#pragma once namespace Bootil { namespace Console { enum ConsoleColor { White, Black, Grey, Red, Blue, Green, Yellow }; BOOTIL_EXPORT void FGColorPush( ConsoleColor col ); BOOTIL_EXPORT void FGColorPop(); BOOTIL_EXPORT void BGColorPush( ConsoleColor col ); BOOTIL_EXPORT void BGColorPop(); BOOTIL_EXPORT char WaitForKey(); BOOTIL_EXPORT void Cls(); BOOTIL_EXPORT void PosPush( int x, int y ); BOOTIL_EXPORT void PosPushRelative( int x, int y ); BOOTIL_EXPORT void PosPop(); BOOTIL_EXPORT void SetCursorVisible( bool Visible ); BOOTIL_EXPORT void Msg( ConsoleColor colA, ConsoleColor colB, const char* str, ... ); } }