# gml_log_parser A small library for parsing the convoluted callstacks GameMaker outputs and translating them into VSC-friendly paths to the file/line in question. ```js // Before "gml_Script_anon@9061@anon@9032_anon@9004_anon@8977_gml_Object_obj_example_Create_0:288" "gml_Object_obj_example_Step_2:7" "gml_Script_anon@11365@foobar_ScriptExample:347", // After "objects/obj_example/Create_0.gml:288:0" "objects/obj_example/Step_2.gml:7:0" "script/ScriptExample/ScriptExample.gml:347:0" ```