# haalka [হালকা](https://translate.google.com/?sl=bn&tl=en&text=%E0%A6%B9%E0%A6%BE%E0%A6%B2%E0%A6%95%E0%A6%BE&op=translate)
[![Crates.io Version](https://img.shields.io/crates/v/haalka?style=for-the-badge)](https://crates.io/crates/haalka)
[![Docs.rs](https://img.shields.io/docsrs/haalka?style=for-the-badge)](https://docs.rs/haalka)
```text
in bengali, haalka means "light" (e.g. not heavy) and can also be used to mean "easy"
```
[haalka](https://github.com/databasedav/haalka) is an ergonomic reactive [Bevy](https://github.com/bevyengine/bevy) UI library powered by the incredible [FRP](https://en.wikipedia.org/wiki/Functional_reactive_programming) signals of [futures-signals](https://github.com/Pauan/rust-signals) and the convenient async ECS of [bevy-async-ecs](https://github.com/dlom/bevy-async-ecs) with API ported from web UI libraries [MoonZoon](https://github.com/MoonZoon/MoonZoon) and [Dominator](https://github.com/Pauan/rust-dominator).
While haalka is primarily targeted at UI and provides high level UI abstractions as such, its [core abstraction](https://docs.rs/haalka/latest/haalka/struct.RawHaalkaEl.html) can be used to manage signals-powered reactivity for any entity, not just [bevy_ui nodes](https://github.com/bevyengine/bevy/blob/main/crates/bevy_ui/src/node_bundles.rs).
## considerations
If one is using multiple cameras in the same world, they must enable the `multicam` feature AND add the `bevy_cosmic_edit::CosmicPrimaryCamera` marker component to the primary camera.
## examples
```rust no_run
use bevy::prelude::*;
use haalka::prelude::*;
fn main() {
App::new()
.add_plugins((DefaultPlugins, HaalkaPlugin))
.add_systems(Startup, (ui_root, camera))
.run();
}
#[derive(Component)]
struct Counter(Mutable);
fn ui_root(world: &mut World) {
let counter = Mutable::new(0);
El::::new()
.height(Val::Percent(100.))
.width(Val::Percent(100.))
.align_content(Align::center())
.child(
Row::::new()
.with_style(|mut style| style.column_gap = Val::Px(15.0))
.item(counter_button(counter.clone(), "-", -1))
.item(El::::new().text_signal(counter.signal().map(text)))
.item(counter_button(counter.clone(), "+", 1))
.update_raw_el(move |raw_el| raw_el.insert(Counter(counter))),
)
.spawn(world);
}
fn counter_button(counter: Mutable, label: &str, step: i32) -> impl Element {
let hovered = Mutable::new(false);
El::::new()
.width(Val::Px(45.0))
.align_content(Align::center())
.background_color_signal(
hovered
.signal()
.map_bool(|| Color::hsl(300., 0.75, 0.85), || Color::hsl(300., 0.75, 0.75))
.map(BackgroundColor),
)
.hovered_sync(hovered)
.on_click(move || *counter.lock_mut() += step)
.child(El::::new().text(text(label)))
}
fn text(text: impl ToString) -> Text {
Text::from_section(
text.to_string(),
TextStyle {
font_size: 30.0,
..default()
},
)
}
fn camera(mut commands: Commands) {
commands.spawn(Camera2dBundle::default());
}
```
```bash
cargo run --example counter # the example above
cargo run --example button # port of https://github.com/bevyengine/bevy/blob/main/examples/ui/button.rs
cargo run --example align # alignment API demo, port of https://github.com/MoonZoon/MoonZoon/tree/main/examples/align and https://github.com/MoonZoon/MoonZoon/tree/main/examples/align_content
cargo run --example scroll # scrollability API demo, inspired by https://github.com/mintlu8/bevy-rectray/blob/main/examples/scroll_discrete.rs
cargo run --example scroll_grid # i can't believe it's not scrolling !
cargo run --example snake # with adjustable grid size and tick rate
cargo run --example ecs_ui_sync # forward ecs changes to the ui
cargo run --example key_values_sorted # text inputs, scrolling/viewport control, and reactive lists; promises made promises kept ! https://discord.com/channels/691052431525675048/1192585689460658348/1193431789465776198 (yes i take requests)
cargo run --example calculator # simple calculator, spurred by https://discord.com/channels/691052431525675048/885021580353237032/1263661461364932639
# ui challenges from https://github.com/bevyengine/bevy/discussions/11100
cargo run --example challenge01 # game menu
cargo run --example challenge02 # inventory
cargo run --example challenge03 # health bar
cargo run --example challenge04 # responsive menu
cargo run --example challenge05 # character editor
```
One can also run the examples with [`just`](https://github.com/casey/just) (`cargo install just`), e.g. `just example snake -r`.
## Bevy compatibility
|bevy|haalka|
|-|-|
|`0.14`|`0.2`|
|`0.13`|`0.1`|
## development
Remember to include submodules when fetching the repo `git clone --recurse-submodules https://github.com/databasedav/haalka.git`.
## license
All code in this repository is dual-licensed under either:
- MIT License ([LICENSE-MIT](https://github.com/databasedav/haalka/blob/main/LICENSE-MIT) or )
- Apache License, Version 2.0 ([LICENSE-APACHE](https://github.com/databasedav/haalka/blob/main/LICENSE-APACHE) or )
at your option.
Assets used in examples may be licensed under different terms, see the [`examples` README](https://github.com/databasedav/haalka/blob/main/examples/README.md).
### your contributions
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.