## 5.1.3 / 2021-02-10 - [HOTFIX] Fixed issue with dynamic library files not getting copied over if library name contains a dash. ## 5.1.1 / 2021-01-09 - [HOTFIX] Fixed issue with build not building for different targets. ## 5.1.0 / 2021-01-03 - [FEATURE] Updated dependencies. - [FEATURE] Updated tests to be easier to run and more easily managed. - [PATCH] Fixed an issue with the `destroy` command where it attempted to destroy a module named `Module` instead of `module`. ## 5.0.0 / 2020-11-07 - [FEATURE] Updated gdnative dependency to its latest version. - [FEATURE] Updated generated content to match the new API for the latest version of gdnative. - [MISC] Updated tests. ## 4.0.2 / 2020-11-05 - [MISC] Updated dependencies to their latest versions. ## 4.0.1 / 2020-06-17 - [PATCH] Changed the gdnative dependency to use crates.io instead of the GitHub repo. ## 4.0.0 / 2020-05-30 - [FEATURE] Plugins can now be created with `godot_rust_helper plugin`. This prompted a major version change as the config file has a new entry that indicates whether a library is a plugin or not. - [FEATURE] To better match most scripts in Godot, the gdns files are now output as snake_case. - [README] Updated documentation to be easier to navigate. - [MISC] Updated tests. ## 3.0.0 / 2020-05-22 - [FEATURE] Nativescript files now get created automatically when you use `godot_rust_helper create`. - [FEATURE] Nativescript files output directory can be specified using the `--nativescript-path` option when creating a new library. ## 2.1.0 / 2020-05-19 - [FEATURE] Added update command to update projects from using godot_rust_helper 1.x to godot_rust_helper 2.x ## 2.0.0 / 2020-05-16 - [FEATURE] Output (gdnlib, build files) path can be specified using --output-path. This means that the rust-modules folder doesn't exist anymore and these files will be placed in the root directory by default. ## 1.1.0 / 2020-05-10 - [FEATURE] Added rebase command that allows you to easily update the config of another cloned/downloaded godot_rust_helper project. - [MISC] Changed to using dunce for absolute path resolution. ## 1.0.2 / 2020-05-08 - [HOTFIX] Renamed godot_rust_helper_extensions to godot_rust_helper_ext. - [DOCS] Added information about extensions. ## 1.0.1 / 2020-05-07 - [HOTFIX] Fixed an issue where you could build with errors and it would tell you that it built successfully. ## 1.0.0 / 2020-05-05 - Initial release