[package] name = "hydrate-codegen" version = "0.0.2" authors = ["Philip Degarmo "] edition = "2021" description = "Game asset pipeline and authoring framework" license = "MIT OR Apache-2.0" readme = "../README.md" repository = "https://github.com/aclysma/hydrate" homepage = "https://github.com/aclysma/hydrate" keywords = ["gamedev"] categories = [ "game-development", "game-engines" ] # See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html [dependencies] hydrate-data = { path = "../hydrate-data", version = "0.0.2" } hydrate-pipeline = { path = "../hydrate-pipeline", version = "0.0.2" } codegen = "0.2.0" log = "0.4" env_logger = "0.6" structopt = "0.3"