spv.stereoViewRendering.vert // Module Version 10000 // Generated by (magic number): 80001 // Id's are bound by 27 Capability Shader Capability Geometry Capability ShaderViewportIndexLayerNV Capability ShaderViewportMaskNV Capability ShaderStereoViewNV Extension "SPV_NV_stereo_view_rendering" Extension "SPV_NV_viewport_array2" 1: ExtInstImport "GLSL.std.450" MemoryModel Logical GLSL450 EntryPoint Vertex 4 "main" 11 19 23 26 Source GLSL 450 SourceExtension "GL_NV_stereo_view_rendering" SourceExtension "GL_NV_viewport_array2" Name 4 "main" Name 11 "gl_SecondaryViewportMaskNV" Name 19 "gl_SecondaryPositionNV" Name 21 "gl_PerVertex" MemberName 21(gl_PerVertex) 0 "gl_Position" MemberName 21(gl_PerVertex) 1 "gl_PointSize" MemberName 21(gl_PerVertex) 2 "gl_ClipDistance" MemberName 21(gl_PerVertex) 3 "gl_CullDistance" Name 23 "" Name 26 "gl_Layer" Decorate 11(gl_SecondaryViewportMaskNV) BuiltIn SecondaryViewportMaskNV Decorate 19(gl_SecondaryPositionNV) BuiltIn SecondaryPositionNV MemberDecorate 21(gl_PerVertex) 0 BuiltIn Position MemberDecorate 21(gl_PerVertex) 1 BuiltIn PointSize MemberDecorate 21(gl_PerVertex) 2 BuiltIn ClipDistance MemberDecorate 21(gl_PerVertex) 3 BuiltIn CullDistance Decorate 21(gl_PerVertex) Block Decorate 26(gl_Layer) BuiltIn Layer Decorate 26(gl_Layer) ViewportRelativeNV Decorate 26(gl_Layer) SecondaryViewportRelativeNV 2 2: TypeVoid 3: TypeFunction 2 6: TypeInt 32 1 7: TypeInt 32 0 8: 7(int) Constant 1 9: TypeArray 6(int) 8 10: TypePointer Output 9 11(gl_SecondaryViewportMaskNV): 10(ptr) Variable Output 12: 6(int) Constant 0 13: 6(int) Constant 1 14: TypePointer Output 6(int) 16: TypeFloat 32 17: TypeVector 16(float) 4 18: TypePointer Output 17(fvec4) 19(gl_SecondaryPositionNV): 18(ptr) Variable Output 20: TypeArray 16(float) 8 21(gl_PerVertex): TypeStruct 17(fvec4) 16(float) 20 20 22: TypePointer Output 21(gl_PerVertex) 23: 22(ptr) Variable Output 26(gl_Layer): 14(ptr) Variable Output 4(main): 2 Function None 3 5: Label 15: 14(ptr) AccessChain 11(gl_SecondaryViewportMaskNV) 12 Store 15 13 24: 18(ptr) AccessChain 23 12 25: 17(fvec4) Load 24 Store 19(gl_SecondaryPositionNV) 25 Return FunctionEnd