/* interpolation/spline2d.c * * Copyright 2012 David Zaslavsky * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 3 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. */ #include #include #include #include #include #include #include #include gsl_spline2d * gsl_spline2d_alloc(const gsl_interp2d_type * T, size_t xsize, size_t ysize) { double * array_mem; gsl_spline2d * interp; if (xsize < T->min_size || ysize < T->min_size) { GSL_ERROR_NULL("insufficient number of points for interpolation type", GSL_EINVAL); } interp = calloc(1, sizeof(gsl_spline2d)); if (interp == NULL) { GSL_ERROR_NULL("failed to allocate space for gsl_spline2d struct", GSL_ENOMEM); } interp->interp_object.type = T; interp->interp_object.xsize = xsize; interp->interp_object.ysize = ysize; if (interp->interp_object.type->alloc == NULL) { interp->interp_object.state = NULL; } else { interp->interp_object.state = interp->interp_object.type->alloc(xsize, ysize); if (interp->interp_object.state == NULL) { gsl_spline2d_free(interp); GSL_ERROR_NULL("failed to allocate space for gsl_spline2d state", GSL_ENOMEM); } } /* * Use one contiguous block of memory for all three data arrays. * That way the code fails immediately if there isn't sufficient space for everything, * rather than allocating one or two and then having to free them. */ array_mem = (double *)calloc(xsize + ysize + xsize * ysize, sizeof(double)); if (array_mem == NULL) { gsl_spline2d_free(interp); GSL_ERROR_NULL("failed to allocate space for data arrays", GSL_ENOMEM); } interp->xarr = array_mem; interp->yarr = array_mem + xsize; interp->zarr = array_mem + xsize + ysize; return interp; } /* gsl_spline2d_alloc() */ int gsl_spline2d_init(gsl_spline2d * interp, const double xarr[], const double yarr[], const double zarr[], size_t xsize, size_t ysize) { int status = gsl_interp2d_init(&(interp->interp_object), xarr, yarr, zarr, xsize, ysize); memcpy(interp->xarr, xarr, xsize * sizeof(double)); memcpy(interp->yarr, yarr, ysize * sizeof(double)); memcpy(interp->zarr, zarr, xsize * ysize * sizeof(double)); return status; } /* gsl_spline2d_init() */ void gsl_spline2d_free(gsl_spline2d * interp) { RETURN_IF_NULL(interp); if (interp->interp_object.type->free) interp->interp_object.type->free(interp->interp_object.state); /* * interp->xarr points to the beginning of one contiguous block of memory * that holds interp->xarr, interp->yarr, and interp->zarr. So it all gets * freed with one call. cf. gsl_spline2d_alloc() implementation */ if (interp->xarr) free(interp->xarr); free(interp); } /* gsl_spline2d_free() */ double gsl_spline2d_eval(const gsl_spline2d * interp, const double x, const double y, gsl_interp_accel * xa, gsl_interp_accel * ya) { return gsl_interp2d_eval(&(interp->interp_object), interp->xarr, interp->yarr, interp->zarr, x, y, xa, ya); } int gsl_spline2d_eval_e(const gsl_spline2d * interp, const double x, const double y, gsl_interp_accel * xa, gsl_interp_accel * ya, double * z) { return gsl_interp2d_eval_e(&(interp->interp_object), interp->xarr, interp->yarr, interp->zarr, x, y, xa, ya, z); } double gsl_spline2d_eval_extrap(const gsl_spline2d * interp, const double x, const double y, gsl_interp_accel * xa, gsl_interp_accel * ya) { return gsl_interp2d_eval_extrap(&(interp->interp_object), interp->xarr, interp->yarr, interp->zarr, x, y, xa, ya); } int gsl_spline2d_eval_extrap_e(const gsl_spline2d * interp, const double x, const double y, gsl_interp_accel * xa, gsl_interp_accel * ya, double * z) { return gsl_interp2d_eval_extrap_e(&(interp->interp_object), interp->xarr, interp->yarr, interp->zarr, x, y, xa, ya, z); } double gsl_spline2d_eval_deriv_x(const gsl_spline2d * interp, const double x, const double y, gsl_interp_accel * xa, gsl_interp_accel * ya) { return gsl_interp2d_eval_deriv_x(&(interp->interp_object), interp->xarr, interp->yarr, interp->zarr, x, y, xa, ya); } int gsl_spline2d_eval_deriv_x_e(const gsl_spline2d * interp, const double x, const double y, gsl_interp_accel * xa, gsl_interp_accel * ya, double * z) { return gsl_interp2d_eval_deriv_x_e(&(interp->interp_object), interp->xarr, interp->yarr, interp->zarr, x, y, xa, ya, z); } double gsl_spline2d_eval_deriv_y(const gsl_spline2d * interp, const double x, const double y, gsl_interp_accel * xa, gsl_interp_accel * ya) { return gsl_interp2d_eval_deriv_y(&(interp->interp_object), interp->xarr, interp->yarr, interp->zarr, x, y, xa, ya); } int gsl_spline2d_eval_deriv_y_e(const gsl_spline2d * interp, const double x, const double y, gsl_interp_accel * xa, gsl_interp_accel * ya, double * z) { return gsl_interp2d_eval_deriv_y_e(&(interp->interp_object), interp->xarr, interp->yarr, interp->zarr, x, y, xa, ya, z); } double gsl_spline2d_eval_deriv_xx(const gsl_spline2d * interp, const double x, const double y, gsl_interp_accel * xa, gsl_interp_accel * ya) { return gsl_interp2d_eval_deriv_xx(&(interp->interp_object), interp->xarr, interp->yarr, interp->zarr, x, y, xa, ya); } int gsl_spline2d_eval_deriv_xx_e(const gsl_spline2d * interp, const double x, const double y, gsl_interp_accel * xa, gsl_interp_accel * ya, double * z) { return gsl_interp2d_eval_deriv_xx_e(&(interp->interp_object), interp->xarr, interp->yarr, interp->zarr, x, y, xa, ya, z); } double gsl_spline2d_eval_deriv_yy(const gsl_spline2d * interp, const double x, const double y, gsl_interp_accel * xa, gsl_interp_accel * ya) { return gsl_interp2d_eval_deriv_yy(&(interp->interp_object), interp->xarr, interp->yarr, interp->zarr, x, y, xa, ya); } int gsl_spline2d_eval_deriv_yy_e(const gsl_spline2d * interp, const double x, const double y, gsl_interp_accel * xa, gsl_interp_accel * ya, double * z) { return gsl_interp2d_eval_deriv_yy_e(&(interp->interp_object), interp->xarr, interp->yarr, interp->zarr, x, y, xa, ya, z); } double gsl_spline2d_eval_deriv_xy(const gsl_spline2d * interp, const double x, const double y, gsl_interp_accel * xa, gsl_interp_accel * ya) { return gsl_interp2d_eval_deriv_xy(&(interp->interp_object), interp->xarr, interp->yarr, interp->zarr, x, y, xa, ya); } int gsl_spline2d_eval_deriv_xy_e(const gsl_spline2d * interp, const double x, const double y, gsl_interp_accel * xa, gsl_interp_accel * ya, double * z) { return gsl_interp2d_eval_deriv_xy_e(&(interp->interp_object), interp->xarr, interp->yarr, interp->zarr, x, y, xa, ya, z); } size_t gsl_spline2d_min_size(const gsl_spline2d * interp) { return gsl_interp2d_min_size(&(interp->interp_object)); } const char * gsl_spline2d_name(const gsl_spline2d * interp) { return gsl_interp2d_name(&(interp->interp_object)); } int gsl_spline2d_set(const gsl_spline2d * interp, double zarr[], const size_t i, const size_t j, const double z) { return gsl_interp2d_set(&(interp->interp_object), zarr, i, j, z); } /* gsl_spline2d_set() */ double gsl_spline2d_get(const gsl_spline2d * interp, const double zarr[], const size_t i, const size_t j) { return gsl_interp2d_get(&(interp->interp_object), zarr, i, j); } /* gsl_spline2d_get() */