// Copyright 2013 The GLFW-RS Developers. For a full listing of the authors, // refer to the AUTHORS file at the top-level directory of this distribution. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. extern crate glfw; #[cfg(feature = "raw-window-handle-v0-6")] extern crate raw_window_handle_0_6 as raw_window_handle; #[cfg(not(feature = "raw-window-handle-v0-6"))] extern crate raw_window_handle_0_5 as raw_window_handle; use glfw::{Action, Context, Key}; #[cfg(feature = "raw-window-handle-v0-6")] use raw_window_handle::{HasWindowHandle, RawWindowHandle}; #[cfg(not(feature = "raw-window-handle-v0-6"))] use raw_window_handle::{HasRawWindowHandle, RawWindowHandle}; fn main() { let mut glfw = glfw::init_no_callbacks().unwrap(); let (mut window, events) = glfw .create_window(300, 300, "Hello this is window", glfw::WindowMode::Windowed) .expect("Failed to create GLFW window."); window.set_key_polling(true); window.make_current(); #[cfg(feature = "raw-window-handle-v0-6")] let raw = window.window_handle().unwrap().as_raw(); #[cfg(not(feature = "raw-window-handle-v0-6"))] let raw = window.raw_window_handle(); match raw { RawWindowHandle::Win32(handle) => println!("raw handle: {:?}", handle), RawWindowHandle::Xlib(handle) => println!("raw handle: {:?}", handle), RawWindowHandle::Wayland(handle) => println!("raw handle: {:?}", handle), RawWindowHandle::AppKit(handle) => println!("raw handle: {:?}", handle), _ => unimplemented!(), } while !window.should_close() { glfw.poll_events(); for (_, event) in glfw::flush_messages(&events) { handle_window_event(&mut window, event); } } } fn handle_window_event(window: &mut glfw::Window, event: glfw::WindowEvent) { match event { glfw::WindowEvent::Key(Key::Escape, _, Action::Press, _) => window.set_should_close(true), _ => {} } }