spv.400.tesc // Module Version 10000 // Generated by (magic number): 80001 // Id's are bound by 93 Capability Tessellation Capability TessellationPointSize Capability ClipDistance 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint TessellationControl 4 "main" 24 41 44 47 54 68 73 79 83 84 87 88 91 92 ExecutionMode 4 OutputVertices 4 Source GLSL 400 SourceExtension "GL_ARB_separate_shader_objects" Name 4 "main" Name 12 "a" Name 17 "p" Name 20 "gl_PerVertex" MemberName 20(gl_PerVertex) 0 "gl_Position" MemberName 20(gl_PerVertex) 1 "gl_PointSize" MemberName 20(gl_PerVertex) 2 "gl_ClipDistance" Name 24 "gl_in" Name 31 "ps" Name 35 "cd" Name 39 "pvi" Name 41 "gl_PatchVerticesIn" Name 43 "pid" Name 44 "gl_PrimitiveID" Name 46 "iid" Name 47 "gl_InvocationID" Name 50 "gl_PerVertex" MemberName 50(gl_PerVertex) 0 "gl_Position" MemberName 50(gl_PerVertex) 1 "gl_PointSize" MemberName 50(gl_PerVertex) 2 "gl_ClipDistance" Name 54 "gl_out" Name 68 "gl_TessLevelOuter" Name 73 "gl_TessLevelInner" Name 78 "outa" Name 79 "patchOut" Name 83 "inb" Name 84 "ind" Name 87 "ivla" Name 88 "ivlb" Name 91 "ovla" Name 92 "ovlb" MemberDecorate 20(gl_PerVertex) 0 BuiltIn Position MemberDecorate 20(gl_PerVertex) 1 BuiltIn PointSize MemberDecorate 20(gl_PerVertex) 2 BuiltIn ClipDistance Decorate 20(gl_PerVertex) Block Decorate 41(gl_PatchVerticesIn) BuiltIn PatchVertices Decorate 44(gl_PrimitiveID) BuiltIn PrimitiveId Decorate 47(gl_InvocationID) BuiltIn InvocationId MemberDecorate 50(gl_PerVertex) 0 BuiltIn Position MemberDecorate 50(gl_PerVertex) 1 BuiltIn PointSize MemberDecorate 50(gl_PerVertex) 2 BuiltIn ClipDistance Decorate 50(gl_PerVertex) Block Decorate 68(gl_TessLevelOuter) Patch Decorate 68(gl_TessLevelOuter) BuiltIn TessLevelOuter Decorate 73(gl_TessLevelInner) Patch Decorate 73(gl_TessLevelInner) BuiltIn TessLevelInner Decorate 79(patchOut) Patch Decorate 87(ivla) Location 3 Decorate 88(ivlb) Location 4 Decorate 91(ovla) Location 3 Decorate 92(ovlb) Location 4 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 0 7: 6(int) Constant 2 8: 6(int) Constant 1 9: 6(int) Constant 0 10: TypeInt 32 1 11: TypePointer Function 10(int) 13: 10(int) Constant 5392 14: TypeFloat 32 15: TypeVector 14(float) 4 16: TypePointer Function 15(fvec4) 18: 6(int) Constant 3 19: TypeArray 14(float) 18 20(gl_PerVertex): TypeStruct 15(fvec4) 14(float) 19 21: 6(int) Constant 32 22: TypeArray 20(gl_PerVertex) 21 23: TypePointer Input 22 24(gl_in): 23(ptr) Variable Input 25: 10(int) Constant 1 26: 10(int) Constant 0 27: TypePointer Input 15(fvec4) 30: TypePointer Function 14(float) 32: TypePointer Input 14(float) 36: 10(int) Constant 2 40: TypePointer Input 10(int) 41(gl_PatchVerticesIn): 40(ptr) Variable Input 44(gl_PrimitiveID): 40(ptr) Variable Input 47(gl_InvocationID): 40(ptr) Variable Input 49: TypeArray 14(float) 7 50(gl_PerVertex): TypeStruct 15(fvec4) 14(float) 49 51: 6(int) Constant 4 52: TypeArray 50(gl_PerVertex) 51 53: TypePointer Output 52 54(gl_out): 53(ptr) Variable Output 57: TypePointer Output 15(fvec4) 61: TypePointer Output 14(float) 66: TypeArray 14(float) 51 67: TypePointer Output 66 68(gl_TessLevelOuter): 67(ptr) Variable Output 69: 10(int) Constant 3 70: 14(float) Constant 1078774989 72: TypePointer Output 49 73(gl_TessLevelInner): 72(ptr) Variable Output 74: 14(float) Constant 1067869798 76: TypeArray 10(int) 51 77: TypePointer Private 76 78(outa): 77(ptr) Variable Private 79(patchOut): 57(ptr) Variable Output 80: TypeVector 14(float) 2 81: TypeArray 80(fvec2) 21 82: TypePointer Input 81 83(inb): 82(ptr) Variable Input 84(ind): 82(ptr) Variable Input 85: TypeArray 15(fvec4) 21 86: TypePointer Input 85 87(ivla): 86(ptr) Variable Input 88(ivlb): 86(ptr) Variable Input 89: TypeArray 15(fvec4) 51 90: TypePointer Output 89 91(ovla): 90(ptr) Variable Output 92(ovlb): 90(ptr) Variable Output 4(main): 2 Function None 3 5: Label 12(a): 11(ptr) Variable Function 17(p): 16(ptr) Variable Function 31(ps): 30(ptr) Variable Function 35(cd): 30(ptr) Variable Function 39(pvi): 11(ptr) Variable Function 43(pid): 11(ptr) Variable Function 46(iid): 11(ptr) Variable Function ControlBarrier 7 8 9 Store 12(a) 13 28: 27(ptr) AccessChain 24(gl_in) 25 26 29: 15(fvec4) Load 28 Store 17(p) 29 33: 32(ptr) AccessChain 24(gl_in) 25 25 34: 14(float) Load 33 Store 31(ps) 34 37: 32(ptr) AccessChain 24(gl_in) 25 36 36 38: 14(float) Load 37 Store 35(cd) 38 42: 10(int) Load 41(gl_PatchVerticesIn) Store 39(pvi) 42 45: 10(int) Load 44(gl_PrimitiveID) Store 43(pid) 45 48: 10(int) Load 47(gl_InvocationID) Store 46(iid) 48 55: 10(int) Load 47(gl_InvocationID) 56: 15(fvec4) Load 17(p) 58: 57(ptr) AccessChain 54(gl_out) 55 26 Store 58 56 59: 10(int) Load 47(gl_InvocationID) 60: 14(float) Load 31(ps) 62: 61(ptr) AccessChain 54(gl_out) 59 25 Store 62 60 63: 10(int) Load 47(gl_InvocationID) 64: 14(float) Load 35(cd) 65: 61(ptr) AccessChain 54(gl_out) 63 36 25 Store 65 64 71: 61(ptr) AccessChain 68(gl_TessLevelOuter) 69 Store 71 70 75: 61(ptr) AccessChain 73(gl_TessLevelInner) 25 Store 75 74 Return FunctionEnd