"gsi-cs2" { "uri" "http://127.0.0.1:3000" "timeout" "1.0" "buffer" "0.0" "throttle" "0.0" "heartbeat" "60.0" // do not set the value to 0 "auth" { "token" "TOKEN" } "output" { "precision_time" "3" "precision_position" "1" "precision_vector" "3" } "data" { "map_round_wins" "1" // history of round wins "map" "1" // mode, map, phase, team scores "player_id" "1" // steamid "player_match_stats" "1" // scoreboard info "player_state" "1" // armor, flashed, equip_value, health, etc. "player_weapons" "1" // list of player weapons and weapon state "provider" "1" // info about the game providing info "round" "1" // round phase and the winning team // Below this line must be spectating or observing "allgrenades" "1" // grenade effecttime, lifetime, owner, position, type, velocity "allplayers_id" "1" // the steam id of each player "allplayers_match_stats" "1" // the scoreboard info for each player "allplayers_position" "1" // player_position but for each player "allplayers_state" "1" // the player_state for each player "allplayers_weapons" "1" // the player_weapons for each player "bomb" "1" // location of the bomb, who's carrying it, dropped or not "phase_countdowns" "1" // time remaining in tenths of a second, which phase "player_position" "1" // forward direction, position for currently spectated player } }