[package] name = "hydrate" version = "0.0.2" authors = ["Philip Degarmo "] edition = "2021" description = "Game asset pipeline and authoring framework" license = "MIT OR Apache-2.0" readme = "../README.md" repository = "https://github.com/aclysma/hydrate" homepage = "https://github.com/aclysma/hydrate" keywords = ["gamedev"] categories = [ "game-development", "game-engines" ] # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html [dependencies] hydrate-base = { path = "../hydrate-base", version = "0.0.2", optional = true } hydrate-schema = { path = "../hydrate-schema", version = "0.0.2", optional = true } hydrate-data = { path = "../hydrate-data", version = "0.0.2", optional = true } hydrate-model = { path = "../hydrate-model", version = "0.0.2", optional = true } hydrate-pipeline = { path = "../hydrate-pipeline", version = "0.0.2", optional = true } hydrate-editor = { path = "../hydrate-editor", version = "0.0.2", optional = true } hydrate-loader = { path = "../hydrate-loader", version = "0.0.2", optional = true } hydrate-codegen = { path = "../hydrate-codegen", version = "0.0.2", optional = true } [features] loader = ["hydrate-base", "hydrate-loader"] pipeline = ["hydrate-base", "hydrate-schema", "hydrate-data", "hydrate-model", "hydrate-pipeline"] editor = ["hydrate-base", "hydrate-schema", "hydrate-data", "hydrate-model", "hydrate-pipeline", "hydrate-editor"] codegen = ["hydrate-base", "hydrate-schema", "hydrate-data", "hydrate-model", "hydrate-pipeline", "hydrate-codegen"]