[package] name = "gl-struct" authors = ["Joshua Smith "] description = "Safe but transparent wrappers for the OpenGL API" version = "0.0.1" edition = "2021" keywords = ["opengl", "gamedev", "wrapper", "api"] categories = ["api-bindings", "rendering::graphics-api"] repository = "https://github.com/jsmith628/gl-struct" documentation = "https://docs.rs/gl-struct" license = "MIT" readme = "README.md" [dependencies] gl = "0.12.0" [dev-dependencies] glfw = "0.27.0" rand = "0.5.5" rayon = "1.0.3" [features] default = [] large_uniform_arrays = [] extra_large_uniform_arrays = []