// Copyright 2018 gRPC authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. syntax = "proto3"; import "test/core/tsi/alts/fake_handshaker/transport_security_common.proto"; package grpc.gcp; option java_package = "io.grpc.alts.internal"; enum HandshakeProtocol { // Default value. HANDSHAKE_PROTOCOL_UNSPECIFIED = 0; // TLS handshake protocol. TLS = 1; // Application Layer Transport Security handshake protocol. ALTS = 2; } enum NetworkProtocol { NETWORK_PROTOCOL_UNSPECIFIED = 0; TCP = 1; UDP = 2; } message Endpoint { // IP address. It should contain an IPv4 or IPv6 string literal, e.g. // "192.168.0.1" or "2001:db8::1". string ip_address = 1; // Port number. int32 port = 2; // Network protocol (e.g., TCP, UDP) associated with this endpoint. NetworkProtocol protocol = 3; } message Identity { oneof identity_oneof { // Service account of a connection endpoint. string service_account = 1; // Hostname of a connection endpoint. string hostname = 2; } } message StartClientHandshakeReq { // Handshake security protocol requested by the client. HandshakeProtocol handshake_security_protocol = 1; // The application protocols supported by the client, e.g., "h2" (for http2), // "grpc". repeated string application_protocols = 2; // The record protocols supported by the client, e.g., // "ALTSRP_GCM_AES128". repeated string record_protocols = 3; // (Optional) Describes which server identities are acceptable by the client. // If target identities are provided and none of them matches the peer // identity of the server, handshake will fail. repeated Identity target_identities = 4; // (Optional) Application may specify a local identity. Otherwise, the // handshaker chooses a default local identity. Identity local_identity = 5; // (Optional) Local endpoint information of the connection to the server, // such as local IP address, port number, and network protocol. Endpoint local_endpoint = 6; // (Optional) Endpoint information of the remote server, such as IP address, // port number, and network protocol. Endpoint remote_endpoint = 7; // (Optional) If target name is provided, a secure naming check is performed // to verify that the peer authenticated identity is indeed authorized to run // the target name. string target_name = 8; // (Optional) RPC protocol versions supported by the client. RpcProtocolVersions rpc_versions = 9; // (Optional) Maximum frame size supported by the client. uint32 max_frame_size = 10; } message ServerHandshakeParameters { // The record protocols supported by the server, e.g., // "ALTSRP_GCM_AES128". repeated string record_protocols = 1; // (Optional) A list of local identities supported by the server, if // specified. Otherwise, the handshaker chooses a default local identity. repeated Identity local_identities = 2; } message StartServerHandshakeReq { // The application protocols supported by the server, e.g., "h2" (for http2), // "grpc". repeated string application_protocols = 1; // Handshake parameters (record protocols and local identities supported by // the server) mapped by the handshake protocol. Each handshake security // protocol (e.g., TLS or ALTS) has its own set of record protocols and local // identities. Since protobuf does not support enum as key to the map, the key // to handshake_parameters is the integer value of HandshakeProtocol enum. map handshake_parameters = 2; // Bytes in out_frames returned from the peer's HandshakerResp. It is possible // that the peer's out_frames are split into multiple HandshakReq messages. bytes in_bytes = 3; // (Optional) Local endpoint information of the connection to the client, // such as local IP address, port number, and network protocol. Endpoint local_endpoint = 4; // (Optional) Endpoint information of the remote client, such as IP address, // port number, and network protocol. Endpoint remote_endpoint = 5; // (Optional) RPC protocol versions supported by the server. RpcProtocolVersions rpc_versions = 6; // (Optional) Maximum frame size supported by the server. uint32 max_frame_size = 7; } message NextHandshakeMessageReq { // Bytes in out_frames returned from the peer's HandshakerResp. It is possible // that the peer's out_frames are split into multiple NextHandshakerMessageReq // messages. bytes in_bytes = 1; } message HandshakerReq { oneof req_oneof { // The start client handshake request message. StartClientHandshakeReq client_start = 1; // The start server handshake request message. StartServerHandshakeReq server_start = 2; // The next handshake request message. NextHandshakeMessageReq next = 3; } } message HandshakerResult { // The application protocol negotiated for this connection. string application_protocol = 1; // The record protocol negotiated for this connection. string record_protocol = 2; // Cryptographic key data. The key data may be more than the key length // required for the record protocol, thus the client of the handshaker // service needs to truncate the key data into the right key length. bytes key_data = 3; // The authenticated identity of the peer. Identity peer_identity = 4; // The local identity used in the handshake. Identity local_identity = 5; // Indicate whether the handshaker service client should keep the channel // between the handshaker service open, e.g., in order to handle // post-handshake messages in the future. bool keep_channel_open = 6; // The RPC protocol versions supported by the peer. RpcProtocolVersions peer_rpc_versions = 7; // The maximum frame size of the peer. uint32 max_frame_size = 8; } message HandshakerStatus { // The status code. This could be the gRPC status code. uint32 code = 1; // The status details. string details = 2; } message HandshakerResp { // Frames to be given to the peer for the NextHandshakeMessageReq. May be // empty if no out_frames have to be sent to the peer or if in_bytes in the // HandshakerReq are incomplete. All the non-empty out frames must be sent to // the peer even if the handshaker status is not OK as these frames may // contain the alert frames. bytes out_frames = 1; // Number of bytes in the in_bytes consumed by the handshaker. It is possible // that part of in_bytes in HandshakerReq was unrelated to the handshake // process. uint32 bytes_consumed = 2; // This is set iff the handshake was successful. out_frames may still be set // to frames that needs to be forwarded to the peer. HandshakerResult result = 3; // Status of the handshaker. HandshakerStatus status = 4; } service HandshakerService { // Handshaker service accepts a stream of handshaker request, returning a // stream of handshaker response. Client is expected to send exactly one // message with either client_start or server_start followed by one or more // messages with next. Each time client sends a request, the handshaker // service expects to respond. Client does not have to wait for service's // response before sending next request. rpc DoHandshake(stream HandshakerReq) returns (stream HandshakerResp) { } }