use heapsz_derive::HeapSize; #[derive(HeapSize)] #[heap_size] pub struct FullBlock { #[heap_size(skip)] pub field_bool: bool, #[heap_size(skip)] pub field_u8: u8, #[heap_size(skip)] pub field_u16: u16, #[heap_size(skip)] pub field_u32: u32, #[heap_size(skip)] pub field_u64: u64, #[heap_size(skip)] pub field_u128: u128, #[heap_size(skip)] pub field_usize: usize, #[heap_size(skip)] pub field_f32: f32, #[heap_size(skip)] pub field_f64: f64, } #[derive(HeapSize)] #[heap_size] pub struct PartialBlock { #[heap_size(skip)] pub field_bool: bool, #[heap_size(skip)] pub field_u8: u8, #[heap_size(skip)] pub field_u16: u16, #[heap_size(skip)] pub field_u32: u32, #[heap_size(skip)] pub field_u64: u64, pub field_u128: u128, pub field_usize: usize, pub field_f32: f32, pub field_f64: f64, } fn main() {}