dataOutIndirect.frag WARNING: 0:3: varying deprecated in version 130; may be removed in future release Shader version: 130 0:? Sequence 0:7 Function Definition: main( ( global void) 0:7 Function Parameters: 0:9 Sequence 0:9 move second child to first child ( temp 4-component vector of float) 0:9 indirect index ( temp 4-component vector of float FragData) 0:9 'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData) 0:9 'i' ( uniform int) 0:9 'Color' ( smooth in 4-component vector of float) 0:? Linker Objects 0:? 'Color' ( smooth in 4-component vector of float) 0:? 'i' ( uniform int) Linked fragment stage: Shader version: 130 0:? Sequence 0:7 Function Definition: main( ( global void) 0:7 Function Parameters: 0:9 Sequence 0:9 move second child to first child ( temp 4-component vector of float) 0:9 indirect index ( temp 4-component vector of float FragData) 0:9 'gl_FragData' ( fragColor 32-element array of 4-component vector of float FragData) 0:9 'i' ( uniform int) 0:9 'Color' ( smooth in 4-component vector of float) 0:? Linker Objects 0:? 'Color' ( smooth in 4-component vector of float) 0:? 'i' ( uniform int)