# Changelog ## v0.1.7 - Fix a crash that occurs when reducing the number of vertex attributes bound ## v0.1.6 - Add a function `borrow_texture` to `Surface` ## v0.1.5 - Fix a panic on the web when using the depth testing API ## v0.1.4 (YANKED) - Add an API for depth testing, via `DepthTestMode` and `DepthTestFunction` ## v0.1.3 - Export the version of glow used - Add the std feature - impl Error for GolemError (if std is enabled) ## v0.1.2 - Fix a possible panic when setting subimage data ## v0.1.1 - FIX: Don't crash when creating non-pow-2 textures - Add no_std support (though glow still requires std) - Update the version of blinds in the dev-dependency ## v0.1.0 - [Breaking] Add mipmap texture filter variants, and error cases for when mipmaps are unavailable - Non-power-of-2 textures are now supported, but they don't have mipmaps - Add methods for the size of a surface ## v0.1.0-alpha6 - Indicate the default blend mode in the docs - Rework the Surface API to prevent texture loops