dataOut.frag WARNING: 0:3: varying deprecated in version 130; may be removed in future release Shader version: 130 0:? Sequence 0:5 Function Definition: main( ( global void) 0:5 Function Parameters: 0:7 Sequence 0:7 move second child to first child ( temp 4-component vector of float) 0:7 direct index ( temp 4-component vector of float FragData) 0:7 'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData) 0:7 Constant: 0:7 1 (const int) 0:7 'Color' ( smooth in 4-component vector of float) 0:? Linker Objects 0:? 'Color' ( smooth in 4-component vector of float) Linked fragment stage: Shader version: 130 0:? Sequence 0:5 Function Definition: main( ( global void) 0:5 Function Parameters: 0:7 Sequence 0:7 move second child to first child ( temp 4-component vector of float) 0:7 direct index ( temp 4-component vector of float FragData) 0:7 'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData) 0:7 Constant: 0:7 1 (const int) 0:7 'Color' ( smooth in 4-component vector of float) 0:? Linker Objects 0:? 'Color' ( smooth in 4-component vector of float)