spv.rw.autoassign.frag // Module Version 10000 // Generated by (magic number): 80001 // Id's are bound by 42 Capability Shader Capability Sampled1D Capability SampledBuffer 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Fragment 4 "main" 39 ExecutionMode 4 OriginUpperLeft Source HLSL 500 Name 4 "main" Name 8 "PS_OUTPUT" MemberName 8(PS_OUTPUT) 0 "Color" Name 10 "@main(" Name 13 "r00" Name 16 "g_tTex1df1" Name 23 "r01" Name 26 "g_tBuf1du1" Name 30 "psout" Name 39 "Color" Decorate 16(g_tTex1df1) DescriptorSet 0 Decorate 16(g_tTex1df1) Binding 20 Decorate 26(g_tBuf1du1) DescriptorSet 0 Decorate 26(g_tBuf1du1) Binding 21 Decorate 39(Color) Location 0 2: TypeVoid 3: TypeFunction 2 6: TypeFloat 32 7: TypeVector 6(float) 4 8(PS_OUTPUT): TypeStruct 7(fvec4) 9: TypeFunction 8(PS_OUTPUT) 12: TypePointer Function 6(float) 14: TypeImage 6(float) 1D nonsampled format:R32f 15: TypePointer UniformConstant 14 16(g_tTex1df1): 15(ptr) Variable UniformConstant 18: TypeInt 32 1 19: 18(int) Constant 0 21: TypeInt 32 0 22: TypePointer Function 21(int) 24: TypeImage 21(int) Buffer nonsampled format:R32ui 25: TypePointer UniformConstant 24 26(g_tBuf1du1): 25(ptr) Variable UniformConstant 29: TypePointer Function 8(PS_OUTPUT) 31: 6(float) Constant 0 32: 7(fvec4) ConstantComposite 31 31 31 31 33: TypePointer Function 7(fvec4) 38: TypePointer Output 7(fvec4) 39(Color): 38(ptr) Variable Output 4(main): 2 Function None 3 5: Label 40:8(PS_OUTPUT) FunctionCall 10(@main() 41: 7(fvec4) CompositeExtract 40 0 Store 39(Color) 41 Return FunctionEnd 10(@main():8(PS_OUTPUT) Function None 9 11: Label 13(r00): 12(ptr) Variable Function 23(r01): 22(ptr) Variable Function 30(psout): 29(ptr) Variable Function 17: 14 Load 16(g_tTex1df1) 20: 6(float) ImageRead 17 19 Store 13(r00) 20 27: 24 Load 26(g_tBuf1du1) 28: 21(int) ImageRead 27 19 Store 23(r01) 28 34: 33(ptr) AccessChain 30(psout) 19 Store 34 32 35:8(PS_OUTPUT) Load 30(psout) ReturnValue 35 FunctionEnd