420.comp ERROR: 0:3: 'gl_WorkGroupSize' : not supported for this version or the enabled extensions ERROR: 1 compilation errors. No code generated. Shader version: 420 Requested GL_ARB_compute_shader local_size = (2, 4, 6) ERROR: node is still EOpNull! 0:11 Function Definition: main( ( global void) 0:11 Function Parameters: 0:13 Sequence 0:13 move second child to first child ( temp 3-component vector of float) 0:13 'sfoo' ( shared 3-component vector of float) 0:13 Constant: 0:13 2.000000 0:13 4.000000 0:13 6.000000 0:14 add second child into first child ( temp 3-component vector of float) 0:14 'sfoo' ( shared 3-component vector of float) 0:14 Convert uint to float ( temp 3-component vector of float) 0:14 add ( temp 3-component vector of uint) 0:14 add ( temp 3-component vector of uint) 0:14 add ( temp 3-component vector of uint) 0:14 add ( temp 3-component vector of uint) 0:14 Constant: 0:14 2 (const uint) 0:14 4 (const uint) 0:14 6 (const uint) 0:14 'gl_NumWorkGroups' ( in 3-component vector of uint NumWorkGroups) 0:14 'gl_WorkGroupID' ( in 3-component vector of uint WorkGroupID) 0:14 'gl_LocalInvocationID' ( in 3-component vector of uint LocalInvocationID) 0:14 'gl_GlobalInvocationID' ( in 3-component vector of uint GlobalInvocationID) 0:15 vector scale second child into first child ( temp 3-component vector of float) 0:15 'sfoo' ( shared 3-component vector of float) 0:15 Convert uint to float ( temp float) 0:15 'gl_LocalInvocationIndex' ( in uint LocalInvocationIndex) 0:16 add second child into first child ( temp 3-component vector of float) 0:16 'sfoo' ( shared 3-component vector of float) 0:16 Constant: 0:16 66559.000000 0:16 66559.000000 0:16 65599.000000 0:17 vector scale second child into first child ( temp 3-component vector of float) 0:17 'sfoo' ( shared 3-component vector of float) 0:17 Constant: 0:17 1057.000000 0:23 Barrier ( global void) 0:24 MemoryBarrier ( global void) 0:25 MemoryBarrierAtomicCounter ( global void) 0:26 MemoryBarrierBuffer ( global void) 0:27 MemoryBarrierImage ( global void) 0:28 MemoryBarrierShared ( global void) 0:29 GroupMemoryBarrier ( global void) 0:? Linker Objects 0:? 'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize) 0:? 2 (const uint) 0:? 4 (const uint) 0:? 6 (const uint) 0:? 'sfoo' ( shared 3-component vector of float) Linked compute stage: Shader version: 420 Requested GL_ARB_compute_shader local_size = (2, 4, 6) ERROR: node is still EOpNull! 0:11 Function Definition: main( ( global void) 0:11 Function Parameters: 0:13 Sequence 0:13 move second child to first child ( temp 3-component vector of float) 0:13 'sfoo' ( shared 3-component vector of float) 0:13 Constant: 0:13 2.000000 0:13 4.000000 0:13 6.000000 0:14 add second child into first child ( temp 3-component vector of float) 0:14 'sfoo' ( shared 3-component vector of float) 0:14 Convert uint to float ( temp 3-component vector of float) 0:14 add ( temp 3-component vector of uint) 0:14 add ( temp 3-component vector of uint) 0:14 add ( temp 3-component vector of uint) 0:14 add ( temp 3-component vector of uint) 0:14 Constant: 0:14 2 (const uint) 0:14 4 (const uint) 0:14 6 (const uint) 0:14 'gl_NumWorkGroups' ( in 3-component vector of uint NumWorkGroups) 0:14 'gl_WorkGroupID' ( in 3-component vector of uint WorkGroupID) 0:14 'gl_LocalInvocationID' ( in 3-component vector of uint LocalInvocationID) 0:14 'gl_GlobalInvocationID' ( in 3-component vector of uint GlobalInvocationID) 0:15 vector scale second child into first child ( temp 3-component vector of float) 0:15 'sfoo' ( shared 3-component vector of float) 0:15 Convert uint to float ( temp float) 0:15 'gl_LocalInvocationIndex' ( in uint LocalInvocationIndex) 0:16 add second child into first child ( temp 3-component vector of float) 0:16 'sfoo' ( shared 3-component vector of float) 0:16 Constant: 0:16 66559.000000 0:16 66559.000000 0:16 65599.000000 0:17 vector scale second child into first child ( temp 3-component vector of float) 0:17 'sfoo' ( shared 3-component vector of float) 0:17 Constant: 0:17 1057.000000 0:23 Barrier ( global void) 0:24 MemoryBarrier ( global void) 0:25 MemoryBarrierAtomicCounter ( global void) 0:26 MemoryBarrierBuffer ( global void) 0:27 MemoryBarrierImage ( global void) 0:28 MemoryBarrierShared ( global void) 0:29 GroupMemoryBarrier ( global void) 0:? Linker Objects 0:? 'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize) 0:? 2 (const uint) 0:? 4 (const uint) 0:? 6 (const uint) 0:? 'sfoo' ( shared 3-component vector of float)