# HexSpell: The Executable Rust Parser # WARNING: THIS PROJECT HAS BEEN MOVED TO 'hexspell' ## Description HexSpell is an open source library created in Rust, designed to parse and manipulate executable files (.exe, .dll, etc.) with minimal dependencies. The reason for this library is to deepen my knowledge about executables, their manipulation and Rust!
## Features - **Low Dependency:** Uses minimal external libraries for easy integration and maintenance - **PE & ELF parse**: Understandable PE & ELF file struct - **Modify functions**: Functions to help manipulating executables ## Installation To include HexSpell in your Rust project, add it to your dependencies with cargo: ```bash cargo add hex_spell ``` or just add this line to your `Cargo.toml` ```toml [dependencies] hex_spell = "0.1.x" ``` ## Examples of use Some examples of use ### Display PE info Displaying info about a PE file ```rust use hex_spell::pe::PE; fn main() { let file_name = "outt.exe"; let pe = PE::from_file(file_name).unwrap(); println!("┌───────────────────────────────┐"); println!("│ File {}\t\t\t│", file_name); println!("│ File PE Checksum: 0x{:X}\t│", pe.header.checksum.value); println!("│ Architecture: {}\t\t│", pe.header.architecture.value); println!("│ PE type: {:?}\t\t\t│", pe.header.pe_type); println!("│ Number of sections 0x{:X}\t│", pe.header.number_of_sections.value); println!("│ Size of image: 0x{:X}\t\t│", pe.header.size_of_image.value); println!("└───────────────────────────────┘"); } ``` ### Modify attributes from PE file Using HexSpell to change the entry point of a PE file: ```rust use hex_spell::pe::PE; fn main() { // Attempt to parse a PE from file let mut pe = match PE::from_file("file.exe") { Ok(file) => file, Err(e) => { eprintln!("Failed to parse PE file: {}", e); return; } }; // Print old entry point print!("Old entry point: {:X} | ", pe.header.entry_point.value); // Update the entry point to a new value, on the same pe.buffer pe.header.entry_point.update(&mut pe.buffer, 0x36D4u32); // Print new entry point print!("New entry point: {:X}", pe.header.entry_point.value); // Try to write the modified PE file back to disk if let Err(e) = pe.write_file("file_modified.exe") { eprintln!("Failed to write modified PE file: {}", e); } } ``` ### Create new section and injecting a shellcode Adding code in a section with its own header ```rust use hex_spell::pe::PE; const SHELLCODE: [u8; 284] = [../*msfvenom shellcode*/..] fn main(){ // Open PE from file let mut pe = PE::from_file("tests/samples/sample1.exe").expect("[!] Error opening PE file"); // Create new section header based on basic parameters let new_section_header = pe.generate_section_header( ".shell", // Name for the new section shellcode.len() as u32, // The size of the data it has to store section::Characteristics::Code.to_u32() // Basic characteristics for a shellcode + section::Characteristics::Readable.to_u32() + section::Characteristics::Executable.to_u32(), ).expect("[!] Error generating new section header"); // Add new section header and payload into PE pe.add_section(new_section_header, shellcode.to_vec()).expect("[!] Error adding new section into PE"); // Optional: Update entry point to execute our payload instead of the original code pe.header.entry_point.update(&mut pe.buffer, pe.sections.last().unwrap().virtual_address.value); // Write output to a new file pe.write_file("tests/out/modified.exe").expect("[!] Error writing new PE to disk"); } ``` ## Support or Contact Having trouble with HexSpell? Please [submit an issue](https://github.com/M3str3/HexSpell/issues) on GitHub. ## License HexSpell is distributed under the terms of the MIT License. See [LICENSE](LICENSE) for details.