missingBodies.vert Shader version: 450 0:? Sequence 0:4 Function Definition: foo( ( global void) 0:4 Function Parameters: 0:4 Sequence 0:4 Function Call: bar( ( global void) 0:8 Function Definition: C(i1;i1; ( global void) 0:8 Function Parameters: 0:8 '' ( in int) 0:8 '' ( in int) 0:10 Function Definition: A( ( global void) 0:10 Function Parameters: 0:10 Sequence 0:10 Function Call: B( ( global void) 0:10 Function Call: C(i1; ( global void) 0:10 Constant: 0:10 1 (const int) 0:10 Function Call: C(b1; ( global void) 0:10 Constant: 0:10 true (const bool) 0:10 Function Call: C(i1;i1; ( global void) 0:10 Constant: 0:10 1 (const int) 0:10 Constant: 0:10 2 (const int) 0:12 Function Definition: main( ( global void) 0:12 Function Parameters: 0:14 Sequence 0:14 Function Call: foo( ( global void) 0:15 Function Call: C(b1; ( global void) 0:15 Constant: 0:15 true (const bool) 0:20 Sequence 0:20 move second child to first child ( temp int) 0:20 'f1' ( global int) 0:20 Function Call: ret1( ( global int) 0:22 Function Definition: ret2( ( global int) 0:22 Function Parameters: 0:22 Sequence 0:22 Branch: Return with expression 0:22 Constant: 0:22 3 (const int) 0:24 Sequence 0:24 move second child to first child ( temp int) 0:24 'f2' ( global int) 0:24 Function Call: ret2( ( global int) 0:? Linker Objects 0:? 'f1' ( global int) 0:? 'f2' ( global int) 0:? 'gl_VertexID' ( gl_VertexId int VertexId) 0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId) Linked vertex stage: ERROR: Linking vertex stage: No function definition (body) found: ret1( ERROR: Linking vertex stage: No function definition (body) found: C(b1; ERROR: Linking vertex stage: No function definition (body) found: bar( Shader version: 450 0:? Sequence 0:4 Function Definition: foo( ( global void) 0:4 Function Parameters: 0:4 Sequence 0:4 Function Call: bar( ( global void) 0:12 Function Definition: main( ( global void) 0:12 Function Parameters: 0:14 Sequence 0:14 Function Call: foo( ( global void) 0:15 Function Call: C(b1; ( global void) 0:15 Constant: 0:15 true (const bool) 0:20 Sequence 0:20 move second child to first child ( temp int) 0:20 'f1' ( global int) 0:20 Function Call: ret1( ( global int) 0:22 Function Definition: ret2( ( global int) 0:22 Function Parameters: 0:22 Sequence 0:22 Branch: Return with expression 0:22 Constant: 0:22 3 (const int) 0:24 Sequence 0:24 move second child to first child ( temp int) 0:24 'f2' ( global int) 0:24 Function Call: ret2( ( global int) 0:? Linker Objects 0:? 'f1' ( global int) 0:? 'f2' ( global int) 0:? 'gl_VertexID' ( gl_VertexId int VertexId) 0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)