Granularity is defined by the boundaries of a paragraph,
starting at the beginning of the current paragraph and finishing at the beginning of
the following one, if present.
a newly allocated string containing the text from @start_offset up
to, but not including @end_offset. Use g_free() to free the returned
string.
an #AtkText
a starting character offset within @text
an ending character offset within @text, or -1 for the end of the string.
Gets specified text. This virtual function
is deprecated and it should not be overridden.
a newly allocated string containing the text after @offset bounded
by the specified @boundary_type. Use g_free() to free the returned
string.
an #AtkText
position
An #AtkTextBoundary
the starting character offset of the returned string
the offset of the first character after the
returned substring
Gets specified text. This virtual function
is deprecated and it should not be overridden.
a newly allocated string containing the text at @offset bounded
by the specified @boundary_type. Use g_free() to free the returned
string.
an #AtkText
position
An #AtkTextBoundary
the starting character offset of the returned string
the offset of the first character after the
returned substring
the character at @offset or 0 in the case of failure.
an #AtkText
a character offset within @text
Gets specified text. This virtual function
is deprecated and it should not be overridden.
a newly allocated string containing the text before @offset bounded
by the specified @boundary_type. Use g_free() to free the returned
string.
an #AtkText
position
An #AtkTextBoundary
the starting character offset of the returned string
the offset of the first character after the
returned substring
the character offset of the position of the caret or -1 if
the caret is not located inside the element or in the case of
any other failure.
an #AtkText
an #AtkAttributeSet which contains the attributes
explicitly set at @offset. This #AtkAttributeSet should be freed by
a call to atk_attribute_set_free().
an #AtkText
the character offset at which to get the attributes, -1 means the offset of
the character to be inserted at the caret location.
the address to put the start offset of the range
the address to put the end offset of the range
an #AtkAttributeSet which contains the default text
attributes for this #AtkText. This #AtkAttributeSet should be freed by
a call to atk_attribute_set_free().
an #AtkText
an #AtkText
The offset of the text character for which bounding information is required.
Pointer for the x coordinate of the bounding box
Pointer for the y coordinate of the bounding box
Pointer for the width of the bounding box
Pointer for the height of the bounding box
specify whether coordinates are relative to the screen or widget window
the number of characters or -1 in case of failure.
an #AtkText
the offset to the character which is located at the specified
@x and @y coordinates of -1 in case of failure.
an #AtkText
screen x-position of character
screen y-position of character
specify whether coordinates are relative to the screen or
widget window
The number of selected regions, or -1 in the case of failure.
an #AtkText
a newly allocated string containing the selected text. Use g_free()
to free the returned string.
an #AtkText
The selection number. The selected regions are
assigned numbers that correspond to how far the region is from the
start of the text. The selected region closest to the beginning
of the text region is assigned the number 0, etc. Note that adding,
moving or deleting a selected region can change the numbering.
passes back the starting character offset of the selected region
passes back the ending character offset (offset immediately past)
of the selected region
%TRUE if successful, %FALSE otherwise
an #AtkText
the starting character offset of the selected region
the offset of the first character after the selected region.
%TRUE if successful, %FALSE otherwise
an #AtkText
The selection number. The selected regions are
assigned numbers that correspond to how far the region is from the
start of the text. The selected region closest to the beginning
of the text region is assigned the number 0, etc. Note that adding,
moving or deleting a selected region can change the numbering.
%TRUE if successful, %FALSE otherwise
an #AtkText
The selection number. The selected regions are
assigned numbers that correspond to how far the region is from the
start of the text. The selected region closest to the beginning
of the text region is assigned the number 0, etc. Note that adding,
moving or deleting a selected region can change the numbering.
the new starting character offset of the selection
the new end position of (e.g. offset immediately past)
the selection
%TRUE if successful, %FALSE otherwise.
an #AtkText
the character offset of the new caret position
the signal handler which is executed when there is a
text change. This virtual function is deprecated sice 2.9.4 and
it should not be overriden.
an #AtkText
The offset of the first text character for which boundary
information is required.
The offset of the text character after the last character
for which boundary information is required.
Specify whether coordinates are relative to the screen or widget window.
A pointer to a AtkTextRectangle which is filled in by this function.
Array of AtkTextRange. The last
element of the array returned by this function will be NULL.
an #AtkText
An AtkTextRectangle giving the dimensions of the bounding box.
Specify whether coordinates are relative to the screen or widget window.
Specify the horizontal clip type.
Specify the vertical clip type.
Gets a portion of the text exposed through
an AtkText according to a given offset and a specific
granularity, along with the start and end offsets defining the
boundaries of such a portion of text.
a newly allocated string containing the text at
the @offset bounded by the specified @granularity. Use g_free()
to free the returned string. Returns %NULL if the offset is invalid
or no implementation is available.
an #AtkText
position
An #AtkTextGranularity
the starting character offset of the returned string, or -1
in the case of error (e.g. invalid offset, not implemented)
the offset of the first character after the returned string,
or -1 in the case of error (e.g. invalid offset, not implemented)
whether scrolling was successful.
an #AtkText
start offset in the @text
end offset in the @text, or -1 for the end of the text.
specify where the object should be made visible.
whether scrolling was successful.
an #AtkText
start offset in the @text
end offset in the @text, or -1 for the end of the text.
specify whether coordinates are relative to the screen or to the
parent object.
x-position where to scroll to
y-position where to scroll to
A structure used to describe a text range.
A rectangle giving the bounds of the text range
The start offset of a AtkTextRange
The end offset of a AtkTextRange
The text in the text range
A structure used to store a rectangle used by AtkText.
The horizontal coordinate of a rectangle
The vertical coordinate of a rectangle
The width of a rectangle
The height of a rectangle
This structure represents a single text selection within a document. This
selection is defined by two points in the content, where each one is defined
by an AtkObject supporting the AtkText interface and a character offset
relative to it.
The end object must appear after the start object in the accessibility tree,
i.e. the end object must be reachable from the start object by navigating
forward (next, first child etc).
This struct also contains a @start_is_active boolean, to communicate if the
start of the selection is the active point or not.
The active point corresponds to the user's focus or point of interest. The
user moves the active point to expand or collapse the range. The anchor
point is the other point of the range and typically remains constant. In
most cases, anchor is the start of the range and active is the end. However,
when selecting backwards (e.g. pressing shift+left arrow in a text field),
the start of the range is the active point, as the user moves this to
manipulate the selection.
the AtkText containing the start of the selection.
the text offset of the beginning of the selection within
@start_object.
the AtkText containing the end of the selection.
the text offset of the end of the selection within @end_object.
a gboolean indicating whether the start of the selection
is the active point.
A set of ATK utility functions for event and toolkit support.
A set of ATK utility functions which are used to support event
registration of various types, and obtaining the 'root' accessible
of a process and information about the current ATK implementation
and toolkit version.
adds the specified function to the list
of functions to be called when an ATK event occurs. ATK
implementors are discouraged from reimplementing this method.
removes the specified function to
the list of functions to be called when an ATK event occurs. ATK
implementors are discouraged from reimplementing this method.
adds the specified function to the list of
functions to be called when a key event occurs.
remove the specified function to the
list of functions to be called when a key event occurs.
gets the root accessible container for the current
application.
gets name string for the GUI toolkit
implementing ATK for this application.
gets version string for the GUI toolkit
implementing ATK for this application.
A macro that should be defined by the user prior to including
the atk/atk.h header.
The definition should be one of the predefined ATK version
macros: %ATK_VERSION_2_12, %ATK_VERSION_2_14,...
This macro defines the earliest version of ATK that the package is
required to be able to compile against.
If the compiler is configured to warn about the use of deprecated
functions, then using functions that were deprecated in version
%ATK_VERSION_MIN_REQUIRED or earlier will cause warnings (but
using functions deprecated in later releases will not).
The ATK interface implemented by valuators and components which display or select a value from a bounded range of values.
#AtkValue should be implemented for components which either display
a value from a bounded range, or which allow the user to specify a
value from a bounded range, or both. For instance, most sliders and
range controls, as well as dials, should have #AtkObject
representations which implement #AtkValue on the component's
behalf. #AtKValues may be read-only, in which case attempts to
alter the value return would fail.
<refsect1 id="current-value-text">
<title>On the subject of current value text</title>
<para>
In addition to providing the current value, implementors can
optionally provide an end-user-consumable textual description
associated with this value. This description should be included
when the numeric value fails to convey the full, on-screen
representation seen by users.
</para>
<example>
<title>Password strength</title>
A password strength meter whose value changes as the user types
their new password. Red is used for values less than 4.0, yellow
for values between 4.0 and 7.0, and green for values greater than
7.0. In this instance, value text should be provided by the
implementor. Appropriate value text would be "weak", "acceptable,"
and "strong" respectively.
</example>
A level bar whose value changes to reflect the battery charge. The
color remains the same regardless of the charge and there is no
on-screen text reflecting the fullness of the battery. In this
case, because the position within the bar is the only indication
the user has of the current charge, value text should not be
provided by the implementor.
<refsect2 id="implementor-notes">
<title>Implementor Notes</title>
<para>
Implementors should bear in mind that assistive technologies will
likely prefer the value text provided over the numeric value when
presenting a widget's value. As a result, strings not intended for
end users should not be exposed in the value text, and strings
which are exposed should be localized. In the case of widgets which
display value text on screen, for instance through a separate label
in close proximity to the value-displaying widget, it is still
expected that implementors will expose the value text using the
above API.
</para>
<para>
#AtkValue should NOT be implemented for widgets whose displayed
value is not reflective of a meaningful amount. For instance, a
progress pulse indicator whose value alternates between 0.0 and 1.0
to indicate that some process is still taking place should not
implement #AtkValue because the current value does not reflect
progress towards completion.
</para>
</refsect2>
</refsect1>
<refsect1 id="ranges">
<title>On the subject of ranges</title>
<para>
In addition to providing the minimum and maximum values,
implementors can optionally provide details about subranges
associated with the widget. These details should be provided by the
implementor when both of the following are communicated visually to
the end user:
</para>
<itemizedlist>
<listitem>The existence of distinct ranges such as "weak",
"acceptable", and "strong" indicated by color, bar tick marks,
and/or on-screen text.</listitem>
<listitem>Where the current value stands within a given subrange,
for instance illustrating progression from very "weak" towards
nearly "acceptable" through changes in shade and/or position on
the bar within the "weak" subrange.</listitem>
</itemizedlist>
<para>
If both of the above do not apply to the widget, it should be
sufficient to expose the numeric value, along with the value text
if appropriate, to make the widget accessible.
</para>
<refsect2 id="ranges-implementor-notes">
<title>Implementor Notes</title>
<para>
If providing subrange details is deemed necessary, all possible
values of the widget are expected to fall within one of the
subranges defined by the implementor.
</para>
</refsect2>
</refsect1>
<refsect1 id="localization">
<title>On the subject of localization of end-user-consumable text
values</title>
<para>
Because value text and subrange descriptors are human-consumable,
implementors are expected to provide localized strings which can be
directly presented to end users via their assistive technology. In
order to simplify this for implementors, implementors can use
atk_value_type_get_localized_name() with the following
already-localized constants for commonly-needed values can be used:
</para>
<itemizedlist>
<listitem>ATK_VALUE_VERY_WEAK</listitem>
<listitem>ATK_VALUE_WEAK</listitem>
<listitem>ATK_VALUE_ACCEPTABLE</listitem>
<listitem>ATK_VALUE_STRONG</listitem>
<listitem>ATK_VALUE_VERY_STRONG</listitem>
<listitem>ATK_VALUE_VERY_LOW</listitem>
<listitem>ATK_VALUE_LOW</listitem>
<listitem>ATK_VALUE_MEDIUM</listitem>
<listitem>ATK_VALUE_HIGH</listitem>
<listitem>ATK_VALUE_VERY_HIGH</listitem>
<listitem>ATK_VALUE_VERY_BAD</listitem>
<listitem>ATK_VALUE_BAD</listitem>
<listitem>ATK_VALUE_GOOD</listitem>
<listitem>ATK_VALUE_VERY_GOOD</listitem>
<listitem>ATK_VALUE_BEST</listitem>
<listitem>ATK_VALUE_SUBSUBOPTIMAL</listitem>
<listitem>ATK_VALUE_SUBOPTIMAL</listitem>
<listitem>ATK_VALUE_OPTIMAL</listitem>
</itemizedlist>
<para>
Proposals for additional constants, along with their use cases,
should be submitted to the GNOME Accessibility Team.
</para>
</refsect1>
<refsect1 id="changes">
<title>On the subject of changes</title>
<para>
Note that if there is a textual description associated with the new
numeric value, that description should be included regardless of
whether or not it has also changed.
</para>
</refsect1>
Gets the value of this object.
Since 2.12. Use atk_value_get_value_and_text()
instead.
a GObject instance that implements AtkValueIface
a #GValue representing the current accessible value
Gets the minimum increment by which the value of this object may be
changed. If zero, the minimum increment is undefined, which may
mean that it is limited only by the floating point precision of the
platform.
the minimum increment by which the value of this
object may be changed. zero if undefined.
a GObject instance that implements AtkValueIface
Gets the maximum value of this object.
Since 2.12. Use atk_value_get_range() instead.
a GObject instance that implements AtkValueIface
a #GValue representing the maximum accessible value
Gets the minimum increment by which the value of this object may be changed. If zero,
the minimum increment is undefined, which may mean that it is limited only by the
floating point precision of the platform.
Since 2.12. Use atk_value_get_increment() instead.
a GObject instance that implements AtkValueIface
a #GValue representing the minimum increment by which the accessible value may be changed
Gets the minimum value of this object.
Since 2.12. Use atk_value_get_range() instead.
a GObject instance that implements AtkValueIface
a #GValue representing the minimum accessible value
Gets the range of this object.
a newly allocated #AtkRange
that represents the minimum, maximum and descriptor (if available)
of @obj. NULL if that range is not defined.
a GObject instance that implements AtkValueIface
Gets the list of subranges defined for this object. See #AtkValue
introduction for examples of subranges and when to expose them.
an #GSList of
#AtkRange which each of the subranges defined for this object. Free
the returns list with g_slist_free().
a GObject instance that implements AtkValueIface
Gets the current value and the human readable text alternative of
@obj. @text is a newly created string, that must be freed by the
caller. Can be NULL if no descriptor is available.
a GObject instance that implements AtkValueIface
address of #gdouble to put the current value of @obj
address of #gchar to put the human
readable text alternative for @value
Sets the value of this object.
Since 2.12. Use atk_value_set_value() instead.
%TRUE if new value is successfully set, %FALSE otherwise.
a GObject instance that implements AtkValueIface
a #GValue which is the desired new accessible value.
Sets the value of this object.
This method is intended to provide a way to change the value of the
object. In any case, it is possible that the value can't be
modified (ie: a read-only component). If the value changes due this
call, it is possible that the text could change, and will trigger
an #AtkValue::value-changed signal emission.
Note for implementors: the deprecated atk_value_set_current_value()
method returned TRUE or FALSE depending if the value was assigned
or not. In the practice several implementors were not able to
decide it, and returned TRUE in any case. For that reason it is not
required anymore to return if the value was properly assigned or
not.
a GObject instance that implements AtkValueIface
a double which is the desired new accessible value.
Gets the value of this object.
Since 2.12. Use atk_value_get_value_and_text()
instead.
a GObject instance that implements AtkValueIface
a #GValue representing the current accessible value
Gets the minimum increment by which the value of this object may be
changed. If zero, the minimum increment is undefined, which may
mean that it is limited only by the floating point precision of the
platform.
the minimum increment by which the value of this
object may be changed. zero if undefined.
a GObject instance that implements AtkValueIface
Gets the maximum value of this object.
Since 2.12. Use atk_value_get_range() instead.
a GObject instance that implements AtkValueIface
a #GValue representing the maximum accessible value
Gets the minimum increment by which the value of this object may be changed. If zero,
the minimum increment is undefined, which may mean that it is limited only by the
floating point precision of the platform.
Since 2.12. Use atk_value_get_increment() instead.
a GObject instance that implements AtkValueIface
a #GValue representing the minimum increment by which the accessible value may be changed
Gets the minimum value of this object.
Since 2.12. Use atk_value_get_range() instead.
a GObject instance that implements AtkValueIface
a #GValue representing the minimum accessible value
Gets the range of this object.
a newly allocated #AtkRange
that represents the minimum, maximum and descriptor (if available)
of @obj. NULL if that range is not defined.
a GObject instance that implements AtkValueIface
Gets the list of subranges defined for this object. See #AtkValue
introduction for examples of subranges and when to expose them.
an #GSList of
#AtkRange which each of the subranges defined for this object. Free
the returns list with g_slist_free().
a GObject instance that implements AtkValueIface
Gets the current value and the human readable text alternative of
@obj. @text is a newly created string, that must be freed by the
caller. Can be NULL if no descriptor is available.
a GObject instance that implements AtkValueIface
address of #gdouble to put the current value of @obj
address of #gchar to put the human
readable text alternative for @value
Sets the value of this object.
Since 2.12. Use atk_value_set_value() instead.
%TRUE if new value is successfully set, %FALSE otherwise.
a GObject instance that implements AtkValueIface
a #GValue which is the desired new accessible value.
Sets the value of this object.
This method is intended to provide a way to change the value of the
object. In any case, it is possible that the value can't be
modified (ie: a read-only component). If the value changes due this
call, it is possible that the text could change, and will trigger
an #AtkValue::value-changed signal emission.
Note for implementors: the deprecated atk_value_set_current_value()
method returned TRUE or FALSE depending if the value was assigned
or not. In the practice several implementors were not able to
decide it, and returned TRUE in any case. For that reason it is not
required anymore to return if the value was properly assigned or
not.
a GObject instance that implements AtkValueIface
a double which is the desired new accessible value.
The 'value-changed' signal is emitted when the current value
that represent the object changes. @value is the numerical
representation of this new value. @text is the human
readable text alternative of @value, and can be NULL if it is
not available. Note that if there is a textual description
associated with the new numeric value, that description
should be included regardless of whether or not it has also
changed.
Example: a password meter whose value changes as the user
types their new password. Appropiate value text would be
"weak", "acceptable" and "strong".
the new value in a numerical form.
human readable text alternative (also called
description) of this object. NULL if not available.
This virtual function is deprecated since 2.12
and it should not be overriden.
a GObject instance that implements AtkValueIface
a #GValue representing the current accessible value
This virtual function is deprecated since 2.12
and it should not be overriden.
a GObject instance that implements AtkValueIface
a #GValue representing the maximum accessible value
This virtual function is deprecated since 2.12
and it should not be overriden.
a GObject instance that implements AtkValueIface
a #GValue representing the minimum accessible value
This virtual function is deprecated since 2.12
and it should not be overriden.
%TRUE if new value is successfully set, %FALSE otherwise.
a GObject instance that implements AtkValueIface
a #GValue which is the desired new accessible value.
This virtual function is deprecated since
2.12 and it should not be overriden.
a GObject instance that implements AtkValueIface
a #GValue representing the minimum increment by which the accessible value may be changed
gets the current value and the human readable
text alternative (if available) of this object. Since 2.12.
a GObject instance that implements AtkValueIface
address of #gdouble to put the current value of @obj
address of #gchar to put the human
readable text alternative for @value
gets the range that defines the minimum and maximum
value of this object. Returns NULL if there is no range
defined. Since 2.12.
a newly allocated #AtkRange
that represents the minimum, maximum and descriptor (if available)
of @obj. NULL if that range is not defined.
a GObject instance that implements AtkValueIface
gets the minimum increment by which the value of
this object may be changed. If zero it is undefined. Since 2.12.
the minimum increment by which the value of this
object may be changed. zero if undefined.
a GObject instance that implements AtkValueIface
returns a list of different subranges, and their
description (if available) of this object. Returns NULL if there
is not subranges defined. Since 2.12.
an #GSList of
#AtkRange which each of the subranges defined for this object. Free
the returns list with g_slist_free().
a GObject instance that implements AtkValueIface
sets the value of this object. Since 2.12.
a GObject instance that implements AtkValueIface
a double which is the desired new accessible value.
Default types for a given value. Those are defined in order to
easily get localized strings to describe a given value or a given
subrange, using atk_value_type_get_localized_name().
Gets the localized description string describing the #AtkValueType @value_type.
the localized string describing the #AtkValueType
The #AtkValueType whose localized name is required
Gets the description string describing the #AtkValueType @value_type.
the string describing the #AtkValueType
The #AtkValueType whose name is required
The ATK Interface provided by UI components that represent a top-level window.
#AtkWindow should be implemented by the UI elements that represent
a top-level window, such as the main window of an application or
dialog.
See [class@AtkObject]
The signal #AtkWindow::activate is emitted when a window
becomes the active window of the application or session.
The signal #AtkWindow::create is emitted when a new window
is created.
The signal #AtkWindow::deactivate is emitted when a window is
no longer the active window of the application or session.
The signal #AtkWindow::destroy is emitted when a window is
destroyed.
The signal #AtkWindow::maximize is emitted when a window
is maximized.
The signal #AtkWindow::minimize is emitted when a window
is minimized.
The signal #AtkWindow::move is emitted when a window
is moved.
The signal #AtkWindow::resize is emitted when a window
is resized.
The signal #AtkWindow::restore is emitted when a window
is restored.
Adds the specified function to the list of functions to be called
when an object receives focus.
Focus tracking has been dropped as a feature
to be implemented by ATK itself. If you need focus tracking on your
implementation, subscribe to the #AtkObject::state-change "focused" signal.
added focus tracker id, or 0 on failure.
Function to be added to the list of functions to be called
when an object receives focus.
Adds the specified function to the list of functions to be called
when an ATK event of type event_type occurs.
The format of event_type is the following:
"ATK:<atk_type>:<atk_event>:<atk_event_detail>
Where "ATK" works as the namespace, <atk_interface> is the name of
the ATK type (interface or object), <atk_event> is the name of the
signal defined on that interface and <atk_event_detail> is the
gsignal detail of that signal. You can find more info about gsignal
details here:
http://developer.gnome.org/gobject/stable/gobject-Signals.html
The first three parameters are mandatory. The last one is optional.
For example:
ATK:AtkObject:state-change
ATK:AtkText:text-selection-changed
ATK:AtkText:text-insert:system
Toolkit implementor note: ATK provides a default implementation for
this virtual method. ATK implementors are discouraged from
reimplementing this method.
Toolkit implementor note: this method is not intended to be used by
ATK implementors but by ATK consumers.
ATK consumers note: as this method adds a listener for a given ATK
type, that type should be already registered on the GType system
before calling this method. A simple way to do that is creating an
instance of #AtkNoOpObject. This class implements all ATK
interfaces, so creating the instance will register all ATK types as
a collateral effect.
added event listener id, or 0 on failure.
the listener to notify
the type of event for which notification is requested
Adds the specified function to the list of functions to be called
when a key event occurs. The @data element will be passed to the
#AtkKeySnoopFunc (@listener) as the @func_data param, on notification.
added event listener id, or 0 on failure.
the listener to notify
a #gpointer that points to a block of data that should be sent to the registered listeners,
along with the event notification, when it occurs.
Frees the memory used by an #AtkAttributeSet, including all its
#AtkAttributes.
The #AtkAttributeSet to free
Specifies the function to be called for focus tracker initialization.
This function should be called by an implementation of the
ATK interface if any specific work needs to be done to enable
focus tracking.
Focus tracking has been dropped as a feature
to be implemented by ATK itself.
Function to be called for focus tracker initialization
Cause the focus tracker functions which have been specified to be
executed for the object.
Focus tracking has been dropped as a feature
to be implemented by ATK itself. As #AtkObject::focus-event was
deprecated in favor of a #AtkObject::state-change signal, in order
to notify a focus change on your implementation, you can use
atk_object_notify_state_change() instead.
an #AtkObject
Returns the binary age as passed to libtool when building the ATK
library the process is running against.
the binary age of the ATK library
Gets a default implementation of the #AtkObjectFactory/type
registry.
Note: For most toolkit maintainers, this will be the correct
registry for registering new #AtkObject factories. Following
a call to this function, maintainers may call atk_registry_set_factory_type()
to associate an #AtkObjectFactory subclass with the GType of objects
for whom accessibility information will be provided.
a default implementation of the
#AtkObjectFactory/type registry
Gets the currently focused object.
the currently focused object for the current
application
Returns the interface age as passed to libtool when building the
ATK library the process is running against.
the interface age of the ATK library
Returns the major version number of the ATK library. (e.g. in ATK
version 2.7.4 this is 2.)
This function is in the library, so it represents the ATK library
your code is running against. In contrast, the #ATK_MAJOR_VERSION
macro represents the major version of the ATK headers you have
included when compiling your code.
the major version number of the ATK library
Returns the micro version number of the ATK library. (e.g. in ATK
version 2.7.4 this is 4.)
This function is in the library, so it represents the ATK library
your code is are running against. In contrast, the
#ATK_MICRO_VERSION macro represents the micro version of the ATK
headers you have included when compiling your code.
the micro version number of the ATK library
Returns the minor version number of the ATK library. (e.g. in ATK
version 2.7.4 this is 7.)
This function is in the library, so it represents the ATK library
your code is are running against. In contrast, the
#ATK_MINOR_VERSION macro represents the minor version of the ATK
headers you have included when compiling your code.
the minor version number of the ATK library
Gets the root accessible container for the current application.
the root accessible container for the current
application
Gets name string for the GUI toolkit implementing ATK for this application.
name string for the GUI toolkit implementing ATK for this application
Gets version string for the GUI toolkit implementing ATK for this application.
version string for the GUI toolkit implementing ATK for this application
Gets the current version for ATK.
version string for ATK
Get the #AtkRelationType type corresponding to a relation name.
the #AtkRelationType enumerated type corresponding to the specified name,
or #ATK_RELATION_NULL if no matching relation type is found.
a string which is the (non-localized) name of an ATK relation type.
Gets the description string describing the #AtkRelationType @type.
the string describing the AtkRelationType
The #AtkRelationType whose name is required
Associate @name with a new #AtkRelationType
an #AtkRelationType associated with @name
a name string
Removes the specified focus tracker from the list of functions
to be called when any object receives focus.
Focus tracking has been dropped as a feature
to be implemented by ATK itself. If you need focus tracking on your
implementation, subscribe to the #AtkObject::state-change "focused"
signal.
the id of the focus tracker to remove
@listener_id is the value returned by #atk_add_global_event_listener
when you registered that event listener.
Toolkit implementor note: ATK provides a default implementation for
this virtual method. ATK implementors are discouraged from
reimplementing this method.
Toolkit implementor note: this method is not intended to be used by
ATK implementors but by ATK consumers.
Removes the specified event listener
the id of the event listener to remove
@listener_id is the value returned by #atk_add_key_event_listener
when you registered that event listener.
Removes the specified event listener.
the id of the event listener to remove
Get the #AtkRole type corresponding to a rolew name.
the #AtkRole enumerated type corresponding to the specified name,
or #ATK_ROLE_INVALID if no matching role is found.
a string which is the (non-localized) name of an ATK role.
Gets the localized description string describing the #AtkRole @role.
the localized string describing the AtkRole
The #AtkRole whose localized name is required
Gets the description string describing the #AtkRole @role.
the string describing the AtkRole
The #AtkRole whose name is required
Registers the role specified by @name. @name must be a meaningful
name. So it should not be empty, or consisting on whitespaces.
Since 2.12. If your application/toolkit doesn't find a
suitable role for a specific object defined at #AtkRole, please
submit a bug in order to add a new role to the specification.
an #AtkRole for the new role if added
properly. ATK_ROLE_INVALID in case of error.
a character string describing the new role.
Gets the #AtkStateType corresponding to the description string @name.
an #AtkStateType corresponding to @name
a character string state name
Gets the description string describing the #AtkStateType @type.
the string describing the AtkStateType
The #AtkStateType whose name is required
Register a new object state.
an #AtkState value for the new state.
a character string describing the new state.
Get the #AtkTextAttribute type corresponding to a text attribute name.
the #AtkTextAttribute enumerated type corresponding to the specified
name, or #ATK_TEXT_ATTRIBUTE_INVALID if no matching text attribute
is found.
a string which is the (non-localized) name of an ATK text attribute.
Gets the name corresponding to the #AtkTextAttribute
a string containing the name; this string should not be freed
The #AtkTextAttribute whose name is required
Gets the value for the index of the #AtkTextAttribute
a string containing the value; this string
should not be freed; %NULL is returned if there are no values
maintained for the attr value.
The #AtkTextAttribute for which a value is required
The index of the required value
Associate @name with a new #AtkTextAttribute
an #AtkTextAttribute associated with @name
a name string
Frees the memory associated with an array of AtkTextRange. It is assumed
that the array was returned by the function atk_text_get_bounded_ranges
and is NULL terminated.
A pointer to an array of #AtkTextRange which is
to be freed.
Gets the localized description string describing the #AtkValueType @value_type.
the localized string describing the #AtkValueType
The #AtkValueType whose localized name is required
Gets the description string describing the #AtkValueType @value_type.
the string describing the #AtkValueType
The #AtkValueType whose name is required