/// Client information. #[derive(Clone, PartialEq, ::prost::Message)] pub struct ClientInfo { /// Application ID, such as the package name on Android and the bundle /// identifier on iOS platforms. #[prost(string, tag = "1")] pub application_id: ::prost::alloc::string::String, /// Application version number, such as "1.2.3". The exact format is /// application-dependent. #[prost(string, tag = "2")] pub application_version: ::prost::alloc::string::String, /// Platform where the application is running. #[prost(enumeration = "client_info::Platform", tag = "3")] pub platform: i32, /// Operating system name and version as reported by the OS. For example, /// "Mac OS X 10.10.4". The exact format is platform-dependent. #[prost(string, tag = "4")] pub operating_system: ::prost::alloc::string::String, /// API client name and version. For example, the SDK calling the API. The /// exact format is up to the client. #[prost(string, tag = "5")] pub api_client: ::prost::alloc::string::String, /// Device model as reported by the device. The exact format is /// platform-dependent. #[prost(string, tag = "6")] pub device_model: ::prost::alloc::string::String, /// Language code (in BCP-47 format) indicating the UI language of the client. /// Examples are "en", "en-US" or "ja-Latn". For more information, see /// #[prost(string, tag = "7")] pub language_code: ::prost::alloc::string::String, /// Build number/version of the operating system. e.g., the contents of /// android.os.Build.ID in Android, or the contents of sysctl "kern.osversion" /// in iOS. #[prost(string, tag = "8")] pub operating_system_build: ::prost::alloc::string::String, } /// Nested message and enum types in `ClientInfo`. pub mod client_info { /// Platform enum. #[derive(Clone, Copy, Debug, PartialEq, Eq, Hash, PartialOrd, Ord, ::prost::Enumeration)] #[repr(i32)] pub enum Platform { /// Unspecified or unknown OS. Unspecified = 0, /// Development environment. Editor = 1, /// macOS. MacOs = 2, /// Windows. Windows = 3, /// Linux Linux = 4, /// Android Android = 5, /// iOS Ios = 6, /// WebGL. WebGl = 7, } }