# THIS FILE IS AUTOMATICALLY GENERATED BY CARGO # # When uploading crates to the registry Cargo will automatically # "normalize" Cargo.toml files for maximal compatibility # with all versions of Cargo and also rewrite `path` dependencies # to registry (e.g., crates.io) dependencies. # # If you are reading this file be aware that the original Cargo.toml # will likely look very different (and much more reasonable). # See Cargo.toml.orig for the original contents. [package] edition = "2021" name = "hammerspace" version = "0.4.2" authors = ["Ky Winston"] build = false exclude = [ "assets/*", "examples/*", "**/bin", "*_template", ] publish = true autobins = false autoexamples = false autotests = false autobenches = false description = "A plugin for the loading and management of levels and scenes, and their physical properties" readme = "README.md" keywords = ["bevy"] license = "MIT OR Apache-2.0" repository = "https://github.com/KyWinston/hammerspace" [profile.dev] opt-level = 1 [profile.dev.package."*"] opt-level = 3 [lib] name = "hammerspace" path = "src/lib.rs" [dependencies.baby_shark] version = "0.3.3" optional = true [dependencies.bevy] version = "0.14.2" features = [ "bevy_asset", "bevy_scene", "bevy_state", "bevy_gltf", "asset_processor", ] default-features = false [dependencies.bevy_panorbit_camera] version = "0.19.1" optional = true [dependencies.bitflags] version = "2.5.0" optional = true [dependencies.blenvy] version = "0.1.0-alpha.1" [dependencies.cfg-if] version = "1.0.0" [dependencies.clap] version = "4.5.*" optional = true [dependencies.image] version = "0.25.*" optional = true [dependencies.rand] version = "0.8.5" [dependencies.serde] version = "1.0.195" [dependencies.sickle_ui] version = "0.2.1" optional = true [dependencies.stl_io] version = "0.7.0" optional = true [dependencies.vleue_navigator] version = "0.8.0" optional = true [dev-dependencies.cargo-husky] version = "1" features = [ "precommit-hook", "run-cargo-test", "run-cargo-clippy", ] [features] debug = [] default = [] editor = [ "dep:sickle_ui", "dep:bevy_panorbit_camera", "dep:clap", ] pathfind = ["dep:vleue_navigator"] proc_terrain = [ "dep:baby_shark", "dep:image", "dep:stl_io", ]