remap.uniformarray.everything.frag // Module Version 10000 // Generated by (magic number): 80001 // Id's are bound by 25030 Capability Shader 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 5663 "main" 3608 4957 4339 5139 ExecutionMode 5663 OriginUpperLeft Decorate 5139 Location 0 8: TypeVoid 1282: TypeFunction 8 13: TypeFloat 32 29: TypeVector 13(float) 4 666: TypePointer Function 29(fvec4) 11: TypeInt 32 0 2588: 11(int) Constant 6 740: TypeArray 29(fvec4) 2588 1377: TypePointer Input 740 3608: 1377(ptr) Variable Input 12: TypeInt 32 1 2574: 12(int) Constant 1 667: TypePointer Input 29(fvec4) 24: TypeVector 13(float) 3 661: TypePointer Input 24(fvec3) 4957: 661(ptr) Variable Input 2618: 11(int) Constant 16 669: TypeArray 13(float) 2618 1306: TypePointer Input 669 4339: 1306(ptr) Variable Input 2607: 12(int) Constant 12 650: TypePointer Input 13(float) 2579: 11(int) Constant 3 651: TypePointer Function 13(float) 668: TypePointer Output 29(fvec4) 5139: 668(ptr) Variable Output 5663: 8 Function None 1282 25029: Label 4902: 666(ptr) Variable Function 10645: 667(ptr) AccessChain 3608 2574 8181: 29(fvec4) Load 10645 21370: 667(ptr) AccessChain 3608 2574 11355: 29(fvec4) Load 21370 23084: 29(fvec4) FAdd 8181 11355 Store 4902 23084 21218: 24(fvec3) Load 4957 13695: 29(fvec4) Load 4902 23883: 24(fvec3) VectorShuffle 13695 13695 0 1 2 15591: 24(fvec3) FAdd 23883 21218 17086: 29(fvec4) Load 4902 7051: 29(fvec4) VectorShuffle 17086 15591 4 5 6 3 Store 4902 7051 18282: 650(ptr) AccessChain 4339 2607 7372: 13(float) Load 18282 21371: 651(ptr) AccessChain 4902 2579 11412: 13(float) Load 21371 22584: 13(float) FAdd 11412 7372 17318: 651(ptr) AccessChain 4902 2579 Store 17318 22584 17934: 29(fvec4) Load 4902 Store 5139 17934 Return FunctionEnd