{ "title": "GoLRandom", "max_iter": null, "delay": 1.0, "pause_at_start": true, "enable_control": true, "visual": { "on": true, "styles": [ "Graphical" ] }, "neighbor_rule": { "type": "Moore", "margin": 1 }, "state": { "type": "UInt", "count": 2 }, "evolution_rule": { "type": "AliveCount", "survive": [ 2, 3 ], "born": [ 3 ] }, "board": { "type": "Grid2D", "shape": { "width": 200, "height": 200 }, "initial_states": { "type": "Random", "alive_ratio": 0.5 } } }