;; Test that optimizers don't do redundant-load, store-to-load, or dead-store ;; optimizations when there are interfering stores, even of different types ;; and to non-identical addresses. (module (memory 1 1) (func (export "zero_everything") (i32.store (i32.const 0) (i32.const 0)) (i32.store (i32.const 4) (i32.const 0)) (i32.store (i32.const 8) (i32.const 0)) (i32.store (i32.const 12) (i32.const 0)) ) (func (export "test_store_to_load") (result i32) (i32.store (i32.const 8) (i32.const 0)) (f32.store (i32.const 5) (f32.const -0.0)) (i32.load (i32.const 8)) ) (func (export "test_redundant_load") (result i32) (local $t i32) (local $s i32) (set_local $t (i32.load (i32.const 8))) (i32.store (i32.const 5) (i32.const 0x80000000)) (set_local $s (i32.load (i32.const 8))) (i32.add (get_local $t) (get_local $s)) ) (func (export "test_dead_store") (result f32) (local $t f32) (i32.store (i32.const 8) (i32.const 0x23232323)) (set_local $t (f32.load (i32.const 11))) (i32.store (i32.const 8) (i32.const 0)) (get_local $t) ) ;; A function named "malloc" which implementations nonetheless shouldn't ;; assume behaves like C malloc. (func $malloc (export "malloc") (param $size i32) (result i32) (i32.const 16) ) ;; Call malloc twice, but unlike C malloc, we don't get non-aliasing pointers. (func (export "malloc_aliasing") (result i32) (local $x i32) (local $y i32) (set_local $x (call $malloc (i32.const 4))) (set_local $y (call $malloc (i32.const 4))) (i32.store (get_local $x) (i32.const 42)) (i32.store (get_local $y) (i32.const 43)) (i32.load (get_local $x)) ) ) (assert_return (invoke "test_store_to_load") (i32.const 0x00000080)) (invoke "zero_everything") (assert_return (invoke "test_redundant_load") (i32.const 0x00000080)) (invoke "zero_everything") (assert_return (invoke "test_dead_store") (f32.const 0x1.18p-144)) (invoke "zero_everything") (assert_return (invoke "malloc_aliasing") (i32.const 43))