lineContinuation.vert WARNING: 0:3: 'line continuation' : used at end of comment; the following line is still part of the comment ERROR: 0:6: '#error' : e1 ERROR: 0:11: '#error' : e2 ERROR: 0:18: '#error' : e3 ERROR: 0:42: '\' : illegal use of escape character ERROR: 0:43: '@' : unexpected token ERROR: 0:44: '$' : unexpected token ERROR: 0:45: '\' : illegal use of escape character ERROR: 0:47: '\' : illegal use of escape character ERROR: 0:48: '\' : illegal use of escape character ERROR: 0:49: '$' : unexpected token ERROR: 0:50: '@' : unexpected token ERROR: 0:55: '#error' : good continuation WARNING: 0:62: 'line continuation' : used at end of comment; the following line is still part of the comment ERROR: 0:111: 'macro expansion' : End of line in macro substitution: FOOM ERROR: 0:112: 'preprocessor evaluation' : can't evaluate expression ERROR: 0:112: '#if' : unexpected tokens following directive ERROR: 0:117: 'macro expansion' : End of line in macro substitution: FOOM ERROR: 0:118: 'preprocessor evaluation' : can't evaluate expression ERROR: 0:118: '#if' : unexpected tokens following directive ERROR: 0:150: '' : syntax error, unexpected EQUAL ERROR: 19 compilation errors. No code generated. Shader version: 300 ERROR: node is still EOpNull! 0:20 Function Definition: main( ( global void) 0:20 Function Parameters: 0:20 Sequence 0:20 move second child to first child ( temp highp 4-component vector of float) 0:20 'gl_Position' ( gl_Position highp 4-component vector of float Position) 0:20 Construct vec4 ( temp highp 4-component vector of float) 0:20 'foo' ( global highp float) 0:22 Function Definition: foo2(vf4; ( global highp 4-component vector of float) 0:22 Function Parameters: 0:22 'a' ( in highp 4-component vector of float) 0:24 Sequence 0:24 Sequence 0:24 move second child to first child ( temp highp 4-component vector of float) 0:24 'b' ( temp highp 4-component vector of float) 0:24 'a' ( in highp 4-component vector of float) 0:25 Branch: Return with expression 0:25 'b' ( temp highp 4-component vector of float) 0:47 Sequence 0:47 move second child to first child ( temp highp int) 0:47 'q1' ( global highp int) 0:47 Constant: 0:47 1 (const int) 0:48 Sequence 0:48 move second child to first child ( temp highp int) 0:48 'q2' ( global highp int) 0:48 Constant: 0:48 1 (const int) 0:49 Sequence 0:49 move second child to first child ( temp highp int) 0:49 'q3' ( global highp int) 0:49 Constant: 0:49 1 (const int) 0:50 Sequence 0:50 move second child to first child ( temp highp int) 0:50 'q4' ( global highp int) 0:50 Constant: 0:50 1 (const int) 0:74 Sequence 0:74 move second child to first child ( temp highp float) 0:74 'funkyf' ( global highp float) 0:75 Constant: 0:75 12300000000000000.000000 0:85 Sequence 0:84 move second child to first child ( temp highp int) 0:84 'funkyh' ( global highp int) 0:86 Constant: 0:86 244 (const int) 0:91 Sequence 0:91 move second child to first child ( temp highp int) 0:91 'funkyo' ( global highp int) 0:92 Constant: 0:92 34 (const int) 0:96 Sequence 0:96 move second child to first child ( temp highp int) 0:96 'c' ( global highp int) 0:97 Constant: 0:97 11 (const int) 0:98 Sequence 0:98 move second child to first child ( temp highp int) 0:98 'd' ( global highp int) 0:98 Constant: 0:98 12 (const int) 0:107 Sequence 0:107 move second child to first child ( temp highp int) 0:107 'bar103' ( global highp int) 0:107 Constant: 0:107 17 (const int) 0:113 Sequence 0:113 move second child to first child ( temp highp int) 0:113 'bar104' ( global highp int) 0:113 Constant: 0:113 19 (const int) 0:119 Sequence 0:119 move second child to first child ( temp highp int) 0:119 'bar105' ( global highp int) 0:119 Constant: 0:119 19 (const int) 0:122 Sequence 0:122 move second child to first child ( temp highp int) 0:122 'bar106' ( global highp int) 0:122 Constant: 0:122 12 (const int) 0:123 Sequence 0:123 move second child to first child ( temp highp int) 0:123 'bar107' ( global highp int) 0:128 Constant: 0:128 5 (const int) 0:131 Function Definition: foo203209409( ( global void) 0:131 Function Parameters: 0:134 Sequence 0:134 add second child into first child ( temp highp int) 0:133 'bar107' ( global highp int) 0:134 Constant: 0:134 37 (const int) 0:135 multiply second child into first child ( temp highp int) 0:135 'bar107' ( global highp int) 0:136 Constant: 0:136 38 (const int) 0:137 divide second child into first child ( temp highp int) 0:137 'bar107' ( global highp int) 0:138 Constant: 0:138 39 (const int) 0:139 add ( temp highp int) 0:139 'bar107' ( global highp int) 0:140 Constant: 0:140 41 (const int) 0:? Linker Objects 0:? 'foo' ( global highp float) 0:? 'goodDecl' ( global highp int) 0:? 'a1' ( const highp int) 0:? 4 (const int) 0:? 'a2' ( const highp int) 0:? 3 (const int) 0:? 'a3' ( const highp int) 0:? 4 (const int) 0:? 'a4' ( const highp int) 0:? 3 (const int) 0:? 'q1' ( global highp int) 0:? 'q2' ( global highp int) 0:? 'q3' ( global highp int) 0:? 'q4' ( global highp int) 0:? 'abdece' ( const highp int) 0:? 10 (const int) 0:? 'aoeuntaoehu' ( const highp int) 0:? 10 (const int) 0:? 'funkyf' ( global highp float) 0:? 'funkyh' ( global highp int) 0:? 'funkyo' ( global highp int) 0:? 'c' ( global highp int) 0:? 'd' ( global highp int) 0:? 'bar103' ( global highp int) 0:? 'bar104' ( global highp int) 0:? 'bar105' ( global highp int) 0:? 'bar106' ( global highp int) 0:? 'bar107' ( global highp int) 0:? 'gl_VertexID' ( gl_VertexId highp int VertexId) 0:? 'gl_InstanceID' ( gl_InstanceId highp int InstanceId) Linked vertex stage: Shader version: 300 ERROR: node is still EOpNull! 0:20 Function Definition: main( ( global void) 0:20 Function Parameters: 0:20 Sequence 0:20 move second child to first child ( temp highp 4-component vector of float) 0:20 'gl_Position' ( gl_Position highp 4-component vector of float Position) 0:20 Construct vec4 ( temp highp 4-component vector of float) 0:20 'foo' ( global highp float) 0:47 Sequence 0:47 move second child to first child ( temp highp int) 0:47 'q1' ( global highp int) 0:47 Constant: 0:47 1 (const int) 0:48 Sequence 0:48 move second child to first child ( temp highp int) 0:48 'q2' ( global highp int) 0:48 Constant: 0:48 1 (const int) 0:49 Sequence 0:49 move second child to first child ( temp highp int) 0:49 'q3' ( global highp int) 0:49 Constant: 0:49 1 (const int) 0:50 Sequence 0:50 move second child to first child ( temp highp int) 0:50 'q4' ( global highp int) 0:50 Constant: 0:50 1 (const int) 0:74 Sequence 0:74 move second child to first child ( temp highp float) 0:74 'funkyf' ( global highp float) 0:75 Constant: 0:75 12300000000000000.000000 0:85 Sequence 0:84 move second child to first child ( temp highp int) 0:84 'funkyh' ( global highp int) 0:86 Constant: 0:86 244 (const int) 0:91 Sequence 0:91 move second child to first child ( temp highp int) 0:91 'funkyo' ( global highp int) 0:92 Constant: 0:92 34 (const int) 0:96 Sequence 0:96 move second child to first child ( temp highp int) 0:96 'c' ( global highp int) 0:97 Constant: 0:97 11 (const int) 0:98 Sequence 0:98 move second child to first child ( temp highp int) 0:98 'd' ( global highp int) 0:98 Constant: 0:98 12 (const int) 0:107 Sequence 0:107 move second child to first child ( temp highp int) 0:107 'bar103' ( global highp int) 0:107 Constant: 0:107 17 (const int) 0:113 Sequence 0:113 move second child to first child ( temp highp int) 0:113 'bar104' ( global highp int) 0:113 Constant: 0:113 19 (const int) 0:119 Sequence 0:119 move second child to first child ( temp highp int) 0:119 'bar105' ( global highp int) 0:119 Constant: 0:119 19 (const int) 0:122 Sequence 0:122 move second child to first child ( temp highp int) 0:122 'bar106' ( global highp int) 0:122 Constant: 0:122 12 (const int) 0:123 Sequence 0:123 move second child to first child ( temp highp int) 0:123 'bar107' ( global highp int) 0:128 Constant: 0:128 5 (const int) 0:? Linker Objects 0:? 'foo' ( global highp float) 0:? 'goodDecl' ( global highp int) 0:? 'a1' ( const highp int) 0:? 4 (const int) 0:? 'a2' ( const highp int) 0:? 3 (const int) 0:? 'a3' ( const highp int) 0:? 4 (const int) 0:? 'a4' ( const highp int) 0:? 3 (const int) 0:? 'q1' ( global highp int) 0:? 'q2' ( global highp int) 0:? 'q3' ( global highp int) 0:? 'q4' ( global highp int) 0:? 'abdece' ( const highp int) 0:? 10 (const int) 0:? 'aoeuntaoehu' ( const highp int) 0:? 10 (const int) 0:? 'funkyf' ( global highp float) 0:? 'funkyh' ( global highp int) 0:? 'funkyo' ( global highp int) 0:? 'c' ( global highp int) 0:? 'd' ( global highp int) 0:? 'bar103' ( global highp int) 0:? 'bar104' ( global highp int) 0:? 'bar105' ( global highp int) 0:? 'bar106' ( global highp int) 0:? 'bar107' ( global highp int) 0:? 'gl_VertexID' ( gl_VertexId highp int VertexId) 0:? 'gl_InstanceID' ( gl_InstanceId highp int InstanceId)