# Hive Game Engine A game engine for the board game Hive made with Rust. ## Hive Hive is a bug-themed tabletop game, designed by John Yianni and published in 2001 by Gen42 Games. The object of Hive is to capture the opponent's queen bee by completely surrounding it, while avoiding the capture of one's own queen ([Wikipedia](https://en.wikipedia.org/wiki/Hive_(game))). ## Purpose The goal of this project is to create a reliable game engine for the game Hive using [Rust Programming Language](https://rust-lang.org). ## Setup * Rust 1.82.0 (https://www.rust-lang.org/tools/install) ## Usage ### As a library Add hive-engine to your dependencies: ``` hive-engine = "0" ``` And then get started in your `main.rs`: ```rust // Initialize game let mut game: Game = Game::tournament(); //List actions for a player let actions: Vec = game.list_actions_for_player( & game.players[game.current_player_index]); // Play an action let chosen_action: Action = actions[0]; game.play_action(chosen_action); // Check if there's a winner let winner: Option = game.winner(); ``` ### As a command line prototype ``` cargo run ``` ``` ... __ __ __ __ __ __ __ __ __ __ -2,-6 -1,-6 0,-6 1,-6 2,-6 3,-6 4,-6 5,-6 6,-6 7,-6 __ __ __ __ __ __ W BETL __ W SANT __ -2,-5 -1,-5 0,-5 1,-5 2,-5 3,-5 4,-5 5,-5 6,-5 7,-5 __ __ __ __ __ W SANT W GRHP W GRHP __ __ -2,-4 -1,-4 0,-4 1,-4 2,-4 3,-4 4,-4 5,-4 6,-4 7,-4 __ __ __ __ __ W SPDR __ __ __ __ -2,-3 -1,-3 0,-3 1,-3 2,-3 3,-3 4,-3 5,-3 6,-3 7,-3 __ __ __ __ __ B QBEE __ __ __ __ -2,-2 -1,-2 0,-2 1,-2 2,-2 3,-2 4,-2 5,-2 6,-2 7,-2 __ __ B GRHP B SPDR B SPDR __ __ __ __ __ -2,-1 -1,-1 0,-1 1,-1 2,-1 3,-1 4,-1 5,-1 6,-1 7,-1 __ __ __ __ W QBEE __ __ __ __ __ -2,0 -1,0 0,0 1,0 2,0 3,0 4,0 5,0 6,0 7,0 __ __ __ __ W SPDR B SANT __ __ __ __ -2,1 -1,1 0,1 1,1 2,1 3,1 4,1 5,1 6,1 7,1 __ __ __ W BETL __ __ __ __ __ __ -2,2 -1,2 0,2 1,2 2,2 3,2 4,2 5,2 6,2 7,2 [(0): B GRHP from: 0,-1 , to: 3,-1 ][(1): B SANT from: 3,1 , to: 2,2 ][(2): B SANT from: 3,1 , to: 1,3 ]... Choose an action: ... B wins! ``` ## Development ### Run tests ``` cargo test ``` ## TODO * Add Pillbug piece type