## 0.4.0 / 2020-07-10 - Added ability to add platforms, starting with windows. - Added ability to define a release build. - Updated tests. - Updated documentation. ## 0.3.1 / 2020-06-21 - Made the authors field in the parsed Cargo.toml to be optional to account for setups where the user might not have a name or email. ## 0.3.0 / 2020-06-15 - Fixed issue with Godot throwing an error because it couldn't find the dynamic library before a build was run. - Changed plugin architecture so now plugins are libraries in themselves with modules that are a part of that plugin. - Modules can now be moved around in the Godot project. - Migrated from Travis CI to GitHub Actions. - Improved error messages and code comments. ## 0.2.0 / 2021-05-25 - Updated crates - Updated gdnative to 0.9.3 - Changed from using project.toml to godot-rust-cli.json ## 0.1.2 / 2021-02-11 - Moved docs into their own branch. ## 0.1.1 / 2021-02-8 - Removed unnecessary dependencies. ## 0.1.0 / 2021-02-08 - Initial release