# WAMR source debugging (interpreter) References: - [Blog: WAMR source debugging basic](https://bytecodealliance.github.io/wamr.dev/blog/wamr-source-debugging-basic/) - [Blog: Debugging wasm with VSCode](https://bytecodealliance.github.io/wamr.dev/blog/debugging-wasm-with-vscode/) WAMR supports source level debugging based on DWARF (normally used in C/C++/Rust), source map (normally used in AssemblyScript) is not supported. **The lldb's ability to debug wasm application is based on the patch [Add class WasmProcess for WebAssembly debugging](https://reviews.llvm.org/D78801). Thanks very much to the author @paolosev for such a great work!** ## Debugging with interpreter 1. Install dependent libraries ``` bash apt update && apt install cmake make g++ libxml2-dev -y ``` 2. Build iwasm with source debugging feature ``` bash cd ${WAMR_ROOT}/product-mini/platforms/linux mkdir build && cd build cmake .. -DWAMR_BUILD_DEBUG_INTERP=1 make ``` > Note: On MacOS M1 environment, pass the additional `-DWAMR_DISABLE_HW_BOUND_CHECK=1` cmake configuration. 3. Execute iwasm with debug engine enabled ``` bash iwasm -g=127.0.0.1:1234 test.wasm # Use port = 0 to allow a random assigned debug port ``` 4. Build customized lldb ``` bash git clone --branch release/13.x --depth=1 https://github.com/llvm/llvm-project cd llvm-project git apply ${WAMR_ROOT}/build-scripts/lldb_wasm.patch mkdir build-lldb cmake -S ./llvm -B build-lldb \ -G Ninja \ -DCMAKE_BUILD_TYPE=Release -DLLVM_ENABLE_PROJECTS="clang;lldb" \ -DLLVM_TARGETS_TO_BUILD:STRING="X86;WebAssembly" \ -DCMAKE_EXPORT_COMPILE_COMMANDS=ON -DLLVM_BUILD_BENCHMARKS:BOOL=OFF \ -DLLVM_BUILD_DOCS:BOOL=OFF -DLLVM_BUILD_EXAMPLES:BOOL=OFF \ -DLLVM_BUILD_LLVM_DYLIB:BOOL=OFF -DLLVM_BUILD_TESTS:BOOL=OFF \ -DLLVM_ENABLE_BINDINGS:BOOL=OFF -DLLVM_INCLUDE_BENCHMARKS:BOOL=OFF \ -DLLVM_INCLUDE_DOCS:BOOL=OFF -DLLVM_INCLUDE_EXAMPLES:BOOL=OFF \ -DLLVM_INCLUDE_TESTS:BOOL=OFF -DLLVM_ENABLE_LIBXML2:BOOL=ON cmake --build build-lldb --target lldb --parallel $(nproc) # The lldb is generated under build-lldb/bin/lldb ``` > Note: If using `CommandLineTools` on MacOS, make sure only one SDK is present in `/Library/Developer/CommandLineTools/SDKs`. > You can download pre-built `wamr-lldb` binaries from [here](https://github.com/bytecodealliance/wasm-micro-runtime/releases). 5. Launch customized lldb and connect to iwasm ``` bash lldb (lldb) process connect -p wasm connect://127.0.0.1:1234 ``` Then you can use lldb commands to debug your applications. Please refer to [lldb document](https://lldb.llvm.org/use/tutorial.html) for command usage. ## Enable debugging in embedders (for interpreter) There are three steps to enable debugging in embedders 1. Set the debug parameters when initializing the runtime environment: ``` c RuntimeInitArgs init_args; memset(&init_args, 0, sizeof(RuntimeInitArgs)); /* ... */ strcpy(init_args.ip_addr, "127.0.0.1"); init_args.instance_port = 1234; /* * Or set port to 0 to use a port assigned by os * init_args.instance_port = 0; */ if (!wasm_runtime_full_init(&init_args)) { return false; } ``` 2. Use `wasm_runtime_start_debug_instance` to create the debug instance: ``` c /* initialization, loading and instantiating ... */ exec_env = wasm_runtime_create_exec_env(module_inst, stack_size); uint32_t debug_port = wasm_runtime_start_debug_instance(exec_env); ``` 3. Enable source debugging features during building You can use `-DWAMR_BUILD_DEBUG_INTERP=1` during cmake configuration Or you can set it directly in `cmake` files: ``` cmake set (WAMR_BUILD_DEBUG_INTERP 1) ``` ### Attentions - Debugging `multi-thread wasm module` is not supported, if your wasm module use pthread APIs (see [pthread_library.md](./pthread_library.md)), or the embedder use `wasm_runtime_spawn_thread` to create new wasm threads, then there may be **unexpected behaviour** during debugging. > Note: This attention is about "wasm thread" rather than native threads. Executing wasm functions in several different native threads will **not** affect the normal behaviour of debugging feature. - When using source debugging features, **don't** create multiple `wasm_instance` from the same `wasm_module`, because the debugger may change the bytecode (set/unset breakpoints) of the `wasm_module`. If you do need several instance from the same bytecode, you need to copy the bytecode to a new butter, then load a new `wasm_module`, and then instantiate the new wasm module to get the new instance. - If you are running `lldb` on non-linux platforms, please use `platform select remote-linux` command in lldb before connecting to the runtime: ``` (lldb) platform select remote-linux (lldb) process connect -p wasm connect://127.0.0.1:1234 ```