nonVulkan.frag ERROR: 0:3: 'constant_id' : only allowed when generating SPIR-V ERROR: 0:4: 'input_attachment_index' : only allowed when using GLSL for Vulkan ERROR: 0:4: 'input_attachment_index' : can only be used with a subpass ERROR: 0:5: 'push_constant' : only allowed when using GLSL for Vulkan ERROR: 4 compilation errors. No code generated. Shader version: 450 ERROR: node is still EOpNull! 0:? Linker Objects 0:? 'arraySize' ( specialization-constant const int) 0:? 12 (const int) 0:? 'foo' ( temp int) 0:? 'ubi' (layout( column_major std430 push_constant) uniform block{layout( column_major std430 offset=0) uniform int a}) Linked fragment stage: ERROR: Linking fragment stage: Missing entry point: Each stage requires one entry point Shader version: 450 ERROR: node is still EOpNull! 0:? Linker Objects 0:? 'arraySize' ( specialization-constant const int) 0:? 12 (const int) 0:? 'foo' ( temp int) 0:? 'ubi' (layout( column_major std430 push_constant) uniform block{layout( column_major std430 offset=0) uniform int a})