#include #define STDIN_FILENO 0 #define STDOUT_FILENO 1 #define STDERR_FILENO 2 #define ssize_t ptrdiff_t #define _GL_INLINE_HEADER_BEGIN #define _GL_INLINE_HEADER_END #define _GL_EXTERN_INLINE inline #define _GL_ATTRIBUTE_PURE #define _GL_ATTRIBUTE_CONST #define _GL_UNUSED #define _GL_ATTRIBUTE_NODISCARD #define _GL_ATTRIBUTE_MAYBE_UNUSED #define HAVE_LONG_LONG_INT 1 # define _GL_ATTRIBUTE_FORMAT(spec) /* empty */ #define HAVE_DECL_STRERROR_R 1 #define HAVE_DECL___ARGV 1 #define _GL_ARG_NONNULL(a) #define _GL_ATTRIBUTE_FORMAT_PRINTF(a, b) #define _GL_ATTRIBUTE_DEPRECATED #define _GL_ATTRIBUTE_FALLTHROUGH #define GNULIB_XALLOC 1 #define _GL_ATTRIBUTE_MALLOC #define _GL_ATTRIBUTE_ALLOC_SIZE(a) #define _GL_ATTRIBUTE_DEALLOC_FREE #define _GL_ATTRIBUTE_DEALLOC(f, i) #define _GL_ATTRIBUTE_RETURNS_NONNULL #define _GL_ATTRIBUTE_COLD #define _GL_ASYNC_SAFE #define GNULIB_XALLOC_DIE 1 #define _GL_HAVE__STATIC_ASSERT 1 #define _Static_assert(a, b) #define __PGI #define MIN min #define _GL_CMP(a, b) (a) == (b) #define __getopt_argv_const #if !defined (__MSYS__) && !defined (__MINGW32__) /* defined in sys/cdefs.h */ #define _Noreturn #endif #ifndef _GL_INLINE #define _GL_INLINE inline #endif /* should be set by including "filename.h" #ifndef FILE_SYSTEM_DRIVE_PREFIX_CAN_BE_RELATIVE #define FILE_SYSTEM_DRIVE_PREFIX_CAN_BE_RELATIVE 1 #endif */ #if !defined (__MSYS__) && !defined (__MINGW32__) /* defined in sys/stat.h */ #define S_ISDIR(mode) (mode & _S_IFDIR) #endif extern char* _stpcpy(char *yydest, const char *yysrc);